Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DrSmackYou
Rama
Level 101
God Stats
20W - 18L
1,560 SR
Queue Stats
336W - 306L
1,513 Elo+
Solo
Ravana
Ravana
Fenrir1379
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,656 Elo+
Solo
Horus
Horus
IWishUDeath
Horus
Level 126
God Stats
18W - 17L
1,496 SR
Queue Stats
102W - 108L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheSummerPhoenix
Cu Chulainn
Level 105
God Stats
4W - 2L
1,769 SR
Queue Stats
226W - 233L
1,447 Elo+
Party 1
Team Averages
Level 117
1,565 SR
1,528 Elo+

VS

Team Averages
Level 123
1,573 SR
1,555 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Esemismo
Cthulhu
Level 80
God Stats
2W - 3L
1,624 SR
Queue Stats
141W - 125L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
JulyKoko
Danzaburou
Level 105
God Stats
36W - 41L
1,586 SR
Queue Stats
125W - 115L
1,561 Elo+
Party 2
Odin
Odin
giorgio007
Odin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 155L
1,552 Elo+
Party 2
Artemis
Artemis
superajke777
Artemis
Level 129
God Stats
3W - 4L
1,657 SR
Queue Stats
199W - 169L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 3 / 4
7,162
551
9,314
7,017
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 2
8,235
633
9,586
7,137
2,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Fenrir1379
Ravana
13
3 / 5 / 3
7,845
603
7,037
8,234
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 9
7,425
571
5,765
12,321
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
TheSummerPhoenix
Cu Chulainn
12
2 / 1 / 1
7,894
607
4,709
6,494
3,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 4 / 2
7,124
548
7,604
9,240
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Esemismo
Cthulhu
9
1 / 2 / 0
6,127
471
5,377
12,106
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JulyKoko
Danzaburou
10
0 / 2 / 0
5,622
432
2,583
7,014
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 3 / 1
7,483
576
3,400
10,144
7,657
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
superajke777
Artemis
11
0 / 4 / 4
6,279
483
6,122
11,768
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
10
10
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
3
4
1.33
L
Ravana
 
Ravana
6
4
2
1.75
W
7
0
2
8
L
Cthulhu
Esemismo
Cthulhu
1
2
0
0.5
W
Ravana
Fenrir1379
Ravana
3
5
3
0.9
W
1
1
9
5.5
L
Danzaburou
JulyKoko
Danzaburou
0
2
0
0
W
Cu Chulainn
TheSummerPhoenix
Cu Chulainn
2
1
1
2.5
L
3
3
1
1.17
L
Artemis
superajke777
Artemis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
25,086
41,203
Taken
50,272
23,492
Mitigated
27,024
12,773
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,314
5,086
0
168
7,017
2,944
0
1,287
5,730
59,377
0
L
Ravana
 
Ravana
7,604
1,874
0
1,357
9,240
3,446
772
373
8,867
0
46,283
W
9,586
7,729
0
4,268
7,137
2,600
1,217
1,260
5,877
0
58,445
L
Cthulhu
Esemismo
Cthulhu
5,377
380
487
2,616
12,106
9,913
0
3,217
8,776
29,954
0
W
Ravana
Fenrir1379
Ravana
7,037
2,410
0
609
8,234
3,205
0
0
8,234
0
56,725
W
5,765
2,290
1,120
4,474
12,321
11,430
0
2,830
9,491
264
21,348
L
Danzaburou
JulyKoko
Danzaburou
2,583
1,245
0
1,430
7,014
2,026
0
0
7,014
0
37,779
W
Cu Chulainn
TheSummerPhoenix
Cu Chulainn
4,709
975
0
2,134
6,494
3,313
47
0
6,494
0
60,057
L
3,400
376
0
1,500
10,144
7,657
0
1,071
9,047
0
55,655
L
Artemis
superajke777
Artemis
6,122
2,338
0
4,121
11,768
3,982
722
4,599
6,990
0
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
32,635
445
Minions Killed
378
0
Camps Cleared
0
1,288,901
Distance Traveled
1,224,851
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,162
551
90
7
0
254,048
5
L
Ravana
7,124
548
71
5
0
264,642
0
W
Rama
8,235
633
114
9
0
240,274
4
L
Cthulhu
6,127
471
38
3
0
234,257
0
W
Ravana
7,845
603
92
7
0
281,033
3
W
Horus
7,425
571
34
3
0
260,413
3
L
Danzaburou
5,622
432
72
6
0
253,498
5
W
Cu Chulainn
7,894
607
115
9
0
253,133
2
L
Odin
7,483
576
107
8
0
258,296
5
L
Artemis
6,279
483
90
7
0
214,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role