Player Matchup

Da Ji
Da Ji
Black_Wolf303
Da Ji
Level 7
God Stats
6W - 7L
1,248 SR
Queue Stats
11W - 11L
1,256 Elo+
Party 2
Jormungandr
Jormungandr
Dmentei
Jormungandr
Level 75
God Stats
1W - 1L
1,172 SR
Queue Stats
14W - 10L
1,431 Elo+
Party 2
Medusa
Medusa
EvaRavona
Medusa
Level 118
God Stats
7W - 3L
1,500 SR
Queue Stats
223W - 161L
1,601 Elo+
Party 2
Atlas
Atlas
OvOStegoCursio
Atlas
Level 106
God Stats
20W - 10L
1,606 SR
Queue Stats
220W - 161L
1,587 Elo+
Party 2
Thanatos
Thanatos
Paloogan
Thanatos
Level 123
God Stats
12W - 6L
1,670 SR
Queue Stats
194W - 141L
1,559 Elo+
Party 2
Team Averages
Level 86
1,439 SR
1,487 Elo+

VS

Team Averages
Level 88
1,457 SR
1,411 Elo+
Nike
Nike
Alliefluff
Nike
Level 21
God Stats
1W - 7L
1,212 SR
Queue Stats
6W - 18L
1,286 Elo+
Party 3
Danzaburou
Danzaburou
B33NxL1T
Danzaburou
Level 45
God Stats
2W - 5L
1,417 SR
Queue Stats
2W - 8L
1,330 Elo+
Party 1
Loki
Loki
Jayce__420
Loki
Level 127
God Stats
10W - 7L
1,656 SR
Queue Stats
68W - 73L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Phantom63058
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 104L
1,377 Elo+
Party 3
Maui
Maui
Rogue__Prophecy
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 154L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,555
556
1,855
7,262
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Dmentei
Jormungandr
8
3 / 2 / 1
5,321
532
3,952
8,264
5,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
EvaRavona
Medusa
11
2 / 0 / 2
6,069
607
5,500
4,690
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 1
6,682
668
7,011
6,489
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Paloogan
Thanatos
10
4 / 2 / 4
6,434
643
6,511
5,775
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,755
476
1,966
8,105
2,524
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
B33NxL1T
Danzaburou
8
1 / 2 / 0
4,875
488
3,927
6,821
2,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 1
6,232
623
4,165
7,318
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Phantom63058
Kukulkan
9
2 / 4 / 2
5,693
569
4,151
5,968
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 2 / 3
5,094
509
2,507
8,803
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
8
8
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Danzaburou
B33NxL1T
Danzaburou
1
2
0
0.5
W
1
3
1
0.5
W
Jormungandr
Dmentei
Jormungandr
3
2
1
1.75
W
Medusa
EvaRavona
Medusa
2
0
2
3
L
4
2
1
2.25
W
4
1
1
4.5
W
Thanatos
Paloogan
Thanatos
4
2
4
3
L
Kukulkan
Phantom63058
Kukulkan
2
4
2
0.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
16,716
32,480
Taken
37,015
15,912
Mitigated
15,223
13,172
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,966
611
0
955
8,105
2,524
0
5,782
1,813
0
21,602
L
Danzaburou
B33NxL1T
Danzaburou
3,927
2,703
0
1,421
6,821
2,400
0
1,562
5,259
0
28,021
W
1,855
654
0
2,643
7,262
2,768
0
1,856
5,406
0
27,946
W
Jormungandr
Dmentei
Jormungandr
3,952
1,555
0
107
8,264
5,846
0
1,483
6,781
22,087
0
W
Medusa
EvaRavona
Medusa
5,500
1,722
0
2,965
4,690
1,455
1,170
449
4,241
0
41,352
L
4,165
1,704
0
2,388
7,318
2,331
0
909
6,364
0
30,018
W
7,011
2,350
0
2,298
6,489
3,589
126
0
6,489
36,082
0
W
Thanatos
Paloogan
Thanatos
6,511
1,254
0
5,159
5,775
2,254
0
2,681
3,094
0
25,643
L
Kukulkan
Phantom63058
Kukulkan
4,151
643
0
250
5,968
2,272
31
241
5,727
31,816
0
L
2,507
625
0
1,927
8,803
5,696
0
1,914
6,889
13,966
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
26,649
286
Minions Killed
214
0
Camps Cleared
0
1,009,403
Distance Traveled
970,799
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,755
476
46
5
0
183,456
0
L
Danzaburou
4,875
488
44
4
0
199,346
1
W
Da Ji
5,555
556
59
6
0
229,226
0
W
Jormungandr
5,321
532
44
4
0
178,109
0
W
Medusa
6,069
607
64
6
0
195,243
3
L
Loki
6,232
623
51
5
0
231,786
0
W
Atlas
6,682
668
74
7
0
190,834
0
W
Thanatos
6,434
643
45
5
0
215,991
4
L
Kukulkan
5,693
569
52
5
0
150,322
1
L
Maui
5,094
509
21
2
0
205,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role