Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EddyRepublic69
Merlin
Level 138
God Stats
0W - 1L
1,694 SR
Queue Stats
16W - 13L
1,558 Elo+
Solo
Tyr
Tyr
Mysstic
Tyr
Level 148
God Stats
0W - 4L
1,278 SR
Queue Stats
260W - 197L
1,617 Elo+
Party 1
Bastet
Bastet
Raw Rangler
Bastet
Level 160
God Stats
0W - 3L
1,228 SR
Queue Stats
498W - 433L
1,534 Elo+
Party 1
Bacchus
Bacchus
unfrndlyfyr
Bacchus
Level 160
God Stats
6W - 8L
1,764 SR
Queue Stats
325W - 240L
1,605 Elo+
Party 1
Team Averages
Level 138
1,493 SR
1,563 Elo+

VS

Team Averages
Level 120
1,594 SR
1,601 Elo+
Jormungandr
Jormungandr
Lazer_zeam
Jormungandr
Level 112
God Stats
1W - 2L
1,206 SR
Queue Stats
241W - 224L
1,608 Elo+
Solo
Thor
Thor
Skippercool
Thor
Level 156
God Stats
137W - 54L
1,837 SR
Queue Stats
366W - 219L
1,769 Elo+
Solo
Ne Zha
Ne Zha
ZOMl
Ne Zha
Level 160
God Stats
5W - 9L
1,569 SR
Queue Stats
245W - 225L
1,573 Elo+
Solo
Nu Wa
Nu Wa
whyusomad5983
Nu Wa
Level 119
God Stats
2W - 5L
1,364 SR
Queue Stats
475W - 432L
1,523 Elo+
Solo
Danzaburou
Danzaburou
xNermac
Danzaburou
Level 51
God Stats
3W - 0L
1,993 SR
Queue Stats
58W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 1 / 4
5,410
541
6,448
8,526
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
5,769
577
1,189
4,110
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
7
0 / 5 / 0
4,500
450
2,939
10,121
6,067
Bastet
8
1 / 3 / 1
5,256
526
2,575
8,972
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
unfrndlyfyr
Bacchus
7
3 / 4 / 1
5,179
518
4,690
11,263
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lazer_zeam
Jormungandr
9
1 / 3 / 3
5,588
559
4,900
8,781
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
6 / 1 / 1
6,824
682
9,790
8,650
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ZOMl
Ne Zha
8
1 / 1 / 4
5,024
502
3,279
5,710
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,364
636
2,547
2,855
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
xNermac
Danzaburou
9
3 / 2 / 2
5,929
593
7,336
9,355
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
13
13
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
4
3
L
1
0
0
1
W
Jormungandr
Lazer_zeam
Jormungandr
1
3
3
0.83
L
Tyr
0
5
0
0
L
Bastet
1
3
1
0.5
W
6
1
1
6.5
W
Ne Zha
ZOMl
Ne Zha
1
1
4
3
L
Bacchus
unfrndlyfyr
Bacchus
3
4
1
0.88
W
2
0
1
2.5
W
Danzaburou
xNermac
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
27,852
42,992
Taken
35,351
21,102
Mitigated
15,547
14,306
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,448
3,470
0
4,964
8,526
2,886
0
2,570
5,956
0
42,603
L
1,189
76
0
1,500
4,110
1,503
0
974
3,136
44,138
0
W
Jormungandr
Lazer_zeam
Jormungandr
4,900
2,349
187
1,762
8,781
5,189
231
1,151
7,630
25,666
0
L
Tyr
2,939
533
0
1,474
10,121
6,067
0
426
9,695
0
24,132
L
Bastet
2,575
427
0
3,397
8,972
3,019
0
675
8,297
0
23,259
W
9,790
2,861
0
3,723
8,650
3,892
440
0
8,650
0
42,611
W
Ne Zha
ZOMl
Ne Zha
3,279
1,384
0
1,992
5,710
2,242
0
1,380
4,330
0
26,508
L
Bacchus
unfrndlyfyr
Bacchus
4,690
1,227
303
2,668
11,263
7,627
0
2,802
8,461
12,669
0
W
2,547
157
0
923
2,855
1,004
150
959
1,896
49,540
0
W
Danzaburou
xNermac
Danzaburou
7,336
4,094
0
5,178
9,355
3,220
0
2,389
6,966
0
43,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
29,729
270
Minions Killed
335
0
Camps Cleared
0
952,725
Distance Traveled
941,077
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,410
541
69
7
0
177,716
3
L
Merlin
5,769
577
95
10
0
166,579
4
W
Jormungandr
5,588
559
39
4
0
187,497
3
L
Tyr
4,500
450
39
4
0
197,675
4
L
Bastet
5,256
526
45
5
0
219,625
2
W
Thor
6,824
682
81
8
0
187,353
4
W
Ne Zha
5,024
502
50
5
0
200,809
4
L
Bacchus
5,179
518
22
2
0
191,130
1
W
Nu Wa
6,364
636
97
10
0
197,140
3
W
Danzaburou
5,929
593
68
7
0
168,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role