Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Flesheater37
Ne Zha
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,472 Elo+
Party 1
Agni
Agni
H311ON3ARTH75
Agni
Level 108
God Stats
2W - 4L
1,336 SR
Queue Stats
44W - 58L
1,453 Elo+
Party 1
Maui
Maui
XxIGxX12
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDiiViiANT
Tsukuyomi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,705 Elo+
Party 1
Team Averages
Level 125
1,467 SR
1,515 Elo+

VS

Team Averages
Level 111
1,501 SR
1,363 Elo+
Baron Samedi
Baron Samedi
JohnIsDie
Baron Samedi
Level 145
God Stats
15W - 9L
1,737 SR
Queue Stats
503W - 511L
1,497 Elo+
Solo
Agni
Agni
Saktt8214
Agni
Level 109
God Stats
2W - 2L
1,467 SR
Queue Stats
31W - 52L
1,306 Elo+
Party 2
Bacchus
Bacchus
Wiidaaseh
Bacchus
Level 87
God Stats
7W - 2L
1,488 SR
Queue Stats
26W - 15L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
edwardcrow
Gilgamesh
Level 66
God Stats
10W - 19L
1,372 SR
Queue Stats
26W - 48L
1,285 Elo+
Party 2
Neith
Neith
lBuakawl JR
Neith
Level 148
God Stats
1W - 1L
1,440 SR
Queue Stats
2W - 4L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 0 / 0
3,992
798
108
2,208
802
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
5
1 / 1 / 0
4,032
806
1,550
4,931
2,001
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,802
760
1,169
3,476
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
5
0 / 1 / 2
3,666
733
1,078
2,422
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
xDiiViiANT
Tsukuyomi
7
3 / 0 / 1
4,287
857
1,594
2,431
1,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JohnIsDie
Baron Samedi
6
0 / 0 / 0
3,378
676
602
1,345
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
6
0 / 2 / 0
3,490
698
203
2,346
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Wiidaaseh
Bacchus
1
0 / 1 / 0
2,670
534
310
1,451
728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
edwardcrow
Gilgamesh
2
0 / 1 / 0
2,821
564
469
1,667
559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 1 / 0
3,736
747
938
2,061
548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
W
Ne Zha
1
1
0
1
W
1
0
1
1.5
L
Baron Samedi
JohnIsDie
Baron Samedi
0
0
0
0
L
Agni
0
2
0
0
L
Bacchus
Wiidaaseh
Bacchus
0
1
0
0
W
Maui
0
1
2
1
L
Gilgamesh
edwardcrow
Gilgamesh
0
1
0
0
L
2
1
0
2
W
Tsukuyomi
xDiiViiANT
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,499
Damage
2,522
15,468
Taken
8,870
5,809
Mitigated
3,000
4,033
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
108
108
0
1,043
2,208
802
0
602
1,606
0
18,796
W
Ne Zha
1,550
640
0
1,329
4,931
2,001
0
919
4,012
0
13,024
W
1,169
320
0
500
3,476
823
0
371
3,105
18,344
0
L
Baron Samedi
JohnIsDie
Baron Samedi
602
128
0
525
1,345
466
0
0
1,345
13,537
0
L
Agni
203
34
0
252
2,346
699
0
549
1,797
12,810
0
L
Bacchus
Wiidaaseh
Bacchus
310
150
0
120
1,451
728
0
201
1,250
2,015
0
W
Maui
1,078
333
0
240
2,422
1,153
0
181
2,241
9,483
3,582
L
Gilgamesh
edwardcrow
Gilgamesh
469
164
0
24
1,667
559
0
620
1,047
0
4,914
L
938
420
0
900
2,061
548
0
652
1,409
0
15,110
W
Tsukuyomi
xDiiViiANT
Tsukuyomi
1,594
744
0
921
2,431
1,030
0
70
2,361
0
17,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,779
Gold Earned
16,095
149
Minions Killed
91
0
Camps Cleared
0
554,566
Distance Traveled
316,913
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,992
798
46
9
0
92,742
1
W
Ne Zha
4,032
806
23
5
0
105,838
1
W
Agni
3,802
760
35
7
0
119,288
0
L
Baron Samedi
3,378
676
22
4
0
53,557
2
L
Agni
3,490
698
29
6
0
97,780
0
L
Bacchus
2,670
534
5
1
0
20,013
0
W
Maui
3,666
733
17
3
0
110,429
0
L
Gilgamesh
2,821
564
11
2
0
50,024
1
L
Neith
3,736
747
24
5
0
95,539
0
W
Tsukuyomi
4,287
857
28
6
0
126,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role