Player Matchup

Nox
Nox
DonnyD1969
Nox
Level 103
God Stats
4W - 5L
1,484 SR
Queue Stats
70W - 76L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Smoushie
Gilgamesh
Level 28
God Stats
4W - 3L
1,586 SR
Queue Stats
9W - 14L
1,288 Elo+
Party 1
Pele
Pele
hippyoftheright
Pele
Level 143
God Stats
19W - 19L
1,479 SR
Queue Stats
145W - 224L
1,291 Elo+
Solo
Team Averages
Level 91
1,516 SR
1,335 Elo+

VS

Team Averages
Level 68
1,614 SR
1,452 Elo+
Xing Tian
Xing Tian
Billbowworld
Xing Tian
Level 125
God Stats
2W - 2L
1,569 SR
Queue Stats
29W - 46L
1,382 Elo+
Party 2
Jing Wei
Jing Wei
LORDBEERUS3592
Jing Wei
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 97L
1,336 Elo+
Solo
Kukulkan
Kukulkan
engineer280
Kukulkan
Level 2
God Stats
1W - 4L
1,774 SR
Queue Stats
1W - 4L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
9,658
878
10,467
4,871
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Smoushie
Gilgamesh
10
1 / 5 / 6
7,397
672
4,988
13,416
10,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 6
9,176
834
10,818
9,204
4,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Billbowworld
Xing Tian
10
1 / 4 / 2
7,302
664
3,579
11,545
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
11
1 / 5 / 1
6,970
634
5,950
9,682
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
engineer280
Kukulkan
11
2 / 7 / 1
7,282
662
4,893
9,173
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
4
6
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Billbowworld
Xing Tian
1
4
2
0.5
W
8
0
8
12
L
Jing Wei
1
5
1
0.3
W
Gilgamesh
Smoushie
Gilgamesh
1
5
6
0.8
L
Kukulkan
engineer280
Kukulkan
2
7
1
0.36
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
14,422
27,491
Taken
30,400
16,953
Mitigated
17,583
2,858
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Billbowworld
Xing Tian
3,579
382
0
1,635
11,545
9,985
0
3,482
7,779
10,128
0
W
10,467
987
0
370
4,871
2,401
1,036
2,101
2,644
31,856
0
L
Jing Wei
5,950
3,452
0
1,051
9,682
3,592
0
2,880
6,638
0
21,414
W
Gilgamesh
Smoushie
Gilgamesh
4,988
1,286
0
1,174
13,416
10,367
177
4,156
9,078
0
12,378
L
Kukulkan
engineer280
Kukulkan
4,893
815
0
200
9,173
4,006
0
3,645
5,304
18,544
0
W
10,818
2,882
0
1,314
9,204
4,185
883
2,302
6,800
0
29,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
21,554
113
Minions Killed
89
7
Camps Cleared
2
601,931
Distance Traveled
513,213
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,302
664
13
1
0
183,796
0
W
Nox
9,658
878
68
6
4
213,326
1
L
Jing Wei
6,970
634
32
3
2
163,080
1
W
Gilgamesh
7,397
672
9
1
1
170,726
0
L
Kukulkan
7,282
662
44
4
0
166,337
0
W
Pele
9,176
834
36
3
2
217,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role