Player Matchup

Gilgamesh
Gilgamesh
Kidwoohda
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Oniriku
Baron Samedi
Level 5
God Stats
2W - 3L
1,526 SR
Queue Stats
4W - 15L
1,294 Elo+
Party 2
Nemesis
Nemesis
Opreatora
Nemesis
Level 8
God Stats
0W - 3L
1,176 SR
Queue Stats
4W - 15L
1,294 Elo+
Party 2
Team Averages
Level 20
1,401 SR
1,370 Elo+

VS

Team Averages
Level 54
1,609 SR
1,581 Elo+
Izanami
Izanami
Bigbird07
Izanami
Level 26
God Stats
4W - 1L
1,473 SR
Queue Stats
12W - 10L
1,475 Elo+
Party 1
Fenrir
Fenrir
PiggaPowerz
Fenrir
Level 68
God Stats
4W - 3L
1,602 SR
Queue Stats
71W - 48L
1,650 Elo+
Party 1
Ao Kuang
Ao Kuang
ZynxAKADaWolf
Ao Kuang
Level 69
God Stats
7W - 2L
1,751 SR
Queue Stats
107W - 76L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kidwoohda
Gilgamesh
11
3 / 5 / 2
8,878
683
11,245
19,020
16,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Oniriku
Baron Samedi
12
1 / 7 / 1
8,006
616
6,714
12,546
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Opreatora
Nemesis
11
0 / 9 / 3
8,132
626
7,218
18,653
10,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigbird07
Izanami
15
4 / 2 / 13
9,871
759
11,317
9,615
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
7 / 1 / 13
10,537
811
17,196
15,004
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
ZynxAKADaWolf
Ao Kuang
16
10 / 2 / 8
10,812
832
18,040
15,200
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
21
21
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bigbird07
Izanami
4
2
13
5.25
L
Gilgamesh
Kidwoohda
Gilgamesh
3
5
2
0.8
L
Baron Samedi
Oniriku
Baron Samedi
1
7
1
0.21
L
Nemesis
Opreatora
Nemesis
0
9
3
0.17
W
Fenrir
7
1
13
13.5
W
Ao Kuang
ZynxAKADaWolf
Ao Kuang
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
46,553
50,219
Taken
39,819
33,369
Mitigated
22,350
12,526
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bigbird07
Izanami
11,317
8,712
0
2,256
9,615
3,902
917
1,902
7,713
0
37,949
L
Gilgamesh
Kidwoohda
Gilgamesh
11,245
3,680
1,951
4,425
19,020
16,695
0
6,859
11,801
0
16,172
L
Baron Samedi
Oniriku
Baron Samedi
6,714
1,011
437
966
12,546
6,604
0
3,870
8,421
27,979
0
L
Nemesis
Opreatora
Nemesis
7,218
3,028
859
3,888
18,653
10,070
0
6,076
12,224
0
16,816
W
Fenrir
17,196
4,626
0
2,695
15,004
10,085
382
2,884
12,120
126
26,012
W
Ao Kuang
ZynxAKADaWolf
Ao Kuang
18,040
5,766
0
6,950
15,200
8,363
633
2,330
12,870
47,128
5,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
31,220
89
Minions Killed
114
2
Camps Cleared
9
648,481
Distance Traveled
715,788
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,871
759
43
3
2
231,191
1
L
Gilgamesh
8,878
683
16
1
0
224,079
3
L
Baron Samedi
8,006
616
51
4
1
197,376
2
L
Nemesis
8,132
626
22
2
1
227,026
3
W
Fenrir
10,537
811
7
1
1
251,823
0
W
Ao Kuang
10,812
832
64
5
6
232,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role