Player Matchup

Nu Wa
Nu Wa
ESTIDD
Nu Wa
Level 45
God Stats
1W - 5L
1,146 SR
Queue Stats
41W - 50L
1,412 Elo+
Solo
Olorun
Olorun
FestArcadia
Olorun
Level 109
God Stats
33W - 39L
1,471 SR
Queue Stats
96W - 85L
1,444 Elo+
Solo
Kukulkan
Kukulkan
The 4R Gang
Kukulkan
Level 68
God Stats
4W - 10L
1,298 SR
Queue Stats
125W - 146L
1,369 Elo+
Solo
Achilles
Achilles
Xx NTM98 xX
Achilles
Level 28
God Stats
1W - 3L
1,467 SR
Queue Stats
46W - 58L
1,335 Elo+
Party 2
Mercury
Mercury
xDxSxHx
Mercury
Level 52
God Stats
0W - 2L
1,337 SR
Queue Stats
95W - 116L
1,393 Elo+
Party 2
Team Averages
Level 60
1,344 SR
1,391 Elo+

VS

Team Averages
Level 68
1,417 SR
1,429 Elo+
Bacchus
Bacchus
Dr Poochenstein
Bacchus
Level 63
God Stats
51W - 61L
1,385 SR
Queue Stats
245W - 264L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gemey
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,450 SR
Queue Stats
10W - 6L
1,420 Elo+
Party 1
Da Ji
Da Ji
OG ODD1DAX
Da Ji
Level 128
God Stats
1W - 0L
1,369 SR
Queue Stats
18W - 16L
1,481 Elo+
Party 1
Tiamat
Tiamat
OG swagnew43
Tiamat
Level 106
God Stats
2W - 2L
1,380 SR
Queue Stats
34W - 36L
1,413 Elo+
Party 1
Ishtar
Ishtar
TheMoosekiece
Ishtar
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ESTIDD
Nu Wa
19
0 / 11 / 10
12,926
923
10,401
21,271
8,726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
20
4 / 3 / 7
14,190
1,014
19,964
19,554
9,402
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
The 4R Gang
Kukulkan
19
4 / 5 / 6
13,607
972
18,480
20,232
9,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Xx NTM98 xX
Achilles
18
3 / 2 / 4
12,923
923
4,530
15,297
21,717
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
xDxSxHx
Mercury
20
3 / 7 / 11
14,315
1,023
21,396
24,400
11,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 12
15,338
1,096
9,136
20,442
41,090
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gemey
Ah Muzen Cab
20
1 / 1 / 12
14,464
1,033
20,780
8,361
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
20
12 / 5 / 11
15,982
1,142
31,394
19,220
10,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
19
10 / 3 / 6
14,187
1,013
23,544
15,359
14,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 5 / 6
13,072
934
10,413
18,412
9,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
75
14
Kills
28
28
Deaths
14
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Nu Wa
ESTIDD
Nu Wa
0
11
10
0.45
L
Olorun
4
3
7
2.5
W
Ah Muzen Cab
Gemey
Ah Muzen Cab
1
1
12
7
W
Da Ji
12
5
11
3.5
W
Tiamat
10
3
6
4.33
L
Kukulkan
The 4R Gang
Kukulkan
4
5
6
1.4
W
1
5
6
0.8
L
Achilles
Xx NTM98 xX
Achilles
3
2
4
2.5
L
Mercury
xDxSxHx
Mercury
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,771
Damage
95,267
100,754
Taken
81,794
60,723
Mitigated
79,020
4,617
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,136
1,430
400
7,555
20,442
41,090
0
12,158
8,092
33,287
0
L
Nu Wa
ESTIDD
Nu Wa
10,401
2,638
0
200
21,271
8,726
0
8,349
12,922
29,182
0
L
Olorun
19,964
8,884
563
2,370
19,554
9,402
0
5,364
14,190
52,687
0
W
Ah Muzen Cab
Gemey
Ah Muzen Cab
20,780
5,263
0
3,118
8,361
3,664
0
6,183
2,178
0
83,490
W
Da Ji
31,394
10,702
671
1,551
19,220
10,067
0
11,623
7,445
0
48,974
W
Tiamat
23,544
2,465
0
3,195
15,359
14,676
0
7,981
7,378
35,662
0
L
Kukulkan
The 4R Gang
Kukulkan
18,480
2,218
0
510
20,232
9,765
0
5,277
14,955
53,595
0
W
10,413
6,686
0
2,141
18,412
9,523
0
10,664
7,748
0
33,001
L
Achilles
Xx NTM98 xX
Achilles
4,530
1,171
0
547
15,297
21,717
0
4,298
10,999
108
8,161
L
Mercury
xDxSxHx
Mercury
21,396
12,068
0
427
24,400
11,113
0
9,392
15,008
0
34,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,961
Gold Earned
73,043
259
Minions Killed
318
6
Camps Cleared
13
1,220,260
Distance Traveled
1,257,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,338
1,096
60
4
0
287,213
0
L
Nu Wa
12,926
923
46
3
1
191,064
1
L
Olorun
14,190
1,014
87
6
2
273,329
2
W
Ah Muzen Cab
14,464
1,033
145
10
1
299,924
3
W
Da Ji
15,982
1,142
23
2
10
226,324
0
W
Tiamat
14,187
1,013
24
2
0
231,451
0
L
Kukulkan
13,607
972
91
7
1
239,965
1
W
Ishtar
13,072
934
66
5
2
212,359
0
L
Achilles
12,923
923
6
0
1
209,439
0
L
Mercury
14,315
1,023
29
2
1
306,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role