Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Vizuviy666
Janus
Level 91
God Stats
9W - 5L
1,566 SR
Queue Stats
217W - 225L
1,563 Elo+
Solo
Danzaburou
Danzaburou
crytdance
Danzaburou
Level 147
God Stats
2W - 1L
1,550 SR
Queue Stats
27W - 34L
1,471 Elo+
Solo
Team Averages
Level 132
1,539 SR
1,511 Elo+

VS

Team Averages
Level 134
1,504 SR
1,525 Elo+
Ares
Ares
ForgeMorge
Ares
Level 99
God Stats
3W - 4L
1,635 SR
Queue Stats
141W - 153L
1,599 Elo+
Solo
Ishtar
Ishtar
PurulentJacuzzi
Ishtar
Level 160
God Stats
0W - 3L
1,236 SR
Queue Stats
53W - 68L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Smigeu
Baron Samedi
Level 144
God Stats
21W - 24L
1,642 SR
Queue Stats
57W - 60L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 0 / 9
8,873
739
9,843
10,227
12,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
14
4 / 2 / 7
9,051
754
17,150
7,189
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
crytdance
Danzaburou
14
6 / 1 / 6
9,509
792
11,779
8,304
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,907
659
5,439
18,178
18,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 2
7,395
616
7,387
15,590
7,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Smigeu
Baron Samedi
13
1 / 2 / 2
8,128
677
6,530
9,284
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
9
6.5
L
1
4
2
0.5
L
1
6
2
0.33
L
Baron Samedi
Smigeu
Baron Samedi
1
2
2
1
W
Janus
4
2
7
3.75
W
Danzaburou
crytdance
Danzaburou
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
19,356
25,720
Taken
43,052
19,854
Mitigated
31,711
5,646
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,843
1,091
0
2,758
10,227
12,448
0
4,948
5,279
0
21,253
L
5,439
224
495
2,352
18,178
18,306
0
5,421
11,914
10,030
0
L
7,387
4,770
0
969
15,590
7,751
0
6,945
8,017
0
20,813
L
Baron Samedi
Smigeu
Baron Samedi
6,530
48
1,695
2,753
9,284
5,654
0
4,174
4,748
40,970
0
W
Janus
17,150
441
0
470
7,189
3,316
0
3,472
3,717
44,162
0
W
Danzaburou
crytdance
Danzaburou
11,779
4,955
0
2,418
8,304
4,090
1,341
3,843
4,461
0
39,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,433
Gold Earned
23,430
164
Minions Killed
120
8
Camps Cleared
4
711,099
Distance Traveled
654,586
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,873
739
20
2
2
228,018
4
L
Ares
7,907
659
8
1
1
224,301
4
L
Ishtar
7,395
616
32
3
1
198,827
2
L
Baron Samedi
8,128
677
80
7
2
231,458
3
W
Janus
9,051
754
84
7
5
254,998
4
W
Danzaburou
9,509
792
60
5
1
228,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role