Player Matchup

Jormungandr
Jormungandr
AwildChiefDog69
Jormungandr
Level 129
God Stats
5W - 2L
1,604 SR
Queue Stats
142W - 109L
1,556 Elo+
Party 2
Merlin
Merlin
Mr Chiddy Bang
Merlin
Level 144
God Stats
3W - 1L
1,699 SR
Queue Stats
210W - 197L
1,519 Elo+
Party 2
Thor
Thor
PuuNCaK3
Thor
Level 147
God Stats
14W - 8L
1,563 SR
Queue Stats
261W - 249L
1,523 Elo+
Party 2
Team Averages
Level 140
1,622 SR
1,533 Elo+

VS

Team Averages
Level 85
1,486 SR
1,460 Elo+
Hera
Hera
Justincred1ble
Hera
Level 88
God Stats
1W - 3L
1,205 SR
Queue Stats
77W - 97L
1,386 Elo+
Solo
Achilles
Achilles
UchihaVengence4
Achilles
Level 153
God Stats
1W - 3L
1,750 SR
Queue Stats
434W - 450L
1,513 Elo+
Party 1
Thanatos
Thanatos
UrLocalDanzaMain
Thanatos
Level 15
God Stats
1W - 3L
1,505 SR
Queue Stats
36W - 25L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AwildChiefDog69
Jormungandr
11
1 / 1 / 10
7,619
762
4,885
9,880
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 7
7,716
772
6,593
4,153
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
8 / 2 / 4
8,270
827
11,665
7,750
3,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,511
651
5,268
9,577
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
11
1 / 3 / 2
7,240
724
8,154
11,685
9,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 4 / 2
6,942
694
2,679
7,520
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AwildChiefDog69
Jormungandr
1
1
10
6
L
1
5
0
0.2
W
3
0
7
6.5
W
Thor
8
2
4
5
L
Achilles
1
3
2
0.67
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
16,101
21,783
Taken
28,782
15,067
Mitigated
16,093
2,664
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AwildChiefDog69
Jormungandr
4,885
1,765
0
1,164
9,880
9,995
55
2,630
7,050
21,473
0
L
5,268
1,260
284
856
9,577
2,870
0
2,986
6,411
21,538
0
W
6,593
653
0
250
4,153
1,750
0
1,131
2,984
23,519
0
W
Thor
11,665
1,808
0
1,250
7,750
3,322
0
1,741
5,888
0
23,496
L
Achilles
8,154
1,287
1,590
3,007
11,685
9,648
0
4,684
6,601
0
17,253
L
2,679
190
0
3,408
7,520
3,575
0
3,501
3,827
0
13,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
20,693
115
Minions Killed
82
5
Camps Cleared
4
563,178
Distance Traveled
552,012
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,619
762
28
3
0
189,454
1
L
Hera
6,511
651
29
3
2
162,442
4
W
Merlin
7,716
772
57
6
1
187,178
1
W
Thor
8,270
827
30
3
4
186,546
3
L
Achilles
7,240
724
30
3
0
204,267
3
L
Thanatos
6,942
694
23
2
2
185,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role