Player Matchup

Amaterasu
Amaterasu
ALPHA_AKA_SIR65
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
DragonDrew916
Kuzenbo
Level 142
God Stats
1W - 3L
1,311 SR
Queue Stats
97W - 120L
1,415 Elo+
Party 1
King Arthur
King Arthur
MISFITZ1369
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,522 Elo+
Party 2
Terra
Terra
PURPLEBUSH9394
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Cerberus
Cerberus
R2_JAY
Cerberus
Level 128
God Stats
0W - 1L
1,790 SR
Queue Stats
18W - 42L
1,288 Elo+
Party 1
Team Averages
Level 124
1,520 SR
1,373 Elo+

VS

Team Averages
Level 118
1,570 SR
1,492 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Lui_Kang0210
Zhong Kui
Level 154
God Stats
8W - 10L
1,506 SR
Queue Stats
206W - 223L
1,439 Elo+
Party 4
Horus
Horus
Luisyraa
Horus
Level 127
God Stats
5W - 1L
1,624 SR
Queue Stats
181W - 208L
1,400 Elo+
Party 4
Nox
Nox
Siym
Nox
Level 142
God Stats
6W - 1L
1,723 SR
Queue Stats
290W - 206L
1,566 Elo+
Party 3
Set
Set
TheSMexyBAndit
Set
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 203L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALPHA_AKA_SIR65
Amaterasu
14
2 / 7 / 6
8,300
638
7,725
18,896
10,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
15
2 / 7 / 4
9,215
709
12,000
20,407
31,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
MISFITZ1369
King Arthur
14
1 / 9 / 3
8,276
637
11,074
18,785
16,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 7 / 5
8,386
645
5,523
25,861
17,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
R2_JAY
Cerberus
15
3 / 6 / 4
9,246
711
9,009
31,437
24,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 4 / 17
9,459
728
16,971
9,363
3,991
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Lui_Kang0210
Zhong Kui
18
10 / 1 / 21
11,406
877
31,122
16,223
12,563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Luisyraa
Horus
16
3 / 1 / 22
10,671
821
9,864
19,709
22,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
Siym
Nox
19
14 / 1 / 20
12,107
931
26,433
10,497
5,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 18
10,704
823
15,723
14,730
9,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
134
10
Kills
36
36
Deaths
10
22
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
4
17
3.13
L
Amaterasu
ALPHA_AKA_SIR65
Amaterasu
2
7
6
0.71
L
Kuzenbo
2
7
4
0.57
W
Zhong Kui
Lui_Kang0210
Zhong Kui
10
1
21
20.5
W
Horus
Luisyraa
Horus
3
1
22
14
L
King Arthur
MISFITZ1369
King Arthur
1
9
3
0.28
L
2
7
5
0.64
L
Cerberus
R2_JAY
Cerberus
3
6
4
0.83
W
Nox
Siym
Nox
14
1
20
24
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,331
Damage
100,113
115,386
Taken
70,522
101,329
Mitigated
53,976
31,466
Healing
39,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,971
5,592
879
226
9,363
3,991
1,420
4,701
4,067
24,535
0
L
Amaterasu
ALPHA_AKA_SIR65
Amaterasu
7,725
3,323
407
2,729
18,896
10,759
0
12,500
6,396
115
15,272
L
Kuzenbo
12,000
4,145
496
1,258
20,407
31,798
0
12,565
7,842
24,375
0
W
Zhong Kui
Lui_Kang0210
Zhong Kui
31,122
9,906
1,176
7,095
16,223
12,563
1,672
5,399
10,824
51,050
0
W
Horus
Luisyraa
Horus
9,864
4,753
8,236
11,205
19,709
22,152
380
5,400
14,309
0
16,199
L
King Arthur
MISFITZ1369
King Arthur
11,074
2,480
46
1,608
18,785
16,430
0
11,828
6,957
23
24,019
L
5,523
1,308
4,701
7,149
25,861
17,872
0
16,200
9,661
12,535
0
L
Cerberus
R2_JAY
Cerberus
9,009
819
569
12,503
31,437
24,470
0
21,978
9,459
21,822
0
W
Nox
Siym
Nox
26,433
5,366
1,327
1,708
10,497
5,666
2,195
4,314
6,183
47,006
0
W
15,723
7,173
3,030
4,805
14,730
9,604
1,869
6,799
7,931
1,421
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
54,347
89
Minions Killed
145
0
Camps Cleared
0
989,095
Distance Traveled
1,230,578
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,459
728
17
1
0
214,607
0
L
Amaterasu
8,300
638
15
1
0
226,346
0
L
Kuzenbo
9,215
709
24
2
0
210,704
0
W
Zhong Kui
11,406
877
53
4
0
217,293
0
W
Horus
10,671
821
9
1
0
270,277
1
L
King Arthur
8,276
637
13
1
0
174,922
0
L
Terra
8,386
645
10
1
0
177,961
0
L
Cerberus
9,246
711
27
2
0
199,162
0
W
Nox
12,107
931
51
4
0
268,394
0
W
Set
10,704
823
15
1
0
260,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role