Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Bananamalz
Ishtar
Level 26
God Stats
4W - 0L
1,381 SR
Queue Stats
4W - 0L
1,744 Elo+
Party 2
Geb
Geb
Catmilks
Geb
Level 29
God Stats
3W - 0L
1,736 SR
Queue Stats
4W - 0L
1,744 Elo+
Party 2
Nemesis
Nemesis
PandaTurtIe
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 2
Bellona
Bellona
SubwayTuesday
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 2
Team Averages
Level 53
1,523 SR
1,695 Elo+

VS

Team Averages
Level 112
1,601 SR
1,536 Elo+
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BinaryHickory87
Hades
Level 121
God Stats
1W - 3L
1,551 SR
Queue Stats
48W - 39L
1,566 Elo+
Party 1
He Bo
He Bo
FallingDragon43
He Bo
Level 126
God Stats
0W - 1L
1,718 SR
Queue Stats
65W - 54L
1,546 Elo+
Party 1
Ares
Ares
WetFishWilly21
Ares
Level 39
God Stats
5W - 4L
1,691 SR
Queue Stats
19W - 16L
1,517 Elo+
Party 1
Shiva
Shiva
gordito99
Shiva
Level 129
God Stats
3W - 5L
1,544 SR
Queue Stats
79W - 76L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 2 / 2
7,217
656
7,835
9,677
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Bananamalz
Ishtar
9
0 / 0 / 3
5,164
469
3,447
3,677
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 2
5,379
489
2,645
9,121
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
PandaTurtIe
Nemesis
10
4 / 0 / 0
6,214
565
4,574
6,145
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
3 / 2 / 0
7,073
643
10,196
11,175
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 1 / 0
5,271
479
4,440
6,916
2,359
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
5,820
529
5,372
9,156
6,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 4 / 1
5,794
527
2,588
7,521
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 1 / 1
5,520
502
4,908
6,962
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
gordito99
Shiva
10
3 / 3 / 2
5,985
544
5,468
9,978
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
5
5
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
2
2.5
L
Anhur
 
Anhur
1
1
0
1
W
Ishtar
Bananamalz
Ishtar
0
0
3
1.5
L
0
2
2
0.5
W
0
1
2
1
L
1
4
1
0.38
W
Nemesis
PandaTurtIe
Nemesis
4
0
0
4
W
Bellona
3
2
0
1.5
L
0
1
1
0.5
L
Shiva
gordito99
Shiva
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
22,776
39,795
Taken
40,533
18,475
Mitigated
19,717
15,800
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,835
3,785
0
5,013
9,677
3,489
225
2,472
7,205
0
58,121
L
Anhur
 
Anhur
4,440
2,682
0
2,140
6,916
2,359
0
1,327
5,589
0
39,243
W
Ishtar
Bananamalz
Ishtar
3,447
1,637
0
1,931
3,677
1,266
0
1,395
2,282
0
40,158
L
5,372
1,539
87
4,793
9,156
6,902
0
0
9,156
43,642
0
W
2,645
338
0
3,132
9,121
4,652
72
2,387
6,734
9,968
0
L
2,588
156
0
200
7,521
1,921
0
0
7,521
33,915
0
W
Nemesis
PandaTurtIe
Nemesis
4,574
2,647
0
1,135
6,145
1,842
0
576
5,569
0
40,026
W
Bellona
10,196
6,697
0
4,589
11,175
7,226
0
5,285
5,890
0
58,717
L
4,908
199
0
2,005
6,962
4,605
0
1,053
5,909
18,632
3,518
L
Shiva
gordito99
Shiva
5,468
2,305
83
1,125
9,978
3,930
0
265
9,713
0
36,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
28,390
362
Minions Killed
317
0
Camps Cleared
0
1,128,263
Distance Traveled
997,545
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,217
656
98
9
0
213,066
2
L
Anhur
5,271
479
72
7
0
190,542
5
W
Ishtar
5,164
469
75
7
0
201,727
0
L
Hades
5,820
529
84
8
0
184,265
2
W
Geb
5,379
489
14
1
0
218,751
4
L
He Bo
5,794
527
59
5
0
195,325
3
W
Nemesis
6,214
565
58
5
0
263,238
3
W
Bellona
7,073
643
117
11
0
231,481
2
L
Ares
5,520
502
22
2
0
212,641
0
L
Shiva
5,985
544
80
7
0
214,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role