Player Matchup

Sol
Sol
Bagxl
Sol
Level 149
God Stats
7W - 1L
1,849 SR
Queue Stats
354W - 118L
1,874 Elo+
Party 1
Nike
Nike
Ciccles
Nike
Level 141
God Stats
26W - 8L
1,922 SR
Queue Stats
260W - 81L
1,910 Elo+
Party 1
Cliodhna
Cliodhna
Shaxq
Cliodhna
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 44L
1,812 Elo+
Party 1
Team Averages
Level 150
1,757 SR
1,865 Elo+

VS

Team Averages
Level 99
1,647 SR
1,549 Elo+
Janus
Janus
Intelliknight
Janus
Level 105
God Stats
5W - 5L
1,633 SR
Queue Stats
8W - 11L
1,441 Elo+
Solo
Horus
Horus
Kingslygray3
Horus
Level 66
God Stats
104W - 68L
1,724 SR
Queue Stats
388W - 371L
1,644 Elo+
Party 2
Hercules
Hercules
gr4sh
Hercules
Level 127
God Stats
9W - 11L
1,583 SR
Queue Stats
228W - 286L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bagxl
Sol
12
9 / 1 / 5
8,142
1,018
11,076
6,366
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Ciccles
Nike
10
4 / 4 / 6
6,580
823
7,550
11,936
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
Shaxq
Cliodhna
9
1 / 5 / 9
6,366
796
6,846
10,101
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 6
5,975
747
4,327
8,198
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 5
7,343
918
7,182
10,822
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
gr4sh
Hercules
10
5 / 3 / 4
7,147
893
7,187
10,339
9,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
10
10
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
Bagxl
Sol
9
1
5
11.5
W
Nike
Ciccles
Nike
4
4
6
1.75
L
1
8
6
0.5
L
4
3
5
2.17
W
Cliodhna
Shaxq
Cliodhna
1
5
9
1.1
L
Hercules
gr4sh
Hercules
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
18,696
28,403
Taken
29,359
16,912
Mitigated
18,536
9,218
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bagxl
Sol
11,076
5,475
0
3,909
6,366
2,658
1,557
470
5,812
33,941
3,988
W
Nike
Ciccles
Nike
7,550
783
0
3,733
11,936
9,080
773
2,198
9,212
0
11,885
L
4,327
449
0
0
8,198
2,745
0
2,585
5,256
14,271
0
L
7,182
3,335
414
1,821
10,822
6,492
0
3,901
6,414
0
12,233
W
Cliodhna
Shaxq
Cliodhna
6,846
1,584
0
1,576
10,101
5,174
392
1,563
8,033
0
14,639
L
Hercules
gr4sh
Hercules
7,187
2,251
457
1,923
10,339
9,299
0
3,020
6,923
0
16,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,088
Gold Earned
20,465
72
Minions Killed
58
4
Camps Cleared
0
434,076
Distance Traveled
431,868
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,142
1,018
55
7
2
138,003
1
W
Nike
6,580
823
4
1
0
149,403
0
L
Janus
5,975
747
18
2
0
124,703
0
L
Horus
7,343
918
14
2
0
152,422
0
W
Cliodhna
6,366
796
13
2
2
146,670
0
L
Hercules
7,147
893
26
3
0
154,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role