Player Matchup

Scylla
Scylla
BySiLvErX
Scylla
Level 89
God Stats
33W - 31L
1,391 SR
Queue Stats
353W - 394L
1,496 Elo+
Solo
Fenrir
Fenrir
Jheey
Fenrir
Level 129
God Stats
4W - 4L
1,474 SR
Queue Stats
47W - 54L
1,600 Elo+
Party 3
Chaac
Chaac
TheSeakow
Chaac
Level 107
God Stats
0W - 1L
1,279 SR
Queue Stats
149W - 135L
1,522 Elo+
Solo
Ishtar
Ishtar
XSnIPeZ44X
Ishtar
Level 160
God Stats
2W - 2L
1,493 SR
Queue Stats
31W - 29L
1,528 Elo+
Solo
Bacchus
Bacchus
bodeboop
Bacchus
Level 122
God Stats
0W - 2L
1,271 SR
Queue Stats
136W - 141L
1,604 Elo+
Party 3
Team Averages
Level 121
1,382 SR
1,550 Elo+

VS

Team Averages
Level 107
1,673 SR
1,642 Elo+
Maui
Maui
BrolicMaterial
Maui
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 54L
1,678 Elo+
Party 2
Ravana
Ravana
MagicCloth
Ravana
Level 129
God Stats
5W - 0L
1,871 SR
Queue Stats
291W - 200L
1,678 Elo+
Party 1
Yu Huang
Yu Huang
Olajunior
Yu Huang
Level 84
God Stats
9W - 3L
1,833 SR
Queue Stats
131W - 43L
1,739 Elo+
Party 2
Medusa
Medusa
SideBackFlip
Medusa
Level 153
God Stats
10W - 5L
1,726 SR
Queue Stats
294W - 200L
1,685 Elo+
Party 1
Anubis
Anubis
wolfsense4698
Anubis
Level 65
God Stats
7W - 4L
1,433 SR
Queue Stats
39W - 45L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BySiLvErX
Scylla
15
0 / 3 / 5
9,696
970
4,912
5,118
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Jheey
Fenrir
17
9 / 10 / 5
12,574
1,257
12,975
24,646
13,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
TheSeakow
Chaac
17
1 / 5 / 9
10,710
1,071
12,437
19,431
23,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
XSnIPeZ44X
Ishtar
16
0 / 7 / 9
10,011
1,001
16,674
20,367
8,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
bodeboop
Bacchus
17
4 / 6 / 9
11,488
1,149
17,653
22,044
21,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 26
12,761
1,276
4,902
10,178
13,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
MagicCloth
Ravana
18
6 / 4 / 19
12,531
1,253
18,954
17,779
25,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Olajunior
Yu Huang
18
3 / 5 / 20
11,805
1,181
18,535
11,986
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
19
19 / 1 / 9
15,474
1,547
34,565
13,801
7,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 12
10,323
1,032
9,397
14,457
10,561
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
117
14
Kills
31
31
Deaths
14
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
0
26
15
L
Scylla
BySiLvErX
Scylla
0
3
5
0.83
L
Fenrir
Jheey
Fenrir
9
10
5
1.15
W
Ravana
MagicCloth
Ravana
6
4
19
3.88
W
Yu Huang
Olajunior
Yu Huang
3
5
20
2.6
W
Medusa
19
1
9
23.5
L
Chaac
TheSeakow
Chaac
1
5
9
1.1
L
Ishtar
XSnIPeZ44X
Ishtar
0
7
9
0.64
L
Bacchus
bodeboop
Bacchus
4
6
9
1.42
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,651
Damage
86,353
91,606
Taken
68,201
69,315
Mitigated
65,242
6,401
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
987
0
2,948
10,178
13,564
0
2,690
7,013
9,112
0
L
Scylla
BySiLvErX
Scylla
4,912
883
0
0
5,118
1,705
0
655
4,463
25,192
0
L
Fenrir
Jheey
Fenrir
12,975
3,326
0
644
24,646
13,641
0
10,375
14,271
0
18,476
W
Ravana
MagicCloth
Ravana
18,954
4,540
3,145
4,310
17,779
25,870
0
6,250
10,816
0
26,731
W
Yu Huang
Olajunior
Yu Huang
18,535
2,774
0
0
11,986
7,718
0
3,499
8,071
55,515
0
W
Medusa
34,565
23,759
0
4,542
13,801
7,529
0
6,036
7,254
0
63,666
L
Chaac
TheSeakow
Chaac
12,437
1,615
0
4,217
19,431
23,388
0
7,457
11,974
36
31,340
L
Ishtar
XSnIPeZ44X
Ishtar
16,674
9,181
0
544
20,367
8,675
0
6,716
13,651
0
38,959
L
Bacchus
bodeboop
Bacchus
17,653
2,365
0
996
22,044
21,906
0
7,631
14,413
23,462
0
W
9,397
1,233
0
3,823
14,457
10,561
0
2,862
11,248
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,479
Gold Earned
62,894
171
Minions Killed
210
4
Camps Cleared
10
948,686
Distance Traveled
998,841
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,761
1,276
11
1
0
217,492
5
L
Scylla
9,696
970
52
5
1
112,504
3
L
Fenrir
12,574
1,257
8
1
0
211,535
0
W
Ravana
12,531
1,253
21
2
1
207,565
0
W
Yu Huang
11,805
1,181
94
9
2
195,284
0
W
Medusa
15,474
1,547
58
6
6
219,464
0
L
Chaac
10,710
1,071
49
5
1
213,460
0
L
Ishtar
10,011
1,001
44
4
1
190,543
0
L
Bacchus
11,488
1,149
18
2
1
220,644
1
W
Anubis
10,323
1,032
26
3
1
159,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role