Player Matchup

Kukulkan
Kukulkan
Brunoganster25
Kukulkan
Level 104
God Stats
9W - 4L
1,532 SR
Queue Stats
240W - 229L
1,505 Elo+
Party 1
Merlin
Merlin
Lobo3012
Merlin
Level 89
God Stats
5W - 2L
1,535 SR
Queue Stats
105W - 93L
1,472 Elo+
Party 2
Shiva
Shiva
MangeXD
Shiva
Level 157
God Stats
1W - 0L
1,480 SR
Queue Stats
135W - 110L
1,479 Elo+
Party 2
Skadi
Skadi
Zacly
Skadi
Level 81
God Stats
1W - 6L
1,316 SR
Queue Stats
49W - 39L
1,487 Elo+
Party 2
Chiron
Chiron
nievaniel
Chiron
Level 141
God Stats
2W - 0L
1,517 SR
Queue Stats
150W - 164L
1,478 Elo+
Party 1
Team Averages
Level 114
1,476 SR
1,484 Elo+

VS

Team Averages
Level 107
1,590 SR
1,439 Elo+
Olorun
Olorun
GreedyTom
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 3
Mulan
Mulan
Nelthrin
Mulan
Level 144
God Stats
17W - 16L
1,488 SR
Queue Stats
478W - 457L
1,514 Elo+
Party 3
Medusa
Medusa
Saeraneth
Medusa
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 294L
1,513 Elo+
Party 3
Atlas
Atlas
TRogue554
Atlas
Level 77
God Stats
2W - 1L
1,862 SR
Queue Stats
52W - 70L
1,422 Elo+
Party 3
Bacchus
Bacchus
highcommand92
Bacchus
Level 116
God Stats
1W - 2L
1,600 SR
Queue Stats
66W - 68L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
9 / 5 / 21
12,598
787
26,803
17,769
10,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Lobo3012
Merlin
19
9 / 5 / 21
12,734
796
23,262
13,557
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
MangeXD
Shiva
20
9 / 4 / 23
12,871
804
19,398
29,204
35,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Zacly
Skadi
20
10 / 5 / 24
13,005
813
19,190
17,923
9,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
nievaniel
Chiron
20
7 / 3 / 24
12,478
780
21,220
16,002
8,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GreedyTom
Olorun
17
2 / 9 / 9
10,384
649
16,511
20,038
9,448
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Nelthrin
Mulan
18
4 / 11 / 10
11,402
713
27,148
30,698
31,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Saeraneth
Medusa
16
3 / 8 / 4
10,209
638
12,036
16,420
7,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
TRogue554
Atlas
19
5 / 8 / 9
11,316
707
11,571
35,533
33,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
18
7 / 8 / 6
10,952
685
16,462
19,984
20,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
59
44
Kills
21
22
Deaths
44
113
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
5
21
3.9
L
Olorun
GreedyTom
Olorun
2
9
9
0.72
W
Merlin
Lobo3012
Merlin
9
5
21
3.9
W
Shiva
MangeXD
Shiva
9
4
23
5.13
L
Mulan
Nelthrin
Mulan
4
11
10
0.82
L
Medusa
Saeraneth
Medusa
3
8
4
0.63
L
Atlas
TRogue554
Atlas
5
8
9
1.19
W
Skadi
Zacly
Skadi
10
5
24
4.4
L
Bacchus
7
8
6
1.25
W
Chiron
nievaniel
Chiron
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,873
Damage
83,728
94,455
Taken
122,673
70,497
Mitigated
101,677
37,171
Healing
33,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
26,803
3,272
2,176
5,978
17,769
10,446
2,191
8,639
8,776
52,737
0
L
Olorun
GreedyTom
Olorun
16,511
10,824
1,959
4,018
20,038
9,448
477
9,273
10,765
25,820
0
W
Merlin
Lobo3012
Merlin
23,262
1,730
1,658
2,208
13,557
7,166
1,752
5,987
7,133
42,508
0
W
Shiva
MangeXD
Shiva
19,398
2,985
1,177
9,738
29,204
35,412
549
15,500
12,867
896
28,588
L
Mulan
Nelthrin
Mulan
27,148
2,796
346
10,713
30,698
31,042
0
10,429
20,269
0
39,701
L
Medusa
Saeraneth
Medusa
12,036
4,106
1,395
2,098
16,420
7,025
576
6,563
9,857
0
29,626
L
Atlas
TRogue554
Atlas
11,571
2,967
591
8,707
35,533
33,340
0
17,449
18,084
21,421
0
W
Skadi
Zacly
Skadi
19,190
6,753
375
4,377
17,923
9,360
2,625
7,541
9,763
0
32,724
L
Bacchus
16,462
794
1,064
2,433
19,984
20,822
0
7,247
12,737
26,259
0
W
Chiron
nievaniel
Chiron
21,220
4,303
2,891
6,593
16,002
8,113
2,227
5,555
9,949
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,686
Gold Earned
54,263
165
Minions Killed
116
0
Camps Cleared
0
1,417,031
Distance Traveled
1,157,136
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,598
787
54
3
0
267,256
4
L
Olorun
10,384
649
24
2
0
214,695
0
W
Merlin
12,734
796
35
2
0
261,292
0
W
Shiva
12,871
804
15
1
0
313,380
0
L
Mulan
11,402
713
14
1
0
237,981
0
L
Medusa
10,209
638
41
3
0
186,872
0
L
Atlas
11,316
707
18
1
0
254,216
1
W
Skadi
13,005
813
31
2
0
298,080
0
L
Bacchus
10,952
685
19
1
0
263,372
1
W
Chiron
12,478
780
30
2
0
277,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role