Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GHOSTSniper421
Artio
Level 52
God Stats
5W - 10L
1,530 SR
Queue Stats
99W - 96L
1,540 Elo+
Party 1
Charybdis
Charybdis
Ghost aloud58
Charybdis
Level 148
God Stats
8W - 7L
1,529 SR
Queue Stats
286W - 245L
1,599 Elo+
Party 1
Apollo
Apollo
TrollllorT
Apollo
Level 86
God Stats
4W - 6L
1,488 SR
Queue Stats
21W - 22L
1,583 Elo+
Solo
Chang'e
Chang'e
pickaxe120
Chang'e
Level 118
God Stats
8W - 3L
1,636 SR
Queue Stats
175W - 147L
1,560 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,557 Elo+

VS

Team Averages
Level 112
1,558 SR
1,541 Elo+
Izanami
Izanami
Poggers5506
Izanami
Level 51
God Stats
2W - 2L
1,527 SR
Queue Stats
27W - 27L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
SpankyTheTanky
Ao Kuang
Level 117
God Stats
6W - 2L
1,599 SR
Queue Stats
174W - 166L
1,566 Elo+
Party 2
Terra
Terra
bambam1128
Terra
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 116L
1,487 Elo+
Solo
Chang'e
Chang'e
kinginferno7446
Chang'e
Level 156
God Stats
12W - 11L
1,577 SR
Queue Stats
234W - 244L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
mikupon
Guan Yu
Level 144
God Stats
26W - 23L
1,587 SR
Queue Stats
423W - 463L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 3 / 1
8,196
431
8,208
14,194
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
7,948
418
4,175
14,338
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Ghost aloud58
Charybdis
16
1 / 1 / 1
9,608
506
10,573
14,410
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
TrollllorT
Apollo
18
1 / 2 / 0
10,976
578
6,896
15,044
10,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
pickaxe120
Chang'e
15
0 / 2 / 0
8,446
445
5,773
14,238
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Poggers5506
Izanami
18
2 / 2 / 3
11,918
627
11,201
16,778
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
5 / 0 / 3
10,069
530
10,226
14,934
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
14
2 / 0 / 5
9,520
501
5,769
12,736
15,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 0 / 2
9,777
515
9,438
11,284
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
mikupon
Guan Yu
17
0 / 0 / 3
10,556
556
4,800
8,706
12,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
1
0.17
L
0
3
1
0.17
L
Charybdis
Ghost aloud58
Charybdis
1
1
1
1.5
W
Izanami
Poggers5506
Izanami
2
2
3
1.75
W
Ao Kuang
5
0
3
6.5
L
Apollo
TrollllorT
Apollo
1
2
0
0.5
W
Terra
2
0
5
4.5
W
2
0
2
3
W
Guan Yu
mikupon
Guan Yu
0
0
3
1.5
L
Chang'e
pickaxe120
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
41,434
72,224
Taken
64,438
41,263
Mitigated
47,559
31,140
Healing
34,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,208
1,182
0
4,801
14,194
5,876
0
4,619
9,447
0
77,101
L
4,175
829
626
3,315
14,338
13,237
0
7,446
6,892
27,849
0
L
Charybdis
Ghost aloud58
Charybdis
10,573
5,152
0
8,507
14,410
5,297
552
2,105
12,305
0
97,674
W
Izanami
Poggers5506
Izanami
11,201
7,624
0
9,595
16,778
7,373
1,779
680
16,098
0
140,078
W
Ao Kuang
10,226
3,597
0
6,974
14,934
6,939
631
1,977
12,957
80,194
0
L
Apollo
TrollllorT
Apollo
6,896
4,014
0
4,620
15,044
10,545
658
4,287
10,159
0
109,309
W
Terra
5,769
1,902
887
3,188
12,736
15,825
248
3,464
9,272
25,909
1,629
W
9,438
505
1,535
7,675
11,284
5,065
240
4,344
6,940
92,119
0
W
Guan Yu
mikupon
Guan Yu
4,800
343
227
3,996
8,706
12,357
700
0
8,706
0
86,722
L
Chang'e
pickaxe120
Chang'e
5,773
677
2,384
6,887
14,238
6,308
826
6,617
7,574
72,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
51,840
642
Minions Killed
681
0
Camps Cleared
0
1,855,674
Distance Traveled
1,922,243
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,196
431
107
6
0
386,456
6
L
Artio
7,948
418
51
3
0
403,146
1
L
Charybdis
9,608
506
150
8
0
328,601
6
W
Izanami
11,918
627
225
12
0
346,379
2
W
Ao Kuang
10,069
530
106
6
0
411,879
2
L
Apollo
10,976
578
203
11
0
381,262
2
W
Terra
9,520
501
34
2
0
410,072
8
W
Chang'e
9,777
515
152
8
0
379,098
5
W
Guan Yu
10,556
556
164
9
0
374,815
6
L
Chang'e
8,446
445
131
7
0
356,209
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role