Player Matchup

Erlang Shen
Erlang Shen
Big_SantiG
Erlang Shen
Level 104
God Stats
2W - 0L
1,162 SR
Queue Stats
208W - 240L
1,463 Elo+
Party 2
Chang'e
Chang'e
BtCarlos
Chang'e
Level 126
God Stats
11W - 14L
1,439 SR
Queue Stats
384W - 448L
1,504 Elo+
Party 2
Yemoja
Yemoja
Pypm
Yemoja
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
482W - 471L
1,546 Elo+
Party 3
Mercury
Mercury
owwmygod
Mercury
Level 118
God Stats
15W - 6L
1,719 SR
Queue Stats
446W - 436L
1,564 Elo+
Party 3
Medusa
Medusa
wuxkong
Medusa
Level 69
God Stats
2W - 2L
1,504 SR
Queue Stats
197W - 177L
1,529 Elo+
Party 3
Team Averages
Level 113
1,465 SR
1,521 Elo+

VS

Team Averages
Level 136
1,553 SR
1,443 Elo+
Camazotz
Camazotz
DreamKiller_PR87
Camazotz
Level 142
God Stats
19W - 27L
1,463 SR
Queue Stats
470W - 581L
1,433 Elo+
Party 1
Tiamat
Tiamat
El-Prin-2
Tiamat
Level 124
God Stats
29W - 24L
1,590 SR
Queue Stats
380W - 457L
1,483 Elo+
Party 1
Merlin
Merlin
TONY-STARK-01-PR
Merlin
Level 153
God Stats
31W - 39L
1,453 SR
Queue Stats
588W - 674L
1,438 Elo+
Party 1
Ishtar
Ishtar
Xx-_-MeRcY-_xX
Ishtar
Level 103
God Stats
3W - 4L
1,709 SR
Queue Stats
63W - 90L
1,395 Elo+
Party 1
Hades
Hades
kpok01
Hades
Level 156
God Stats
24W - 14L
1,551 SR
Queue Stats
263W - 276L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Big_SantiG
Erlang Shen
20
1 / 3 / 3
14,004
483
13,305
33,633
31,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
BtCarlos
Chang'e
20
6 / 2 / 6
15,679
541
34,949
34,383
17,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Pypm
Yemoja
20
4 / 0 / 16
15,387
531
14,144
20,426
29,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
owwmygod
Mercury
20
9 / 2 / 5
15,675
541
20,677
29,909
16,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
wuxkong
Medusa
20
8 / 2 / 5
15,693
541
20,396
22,776
12,029
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 0
12,710
438
18,303
37,303
17,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
El-Prin-2
Tiamat
17
0 / 7 / 3
10,760
371
13,543
27,905
33,568
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 6 / 1
13,576
468
22,684
25,841
10,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 7 / 1
11,843
408
8,926
21,410
9,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
kpok01
Hades
20
2 / 2 / 3
13,817
476
22,075
24,840
17,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
28
Kills
9
9
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Big_SantiG
Erlang Shen
1
3
3
0.83
W
Chang'e
BtCarlos
Chang'e
6
2
6
4.5
L
4
6
0
0.67
L
Tiamat
El-Prin-2
Tiamat
0
7
3
0.21
W
Yemoja
Pypm
Yemoja
4
0
16
12
L
2
6
1
0.42
L
1
7
1
0.21
L
Hades
kpok01
Hades
2
2
3
1.75
W
Mercury
owwmygod
Mercury
9
2
5
5.75
W
Medusa
wuxkong
Medusa
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,471
Damage
85,531
141,127
Taken
137,299
107,276
Mitigated
88,325
79,056
Healing
53,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Big_SantiG
Erlang Shen
13,305
6,132
0
18,650
33,633
31,162
4,771
15,807
17,826
0
107,441
W
Chang'e
BtCarlos
Chang'e
34,949
2,898
9,214
18,365
34,383
17,725
2,871
17,824
16,559
170,185
0
L
18,303
6,371
0
20,901
37,303
17,353
514
8,980
27,954
0
104,145
L
Tiamat
El-Prin-2
Tiamat
13,543
1,151
0
6,705
27,905
33,568
42
15,288
12,361
72,805
0
W
Yemoja
Pypm
Yemoja
14,144
2,257
16,352
6,775
20,426
29,717
683
8,431
11,995
56,583
11,772
L
22,684
320
124
5,458
25,841
10,877
139
13,307
12,148
120,323
0
L
8,926
5,746
0
3,094
21,410
9,414
0
2,800
18,564
0
81,648
L
Hades
kpok01
Hades
22,075
2,547
320
16,550
24,840
17,113
888
6,809
17,903
115,940
0
W
Mercury
owwmygod
Mercury
20,677
11,851
0
750
29,909
16,643
6,644
8,774
21,135
0
184,656
W
Medusa
wuxkong
Medusa
20,396
10,209
0
8,950
22,776
12,029
8,354
7,769
14,142
0
157,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,438
Gold Earned
62,706
946
Minions Killed
750
0
Camps Cleared
0
2,825,515
Distance Traveled
2,299,518
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,004
483
181
6
0
538,931
7
W
Chang'e
15,679
541
270
9
0
541,512
2
L
Camazotz
12,710
438
137
5
0
546,014
3
L
Tiamat
10,760
371
95
3
0
468,440
7
W
Yemoja
15,387
531
118
4
0
543,333
3
L
Merlin
13,576
468
192
7
0
468,782
5
L
Ishtar
11,843
408
119
4
0
414,476
11
L
Hades
13,817
476
207
7
0
401,806
2
W
Mercury
15,675
541
187
6
0
668,713
1
W
Medusa
15,693
541
190
7
0
533,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role