Player Matchup

Tsukuyomi
Tsukuyomi
GermanSan
Tsukuyomi
Level 160
God Stats
7W - 4L
1,738 SR
Queue Stats
128W - 119L
1,607 Elo+
Party 1
Discordia
Discordia
SergioA
Discordia
Level 155
God Stats
2W - 2L
1,554 SR
Queue Stats
143W - 137L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
SmiteIIIumine
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,433 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,546 Elo+

VS

Team Averages
Level 111
1,507 SR
1,524 Elo+
Cabrakan
Cabrakan
HuntUDown101010
Cabrakan
Level 159
God Stats
1W - 2L
1,521 SR
Queue Stats
232W - 162L
1,604 Elo+
Party 2
Bakasura
Bakasura
Styixx
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 84L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Whascrackin
Danzaburou
Level 106
God Stats
0W - 2L
1,499 SR
Queue Stats
102W - 86L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GermanSan
Tsukuyomi
14
5 / 3 / 3
9,396
783
14,596
10,167
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SergioA
Discordia
14
4 / 2 / 3
9,109
759
12,130
6,834
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
11
0 / 5 / 4
7,427
619
4,435
11,211
6,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
3 / 2 / 5
9,150
763
6,441
14,224
15,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Styixx
Bakasura
13
2 / 4 / 5
8,425
702
3,487
12,531
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Whascrackin
Danzaburou
13
5 / 3 / 4
8,845
737
9,096
13,181
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
10
10
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GermanSan
Tsukuyomi
5
3
3
2.17
L
Cabrakan
3
2
5
2.75
W
Discordia
SergioA
Discordia
4
2
3
2.75
W
Cthulhu
0
5
4
0.4
L
Bakasura
Styixx
Bakasura
2
4
5
1.13
L
Danzaburou
Whascrackin
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,161
Damage
19,024
28,212
Taken
39,936
14,068
Mitigated
29,876
2,677
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GermanSan
Tsukuyomi
14,596
4,900
0
1,173
10,167
4,469
0
2,502
7,601
0
45,191
L
Cabrakan
6,441
1,154
2,452
3,271
14,224
15,656
198
5,382
8,842
15,507
0
W
Discordia
SergioA
Discordia
12,130
726
0
250
6,834
2,987
176
2,596
4,238
43,701
0
W
Cthulhu
4,435
360
396
858
11,211
6,612
0
1,556
9,625
8,839
0
L
Bakasura
Styixx
Bakasura
3,487
1,490
0
2,180
12,531
7,962
0
4,807
7,724
0
20,123
L
Danzaburou
Whascrackin
Danzaburou
9,096
2,666
0
1,805
13,181
6,258
770
6,632
6,549
0
32,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
26,420
162
Minions Killed
125
7
Camps Cleared
4
666,404
Distance Traveled
676,843
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,396
783
70
6
4
255,858
4
L
Cabrakan
9,150
763
12
1
0
212,158
0
W
Discordia
9,109
759
74
6
3
237,431
6
W
Cthulhu
7,427
619
18
2
0
173,115
4
L
Bakasura
8,425
702
61
5
4
242,609
4
L
Danzaburou
8,845
737
52
4
0
222,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role