Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DarkHound05
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Set
Set
RUTHLESSALADEE
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 29L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
Trumpisbaee
Gilgamesh
Level 158
God Stats
1W - 1L
1,720 SR
Queue Stats
103W - 102L
1,487 Elo+
Party 2
Agni
Agni
lBarlesCharkleyl
Agni
Level 59
God Stats
1W - 5L
1,283 SR
Queue Stats
105W - 155L
1,319 Elo+
Party 1
Team Averages
Level 92
1,501 SR
1,390 Elo+

VS

Team Averages
Level 109
1,489 SR
1,388 Elo+
Bakasura
Bakasura
BLACKHEART2418
Bakasura
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,379 Elo+
Party 3
Cernunnos
Cernunnos
ButtWhisk
Cernunnos
Level 139
God Stats
15W - 25L
1,403 SR
Queue Stats
502W - 552L
1,425 Elo+
Solo
Cliodhna
Cliodhna
Electro Twinky
Cliodhna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,321 Elo+
Party 3
Ra
Ra
Krazyycab
Ra
Level 89
God Stats
1W - 0L
1,543 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
llIllllIlIlv
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
3 / 6 / 14
11,401
600
21,533
22,183
12,050
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 5 / 11
10,965
577
7,568
21,749
33,586
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 7 / 16
11,624
612
11,162
24,508
18,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Trumpisbaee
Gilgamesh
20
9 / 6 / 10
13,987
736
26,043
27,453
27,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
8 / 9 / 9
12,323
649
22,083
22,478
9,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
12 / 3 / 13
14,817
780
22,168
23,899
18,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
ButtWhisk
Cernunnos
19
5 / 8 / 13
12,712
669
24,234
21,581
9,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
20
7 / 3 / 17
13,395
705
20,686
19,369
9,931
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 11
15,173
799
26,277
17,041
8,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
llIllllIlIlv
Danzaburou
16
0 / 10 / 14
11,308
595
13,854
22,233
10,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
101
26
Kills
33
33
Deaths
26
60
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
14
1.67
W
Bakasura
12
3
13
6.17
W
Cernunnos
ButtWhisk
Cernunnos
5
8
13
1.44
L
4
5
11
1.9
W
Cliodhna
7
3
17
5.17
W
9
2
11
7.25
L
2
7
16
1.43
L
Gilgamesh
Trumpisbaee
Gilgamesh
9
6
10
2.33
L
8
9
9
1.39
W
Danzaburou
llIllllIlIlv
Danzaburou
0
10
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,389
Damage
107,219
118,371
Taken
104,123
101,538
Mitigated
57,873
41,280
Healing
47,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
21,533
2,192
3,007
5,960
22,183
12,050
0
4,431
17,076
0
44,163
W
Bakasura
22,168
12,914
3,871
10,753
23,899
18,443
3,142
7,804
16,095
0
24,097
W
Cernunnos
ButtWhisk
Cernunnos
24,234
7,664
1,747
4,400
21,581
9,985
650
6,725
14,856
0
49,374
L
7,568
1,359
10,649
5,532
21,749
33,586
476
5,105
15,933
14,665
0
W
Cliodhna
20,686
750
1,723
4,536
19,369
9,931
924
5,995
13,374
0
31,359
W
26,277
803
8,029
8,545
17,041
8,908
1,462
4,972
12,069
67,373
0
L
11,162
4,835
2,675
2,592
24,508
18,351
700
3,965
18,701
0
20,044
L
Gilgamesh
Trumpisbaee
Gilgamesh
26,043
4,052
1,160
5,663
27,453
27,747
0
6,011
20,536
10,093
39,055
L
22,083
620
1,406
2,636
22,478
9,804
38
6,765
14,874
44,380
0
W
Danzaburou
llIllllIlIlv
Danzaburou
13,854
5,642
691
3,477
22,233
10,606
0
7,811
14,422
0
22,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,300
Gold Earned
67,405
185
Minions Killed
208
0
Camps Cleared
0
1,584,706
Distance Traveled
1,754,191
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,401
600
54
3
0
319,750
0
W
Bakasura
14,817
780
50
3
0
411,345
0
W
Cernunnos
12,712
669
31
2
0
298,178
0
L
Terra
10,965
577
13
1
0
342,029
0
W
Cliodhna
13,395
705
9
0
0
379,086
1
W
Ra
15,173
799
102
5
0
357,533
0
L
Set
11,624
612
8
0
0
318,770
0
L
Gilgamesh
13,987
736
56
3
0
325,194
2
L
Agni
12,323
649
54
3
0
278,963
0
W
Danzaburou
11,308
595
16
1
0
308,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role