Player Matchup

Tyr
Tyr
Highgodduck906
Tyr
Level 69
God Stats
5W - 6L
1,426 SR
Queue Stats
179W - 192L
1,489 Elo+
Party 3
Yemoja
Yemoja
HonestAlexander
Yemoja
Level 62
God Stats
1W - 6L
1,285 SR
Queue Stats
131W - 129L
1,554 Elo+
Party 3
Apollo
Apollo
Patriotic_Mullet
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,550 Elo+
Party 2
Izanami
Izanami
Sagacious1
Izanami
Level 158
God Stats
7W - 7L
1,598 SR
Queue Stats
724W - 800L
1,526 Elo+
Solo
Bellona
Bellona
ryan_zombie_kill
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,564 Elo+
Party 2
Team Averages
Level 69
1,462 SR
1,537 Elo+

VS

Team Averages
Level 83
1,539 SR
1,461 Elo+
Eset
Eset
ArsenicEyes
Eset
Level 104
God Stats
4W - 2L
1,659 SR
Queue Stats
95W - 89L
1,512 Elo+
Party 1
Chronos
Chronos
DRACUL8265
Chronos
Level 23
God Stats
2W - 1L
1,692 SR
Queue Stats
84W - 105L
1,408 Elo+
Solo
Heimdallr
Heimdallr
DesertHandss
Heimdallr
Level 127
God Stats
13W - 11L
1,462 SR
Queue Stats
226W - 237L
1,477 Elo+
Party 1
Hel
Hel
DoughboyandSkadi
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,433 Elo+
Solo
Maui
Maui
TrapG
Maui
Level 144
God Stats
1W - 2L
1,382 SR
Queue Stats
146W - 159L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
7,676
698
12,512
14,648
11,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 3 / 5
7,536
685
5,979
11,012
11,725
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 3
7,505
682
9,336
11,881
6,336
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sagacious1
Izanami
9
0 / 3 / 2
6,549
595
3,071
8,262
3,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 6 / 3
8,202
746
7,204
17,296
18,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 16
9,032
821
12,200
10,190
6,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
DRACUL8265
Chronos
16
4 / 2 / 14
9,448
859
9,580
10,731
6,120
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
DesertHandss
Heimdallr
17
10 / 2 / 6
9,973
907
22,362
13,812
9,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 12
8,553
778
6,719
10,132
13,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
TrapG
Maui
14
2 / 2 / 15
9,123
829
5,010
13,690
16,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
5
Kills
21
21
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
Chronos
DRACUL8265
Chronos
4
2
14
5.5
W
Heimdallr
DesertHandss
Heimdallr
10
2
6
6.5
W
2
1
12
8
L
3
5
1
0.7
L
1
3
5
1.17
L
0
4
3
0.38
L
Izanami
Sagacious1
Izanami
0
3
2
0.33
W
Maui
TrapG
Maui
2
2
15
4.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,102
Damage
55,871
63,099
Taken
58,555
51,149
Mitigated
51,308
18,250
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,200
754
4,443
2,865
10,190
6,052
656
880
9,310
24,948
0
W
Chronos
DRACUL8265
Chronos
9,580
3,695
1,315
1,307
10,731
6,120
4,989
705
10,026
23,478
0
W
Heimdallr
DesertHandss
Heimdallr
22,362
6,657
896
1,582
13,812
9,056
2,373
1,349
11,476
0
42,541
W
6,719
300
7,839
4,747
10,132
13,808
312
1,517
8,615
13,902
0
L
12,512
1,488
225
1,078
14,648
11,335
0
8,285
6,363
0
15,365
L
5,979
1,150
9,055
1,584
11,012
11,725
0
4,921
6,091
9,875
0
L
9,336
4,117
721
996
11,881
6,336
0
6,772
5,109
0
25,086
L
Izanami
Sagacious1
Izanami
3,071
1,734
392
862
8,262
3,581
0
5,084
3,178
0
7,840
W
Maui
TrapG
Maui
5,010
852
1,254
2,438
13,690
16,272
306
1,528
11,529
10,762
0
L
7,204
1,116
1,449
1,888
17,296
18,172
0
8,447
8,849
0
16,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
46,129
70
Minions Killed
109
0
Camps Cleared
0
972,787
Distance Traveled
1,064,710
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,032
821
22
2
0
246,996
3
W
Chronos
9,448
859
19
2
0
203,886
3
W
Heimdallr
9,973
907
51
5
0
184,905
0
W
Hel
8,553
778
8
1
0
220,624
0
L
Tyr
7,676
698
4
0
0
240,286
0
L
Yemoja
7,536
685
2
0
0
165,160
0
L
Apollo
7,505
682
45
4
0
236,471
0
L
Izanami
6,549
595
12
1
0
109,398
0
W
Maui
9,123
829
9
1
0
208,299
1
L
Bellona
8,202
746
7
1
0
221,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role