Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Alechetoos
Bellona
Level 109
God Stats
13W - 14L
1,514 SR
Queue Stats
490W - 552L
1,389 Elo+
Party 3
Izanami
Izanami
Scоpe
Izanami
Level 132
God Stats
1W - 0L
1,861 SR
Queue Stats
7W - 1L
1,778 Elo+
Party 2
Hun Batz
Hun Batz
Sir DannyF
Hun Batz
Level 65
God Stats
3W - 0L
1,716 SR
Queue Stats
227W - 246L
1,421 Elo+
Party 3
Sobek
Sobek
Οbito
Sobek
Level 102
God Stats
2W - 0L
1,616 SR
Queue Stats
23W - 7L
1,530 Elo+
Party 2
Team Averages
Level 103
1,641 SR
1,524 Elo+

VS

Team Averages
Level 70
1,499 SR
1,484 Elo+
Ullr
Ullr
Denosta
Ullr
Level 46
God Stats
0W - 2L
1,703 SR
Queue Stats
2W - 5L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
IlCrxpticlI
Ratatoskr
Level 63
God Stats
3W - 3L
1,496 SR
Queue Stats
171W - 201L
1,463 Elo+
Solo
Ravana
Ravana
LilBabySeal
Ravana
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,503 Elo+
Party 1
Bacchus
Bacchus
MiguelMonkey1
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
TheOldRyk
Baba Yaga
Level 102
God Stats
0W - 2L
1,297 SR
Queue Stats
145W - 159L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
5,903
537
2,882
3,235
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Alechetoos
Bellona
11
1 / 0 / 1
6,681
607
2,423
5,542
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Scоpe
Izanami
12
2 / 0 / 1
7,592
690
6,379
4,436
1,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Sir DannyF
Hun Batz
12
1 / 0 / 0
6,935
630
912
7,433
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Οbito
Sobek
10
1 / 0 / 1
6,684
608
2,374
5,809
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Denosta
Ullr
8
0 / 1 / 0
4,614
419
1,948
5,260
1,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
IlCrxpticlI
Ratatoskr
4
0 / 1 / 0
3,979
362
467
1,734
419
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ravana
8
1 / 1 / 0
5,271
479
3,865
5,864
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
8
0 / 1 / 0
5,019
456
1,781
7,138
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
TheOldRyk
Baba Yaga
10
0 / 1 / 1
5,700
518
2,982
4,351
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
W
Bellona
Alechetoos
Bellona
1
0
1
1.5
L
Ullr
Denosta
Ullr
0
1
0
0
L
Ratatoskr
IlCrxpticlI
Ratatoskr
0
1
0
0
L
Ravana
1
1
0
1
L
Bacchus
0
1
0
0
W
Izanami
Scоpe
Izanami
2
0
1
2.5
W
Hun Batz
Sir DannyF
Hun Batz
1
0
0
1
L
Baba Yaga
TheOldRyk
Baba Yaga
0
1
1
0.5
W
Sobek
Οbito
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
11,043
26,455
Taken
24,347
16,173
Mitigated
11,917
14,459
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,882
304
0
1,096
3,235
1,145
0
646
2,511
39,673
5,204
W
Bellona
Alechetoos
Bellona
2,423
316
0
2,033
5,542
5,168
0
1,202
4,276
0
44,454
L
Ullr
Denosta
Ullr
1,948
1,028
0
500
5,260
1,548
0
687
4,573
0
26,294
L
Ratatoskr
IlCrxpticlI
Ratatoskr
467
167
0
0
1,734
419
0
0
1,734
0
8,276
L
Ravana
3,865
1,452
0
2,366
5,864
2,417
0
1,207
4,657
0
28,716
L
Bacchus
1,781
71
0
1,296
7,138
5,650
0
1,793
5,345
14,575
0
W
Izanami
Scоpe
Izanami
6,379
4,568
0
3,084
4,436
1,551
747
975
3,461
0
67,821
W
Hun Batz
Sir DannyF
Hun Batz
912
457
0
5,587
7,433
2,847
0
0
7,433
0
52,610
L
Baba Yaga
TheOldRyk
Baba Yaga
2,982
260
0
1,373
4,351
1,883
0
1,490
2,861
41,817
0
W
Sobek
Οbito
Sobek
2,374
404
0
2,659
5,809
5,462
0
1,676
4,011
12,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
24,583
445
Minions Killed
238
0
Camps Cleared
0
1,124,677
Distance Traveled
962,357
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,903
537
83
8
0
202,522
5
W
Bellona
6,681
607
96
9
0
238,578
1
L
Ullr
4,614
419
57
5
0
205,963
2
L
Ratatoskr
3,979
362
17
2
0
74,225
0
L
Ravana
5,271
479
55
5
0
235,586
2
L
Bacchus
5,019
456
25
2
0
241,645
1
W
Izanami
7,592
690
128
12
0
211,729
3
W
Hun Batz
6,935
630
116
11
0
252,989
1
L
Baba Yaga
5,700
518
84
8
0
204,938
4
W
Sobek
6,684
608
22
2
0
218,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role