Player Matchup

Neith
Neith
AnimeEnjoyer687
Neith
Level 28
God Stats
5W - 1L
1,734 SR
Queue Stats
90W - 81L
1,522 Elo+
Party 2
Serqet
Serqet
Illiterate4K
Serqet
Level 126
God Stats
2W - 3L
1,357 SR
Queue Stats
215W - 186L
1,530 Elo+
Party 2
Artio
Artio
Ordner seg
Artio
Level 23
God Stats
3W - 0L
1,796 SR
Queue Stats
34W - 10L
1,718 Elo+
Party 2
Ishtar
Ishtar
kodySunDestroyR
Ishtar
Level 103
God Stats
32W - 23L
1,713 SR
Queue Stats
180W - 162L
1,570 Elo+
Party 2
Ymir
Ymir
motofreak237
Ymir
Level 86
God Stats
44W - 30L
1,657 SR
Queue Stats
302W - 309L
1,504 Elo+
Party 2
Team Averages
Level 73
1,651 SR
1,569 Elo+

VS

Team Averages
Level 71
1,656 SR
1,504 Elo+
Susano
Susano
Aphraxd
Susano
Level 89
God Stats
18W - 28L
1,796 SR
Queue Stats
315W - 301L
1,518 Elo+
Party 1
Cerberus
Cerberus
BeetleAnimal944
Cerberus
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
25W - 22L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
STUBBS-THE-BEAST
Zhong Kui
Level 94
God Stats
10W - 11L
1,595 SR
Queue Stats
281W - 265L
1,529 Elo+
Party 1
Ishtar
Ishtar
TohZhenn
Ishtar
Level 89
God Stats
4W - 10L
1,371 SR
Queue Stats
225W - 221L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
Western_Wretch
Cabrakan
Level 14
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 14
10,674
593
13,207
11,447
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Serqet
16
7 / 2 / 8
10,020
557
10,308
14,803
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
13
5 / 2 / 8
8,687
483
5,607
12,429
9,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 3 / 2
9,208
512
9,415
12,579
5,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
13 / 0 / 6
11,327
629
13,038
13,870
7,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aphraxd
Susano
13
0 / 7 / 4
7,878
438
8,988
18,155
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
10
1 / 5 / 2
7,563
420
4,598
19,633
18,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
15
2 / 7 / 0
8,894
494
12,069
14,023
8,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
TohZhenn
Ishtar
16
5 / 2 / 2
9,859
548
8,545
9,559
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cabrakan
11
0 / 13 / 0
6,552
364
3,155
16,936
8,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
33
Kills
8
8
Deaths
34
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
L
Susano
Aphraxd
Susano
0
7
4
0.29
L
Cerberus
1
5
2
0.4
W
Serqet
7
2
8
5.5
W
Artio
5
2
8
4.5
L
Zhong Kui
2
7
0
0.29
L
Ishtar
TohZhenn
Ishtar
5
2
2
3
L
Cabrakan
0
13
0
0
W
2
3
2
1
W
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,575
Damage
37,355
65,128
Taken
78,306
35,647
Mitigated
46,108
30,132
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,207
5,437
0
6,404
11,447
5,895
635
4,574
6,545
0
95,028
L
Susano
Aphraxd
Susano
8,988
831
0
4,112
18,155
6,135
0
2,783
14,878
0
54,819
L
Cerberus
4,598
279
0
6,008
19,633
18,695
303
3,551
16,008
33,690
0
W
Serqet
10,308
4,242
0
5,347
14,803
6,848
0
2,691
11,954
0
76,192
W
Artio
5,607
451
2,199
4,964
12,429
9,640
0
3,715
8,310
25,598
0
L
Zhong Kui
12,069
694
0
3,509
14,023
8,984
0
2,521
11,364
66,203
0
L
Ishtar
TohZhenn
Ishtar
8,545
3,569
0
3,608
9,559
3,471
0
682
8,818
0
74,631
L
Cabrakan
3,155
1,352
0
486
16,936
8,823
27
8,519
7,862
21,892
0
W
9,415
5,837
0
5,677
12,579
5,268
72
2,313
10,216
0
76,386
W
13,038
4,280
0
5,541
13,870
7,996
840
5,725
8,041
74,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
40,746
563
Minions Killed
477
0
Camps Cleared
0
1,709,883
Distance Traveled
1,508,686
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,674
593
162
9
0
340,727
3
L
Susano
7,878
438
84
5
0
337,446
3
L
Cerberus
7,563
420
87
5
0
282,298
6
W
Serqet
10,020
557
121
7
0
369,234
0
W
Artio
8,687
483
30
2
0
372,347
4
L
Zhong Kui
8,894
494
117
7
0
286,541
2
L
Ishtar
9,859
548
147
8
0
312,506
2
L
Cabrakan
6,552
364
42
2
0
289,895
0
W
Ishtar
9,208
512
119
7
0
290,685
1
W
Ymir
11,327
629
131
7
0
336,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role