Player Matchup

Anhur
Anhur
C4rc1n0g3n
Anhur
Level 122
God Stats
2W - 3L
1,447 SR
Queue Stats
198W - 172L
1,531 Elo+
Party 1
Hera
Hera
IllsKillZ4040
Hera
Level 81
God Stats
1W - 2L
1,527 SR
Queue Stats
69W - 90L
1,369 Elo+
Solo
Olorun
Olorun
KYNNG
Olorun
Level 87
God Stats
2W - 1L
1,801 SR
Queue Stats
71W - 54L
1,554 Elo+
Solo
Loki
Loki
MasterBaate
Loki
Level 112
God Stats
0W - 5L
1,098 SR
Queue Stats
466W - 486L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Sharpi3loko
Zhong Kui
Level 126
God Stats
4W - 2L
1,876 SR
Queue Stats
205W - 179L
1,516 Elo+
Party 1
Team Averages
Level 106
1,550 SR
1,492 Elo+

VS

Team Averages
Level 97
1,488 SR
1,437 Elo+
Anubis
Anubis
ADirtyReaper
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,460 Elo+
Party 2
Chernobog
Chernobog
Dwebby077
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 2
Shiva
Shiva
GarzaTheDankBear
Shiva
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,394 Elo+
Party 2
Lancelot
Lancelot
SIMMER x x DOWN
Lancelot
Level 127
God Stats
3W - 3L
1,542 SR
Queue Stats
537W - 557L
1,484 Elo+
Party 3
Chaac
Chaac
UnholyxKreation
Chaac
Level 124
God Stats
12W - 16L
1,397 SR
Queue Stats
491W - 516L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 5 / 8
13,191
628
20,291
19,706
9,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 8 / 14
11,802
562
13,859
18,012
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
KYNNG
Olorun
20
4 / 9 / 17
13,279
632
26,225
25,926
12,929
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 9 / 13
15,062
717
26,864
22,402
8,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Sharpi3loko
Zhong Kui
20
6 / 6 / 18
17,290
823
22,274
35,110
39,354
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 5 / 11
14,350
683
19,532
20,175
10,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Dwebby077
Chernobog
20
1 / 4 / 17
12,976
618
9,576
16,351
9,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 5 / 17
14,976
713
17,270
38,497
31,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
20
13 / 5 / 15
15,896
757
25,747
27,605
24,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 8 / 19
15,284
728
30,385
33,797
48,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
116
26
Kills
37
37
Deaths
27
70
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
5
11
2.7
L
Anhur
7
5
8
2.2
W
Chernobog
Dwebby077
Chernobog
1
4
17
2.38
W
8
5
17
3.3
L
1
8
14
1
L
Olorun
KYNNG
Olorun
4
9
17
1.39
L
8
9
13
1.61
W
Lancelot
13
5
15
4.1
L
Zhong Kui
Sharpi3loko
Zhong Kui
6
6
18
2.5
W
7
8
19
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,513
Damage
102,510
121,156
Taken
136,425
77,847
Mitigated
125,271
44,336
Healing
55,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
19,532
331
0
7,251
20,175
10,717
1,949
7,221
12,954
45,611
0
L
Anhur
20,291
7,001
1,277
3,725
19,706
9,888
1,850
2,101
17,605
0
37,767
W
Chernobog
Dwebby077
Chernobog
9,576
4,989
1,119
3,274
16,351
9,732
3,859
10,216
6,135
0
40,902
W
17,270
4,753
3,138
14,767
38,497
31,476
2,200
19,907
18,590
0
34,194
L
13,859
5,715
1,461
2,830
18,012
7,193
137
1,570
16,442
29,303
0
L
Olorun
KYNNG
Olorun
26,225
14,963
5,778
6,615
25,926
12,929
2,068
3,697
22,229
38,257
0
L
26,864
5,618
1,758
3,100
22,402
8,483
0
8,451
13,951
0
48,915
W
Lancelot
25,747
995
3,844
10,221
27,605
24,509
1,099
10,660
16,945
0
46,622
L
Zhong Kui
Sharpi3loko
Zhong Kui
22,274
2,369
3,398
14,394
35,110
39,354
266
3,713
31,397
60,755
0
W
30,385
3,815
730
11,347
33,797
48,837
381
14,354
19,443
0
63,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,624
Gold Earned
73,482
205
Minions Killed
216
0
Camps Cleared
0
1,749,922
Distance Traveled
1,823,307
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,350
683
55
3
0
324,193
0
L
Anhur
13,191
628
39
2
0
363,976
1
W
Chernobog
12,976
618
55
3
0
335,255
0
W
Shiva
14,976
713
25
1
0
399,765
0
L
Hera
11,802
562
21
1
0
312,725
0
L
Olorun
13,279
632
24
1
0
313,248
0
L
Loki
15,062
717
33
2
0
364,651
1
W
Lancelot
15,896
757
28
1
0
447,228
5
L
Zhong Kui
17,290
823
88
4
0
395,322
1
W
Chaac
15,284
728
53
3
0
316,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role