Player Matchup

Agni
Agni
Fenixevilangel
Agni
Level 125
God Stats
1W - 1L
1,667 SR
Queue Stats
63W - 63L
1,558 Elo+
Solo
Medusa
Medusa
Lord Screamer
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lord Some Buddy
Tsukuyomi
Level 140
God Stats
3W - 2L
1,386 SR
Queue Stats
199W - 188L
1,443 Elo+
Party 1
Merlin
Merlin
NealCaffrey1
Merlin
Level 157
God Stats
7W - 7L
1,604 SR
Queue Stats
414W - 387L
1,485 Elo+
Party 3
Nike
Nike
frilly-rudder1
Nike
Level 87
God Stats
12W - 11L
1,414 SR
Queue Stats
268W - 255L
1,482 Elo+
Party 3
Team Averages
Level 123
1,514 SR
1,486 Elo+

VS

Team Averages
Level 65
1,466 SR
1,454 Elo+
Danzaburou
Danzaburou
Cappalot 999
Danzaburou
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 107L
1,503 Elo+
Party 2
Hades
Hades
DarkKnight0117
Hades
Level 129
God Stats
4W - 5L
1,549 SR
Queue Stats
181W - 186L
1,528 Elo+
Solo
Sol
Sol
IXIDEABLOIXI
Sol
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JayyBurntyou
Gilgamesh
Level 28
God Stats
2W - 2L
1,466 SR
Queue Stats
20W - 25L
1,465 Elo+
Party 2
Apollo
Apollo
Liquid Dream149
Apollo
Level 49
God Stats
0W - 1L
1,313 SR
Queue Stats
18W - 20L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
8,673
867
11,231
8,876
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 11
8,194
819
9,324
7,134
3,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Lord Some Buddy
Tsukuyomi
17
9 / 2 / 15
9,848
985
21,319
13,834
7,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
7 / 0 / 16
9,917
992
13,458
7,604
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 11
7,911
791
3,455
13,078
12,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cappalot 999
Danzaburou
12
0 / 5 / 5
6,827
683
8,411
11,840
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 4 / 2
7,723
772
8,400
11,705
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 4
6,860
686
5,167
12,016
8,372
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
JayyBurntyou
Gilgamesh
12
1 / 6 / 2
7,070
707
5,199
17,617
8,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 5 / 4
7,568
757
8,443
10,832
4,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
26
Kills
8
10
Deaths
26
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cappalot 999
Danzaburou
0
5
5
0.5
L
3
4
2
1
W
6
2
10
5.5
L
1
6
4
0.5
L
Gilgamesh
JayyBurntyou
Gilgamesh
1
6
2
0.33
L
3
5
4
1
W
3
3
11
2.83
W
Tsukuyomi
Lord Some Buddy
Tsukuyomi
9
2
15
8.25
W
Merlin
7
0
16
15
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,787
Damage
35,620
50,526
Taken
64,010
32,092
Mitigated
33,795
18,016
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cappalot 999
Danzaburou
8,411
3,072
1,190
2,818
11,840
5,143
0
4,440
7,040
0
16,233
L
8,400
273
740
3,999
11,705
6,887
0
5,715
5,733
18,638
0
W
11,231
1,284
924
1,151
8,876
3,860
1,070
2,063
6,813
11,590
0
L
5,167
1,526
0
1,127
12,016
8,372
0
5,113
6,640
9,059
0
L
Gilgamesh
JayyBurntyou
Gilgamesh
5,199
806
1,673
2,621
17,617
8,673
0
3,235
14,140
0
11,678
L
8,443
3,848
486
1,238
10,832
4,720
0
4,780
5,768
0
16,474
W
9,324
3,953
414
545
7,134
3,913
938
1,811
5,323
0
12,403
W
Tsukuyomi
Lord Some Buddy
Tsukuyomi
21,319
6,189
2,168
5,481
13,834
7,822
3,125
3,043
10,791
0
38,166
W
Merlin
13,458
1,003
2,504
1,964
7,604
4,031
1,532
2,365
5,239
32,861
0
W
3,455
38
651
2,214
13,078
12,466
176
4,285
8,793
0
7,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
36,048
108
Minions Killed
84
0
Camps Cleared
0
960,513
Distance Traveled
851,997
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,827
683
14
1
0
193,235
0
L
Hades
7,723
772
31
3
0
144,769
0
W
Agni
8,673
867
8
1
0
165,071
2
L
Sol
6,860
686
11
1
0
172,388
0
L
Gilgamesh
7,070
707
12
1
0
177,187
0
L
Apollo
7,568
757
16
2
0
164,418
0
W
Medusa
8,194
819
12
1
0
182,006
0
W
Tsukuyomi
9,848
985
35
4
0
225,073
3
W
Merlin
9,917
992
40
4
0
197,602
5
W
Nike
7,911
791
13
1
0
190,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role