Player Matchup

Mulan
Mulan
BrazyassOso
Mulan
Level 106
God Stats
0W - 1L
1,532 SR
Queue Stats
53W - 54L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
ItsPrismatik
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,436 Elo+
Solo
Achilles
Achilles
ShinkBinkFinkle
Achilles
Level 119
God Stats
0W - 4L
1,109 SR
Queue Stats
47W - 49L
1,437 Elo+
Solo
Neith
Neith
WisconSinner44
Neith
Level 138
God Stats
21W - 25L
1,468 SR
Queue Stats
1,372W - 1,463L
1,451 Elo+
Solo
Tyr
Tyr
umaaad15
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,532 Elo+
Party 2
Team Averages
Level 109
1,422 SR
1,460 Elo+

VS

Team Averages
Level 118
1,543 SR
1,489 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Grifful 666
Neith
Level 107
God Stats
1W - 1L
1,268 SR
Queue Stats
26W - 19L
1,536 Elo+
Party 3
Jormungandr
Jormungandr
ITZCANELO
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 115L
1,503 Elo+
Party 3
Cerberus
Cerberus
KinGKonG3773
Cerberus
Level 123
God Stats
12W - 6L
1,681 SR
Queue Stats
314W - 330L
1,440 Elo+
Solo
Chaac
Chaac
Shockwavekiller
Chaac
Level 89
God Stats
7W - 2L
1,764 SR
Queue Stats
302W - 297L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,279
607
5,452
10,360
6,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
ItsPrismatik
Danzaburou
14
1 / 3 / 5
7,608
634
11,166
10,600
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
2 / 3 / 6
8,317
693
7,470
12,254
17,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 3 / 6
8,147
679
23,501
11,759
5,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 5
8,620
718
10,524
15,919
19,906
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
6 / 1 / 8
9,697
808
14,050
11,171
6,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 6
9,044
754
12,660
10,800
5,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
ITZCANELO
Jormungandr
13
1 / 4 / 8
7,731
644
10,597
15,594
20,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
KinGKonG3773
Cerberus
14
2 / 2 / 8
8,330
694
7,967
17,269
19,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 0 / 13
8,943
745
10,976
23,766
20,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
8
Kills
16
16
Deaths
9
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
8
10
L
1
5
3
0.5
W
5
2
6
4
W
Jormungandr
ITZCANELO
Jormungandr
1
4
8
1.25
L
Danzaburou
ItsPrismatik
Danzaburou
1
3
5
1.17
W
Cerberus
KinGKonG3773
Cerberus
2
2
8
3
L
Achilles
2
3
6
1.67
W
2
0
13
8.5
L
2
3
6
1.67
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,113
Damage
56,250
60,892
Taken
78,600
55,745
Mitigated
73,949
27,929
Healing
40,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,050
5,227
4,090
3,414
11,171
6,570
1,048
0
11,171
0
28,759
L
5,452
1,594
1,137
1,805
10,360
6,861
0
3,761
6,599
0
9,622
W
12,660
3,808
1,719
3,772
10,800
5,958
1,376
92
10,708
0
24,460
W
Jormungandr
ITZCANELO
Jormungandr
10,597
3,086
1,295
1,354
15,594
20,991
0
38
15,556
20,423
0
L
Danzaburou
ItsPrismatik
Danzaburou
11,166
2,213
1,401
2,898
10,600
6,023
0
3,829
6,771
0
18,986
W
Cerberus
KinGKonG3773
Cerberus
7,967
841
1,751
5,927
17,269
19,443
14
198
17,071
18,590
0
L
Achilles
7,470
1,075
1,551
3,464
12,254
17,191
0
3,648
8,606
68
10,501
W
10,976
1,366
3,278
13,530
23,766
20,987
554
51
23,715
0
19,559
L
23,501
7,063
1,818
4,694
11,759
5,764
0
2,559
9,200
0
50,195
L
10,524
1,426
1,414
7,747
15,919
19,906
0
4,767
11,152
311
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
43,745
107
Minions Killed
150
0
Camps Cleared
0
1,070,249
Distance Traveled
1,037,261
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,697
808
36
3
0
214,378
0
L
Mulan
7,279
607
13
1
0
178,951
0
W
Neith
9,044
754
32
3
0
215,140
0
W
Jormungandr
7,731
644
16
1
0
195,364
1
L
Danzaburou
7,608
634
22
2
0
213,318
0
W
Cerberus
8,330
694
39
3
0
177,869
1
L
Achilles
8,317
693
9
1
0
228,866
0
W
Chaac
8,943
745
27
2
0
234,510
3
L
Neith
8,147
679
54
5
0
207,350
0
L
Tyr
8,620
718
9
1
0
241,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role