Player Matchup

Bastet
Bastet
 
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
SARGENTWAFFLE3
Jormungandr
Level 58
God Stats
1W - 2L
1,396 SR
Queue Stats
2W - 7L
1,201 Elo+
Party 3
Skadi
Skadi
SexDrive
Skadi
Level 42
God Stats
2W - 3L
1,363 SR
Queue Stats
22W - 32L
1,326 Elo+
Party 2
Horus
Horus
deadsyn
Horus
Level 46
God Stats
5W - 2L
1,651 SR
Queue Stats
56W - 81L
1,302 Elo+
Solo
Sol
Sol
juicesquire
Sol
Level 18
God Stats
4W - 1L
1,696 SR
Queue Stats
18W - 25L
1,299 Elo+
Party 2
Team Averages
Level 38
1,521 SR
1,326 Elo+

VS

Team Averages
Level 44
1,389 SR
1,283 Elo+
Yemoja
Yemoja
Th3LaNdiMaN
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 209L
1,338 Elo+
Party 1
Skadi
Skadi
Welcome2H3ll
Skadi
Level 102
God Stats
1W - 3L
1,391 SR
Queue Stats
3W - 10L
1,201 Elo+
Party 4
Hades
Hades
WilfulSteam5988
Hades
Level 22
God Stats
4W - 13L
1,265 SR
Queue Stats
11W - 28L
1,261 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Winslow96
Cu Chulainn
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 10L
1,201 Elo+
Party 4
Lancelot
Lancelot
ghoul1012
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 8
9,772
514
7,623
14,443
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
SARGENTWAFFLE3
Jormungandr
15
6 / 0 / 13
10,443
550
13,332
10,171
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
SexDrive
Skadi
15
8 / 0 / 8
9,966
525
18,245
8,369
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
deadsyn
Horus
16
8 / 1 / 6
10,653
561
15,198
15,194
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 3 / 9
10,589
557
19,769
15,519
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 7 / 1
8,085
426
3,946
22,834
23,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 0
7,979
420
9,586
13,619
6,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 9 / 2
8,487
447
12,210
25,812
17,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Winslow96
Cu Chulainn
11
0 / 5 / 3
7,336
386
4,449
13,697
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
ghoul1012
Lancelot
14
1 / 7 / 3
8,632
454
10,288
18,249
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
35
Kills
5
5
Deaths
35
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
8
10
W
Jormungandr
SARGENTWAFFLE3
Jormungandr
6
0
13
12.5
W
Skadi
SexDrive
Skadi
8
0
8
12
L
Yemoja
0
7
1
0.07
L
1
7
0
0.14
L
3
9
2
0.44
L
Cu Chulainn
Winslow96
Cu Chulainn
0
5
3
0.3
W
Horus
deadsyn
Horus
8
1
6
11
L
Lancelot
ghoul1012
Lancelot
1
7
3
0.36
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,167
Damage
40,479
63,696
Taken
94,211
48,158
Mitigated
63,651
22,277
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,623
2,998
0
3,635
14,443
6,549
0
2,476
11,840
0
53,512
W
Jormungandr
SARGENTWAFFLE3
Jormungandr
13,332
2,838
0
1,363
10,171
15,100
703
2,471
7,700
45,941
2,707
W
Skadi
SexDrive
Skadi
18,245
9,517
0
663
8,369
4,066
5,931
2,227
6,095
0
58,553
L
Yemoja
3,946
1,019
2,305
4,366
22,834
23,055
422
8,734
14,100
28,664
0
L
9,586
6,576
0
245
13,619
6,143
934
4,851
8,717
0
66,291
L
12,210
1,917
1,490
7,100
25,812
17,110
0
10,786
14,658
51,371
0
L
Cu Chulainn
Winslow96
Cu Chulainn
4,449
875
0
1,236
13,697
10,353
0
2,777
10,464
0
30,465
W
Horus
deadsyn
Horus
15,198
5,835
2,064
7,138
15,194
13,990
1,297
4,175
10,689
77
75,785
L
Lancelot
ghoul1012
Lancelot
10,288
1,392
0
1,410
18,249
6,990
0
3,968
13,924
0
68,165
W
19,769
8,223
0
7,414
15,519
8,453
2,981
4,807
10,630
69,253
7,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,423
Gold Earned
40,519
444
Minions Killed
368
0
Camps Cleared
0
1,861,067
Distance Traveled
1,578,815
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,772
514
68
4
0
417,777
1
W
Jormungandr
10,443
550
60
3
0
344,597
0
W
Skadi
9,966
525
103
5
0
376,460
0
L
Yemoja
8,085
426
41
2
0
306,133
4
L
Skadi
7,979
420
101
5
0
312,498
2
L
Hades
8,487
447
78
4
0
272,571
2
L
Cu Chulainn
7,336
386
48
3
0
296,379
1
W
Horus
10,653
561
121
6
0
392,531
2
L
Lancelot
8,632
454
100
5
0
391,234
1
W
Sol
10,589
557
92
5
0
329,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role