Player Matchup

Ganesha
Ganesha
ImTrashWithZeus
Ganesha
Level 86
God Stats
1W - 0L
1,183 SR
Queue Stats
39W - 32L
1,654 Elo+
Party 1
Anhur
Anhur
PANDAKILLER62
Anhur
Level 129
God Stats
4W - 0L
1,666 SR
Queue Stats
28W - 32L
1,638 Elo+
Party 1
Tyr
Tyr
nebuola
Tyr
Level 69
God Stats
1W - 0L
1,489 SR
Queue Stats
24W - 20L
1,599 Elo+
Party 1
Team Averages
Level 95
1,446 SR
1,631 Elo+

VS

Team Averages
Level 40
1,500 SR
1,443 Elo+
Guan Yu
Guan Yu
Evangelicalfox
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
TheZerp
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Eset
Eset
natedawg51
Eset
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 15
8,360
760
7,165
11,103
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
14 / 2 / 3
10,682
971
15,762
11,441
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
13
3 / 3 / 12
9,116
829
11,811
13,860
14,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,819
711
5,903
14,265
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
TheZerp
Lancelot
11
1 / 5 / 4
7,355
669
6,621
14,828
6,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 7 / 0
9,848
895
11,224
12,150
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
9
9
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
0
4
15
1.88
W
14
2
3
7.75
L
Lancelot
TheZerp
Lancelot
1
5
4
0.6
L
7
7
0
1
W
Tyr
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,738
Damage
23,748
36,404
Taken
41,243
22,938
Mitigated
21,528
12,037
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,903
1,207
326
2,123
14,265
10,578
0
2,925
11,340
0
10,510
W
7,165
752
0
2,732
11,103
4,576
976
4,415
6,688
25,571
0
W
15,762
9,146
0
5,788
11,441
3,768
1,376
4,786
6,655
0
43,873
L
Lancelot
TheZerp
Lancelot
6,621
1,113
0
673
14,828
6,568
0
1,831
12,997
0
18,086
L
11,224
401
401
1,093
12,150
4,382
0
2,530
9,620
40,614
0
W
Tyr
11,811
2,306
0
3,517
13,860
14,594
930
2,842
11,018
71
29,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,158
Gold Earned
25,022
130
Minions Killed
92
7
Camps Cleared
1
594,689
Distance Traveled
588,224
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,819
711
13
1
0
215,465
4
W
Ganesha
8,360
760
12
1
0
181,817
2
W
Anhur
10,682
971
62
6
5
187,335
0
L
Lancelot
7,355
669
19
2
1
206,903
4
L
Eset
9,848
895
60
5
0
165,856
3
W
Tyr
9,116
829
56
5
2
225,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role