Player Matchup

Artio
Artio
Platinum IV
Carnegie96
Artio
Platinum IV
Level 160
God Stats
1W - 5L
1,360 SR
Queue Stats
53W - 55L
1,632 MMR
Party 3
Ares
Ares
Gold V
ShadowDragon_420
Ares
Gold V
Level 139
God Stats
1W - 2L
1,710 SR
Queue Stats
85W - 87L
1,248 MMR
Party 3
Neith
Neith
Gold IV
Vitao x IMT
Neith
Gold IV
Level 106
God Stats
9W - 8L
1,587 SR
Queue Stats
76W - 87L
1,495 MMR
Solo
Bastet
Bastet
Gold II
nhamshar365
Bastet
Gold II
Level 105
God Stats
26W - 28L
1,541 SR
Queue Stats
234W - 235L
1,471 MMR
Solo
Hera
Hera
Gold IV
x Dekar x
Hera
Gold IV
Level 159
God Stats
12W - 11L
1,630 SR
Queue Stats
61W - 60L
1,442 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,566 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,581 SR
1,459 MMR
Arachne
Arachne
Silver I
JakeHighDiff
Arachne
Silver I
Level 49
God Stats
2W - 0L
1,692 SR
Queue Stats
11W - 5L
1,546 MMR
Party 2
Chang'e
Chang'e
Gold II
OysterMullet
Chang'e
Gold II
Level 158
God Stats
17W - 20L
1,726 SR
Queue Stats
492W - 487L
1,462 MMR
Party 1
Chronos
Chronos
Gold III
TEK5cReginald
Chronos
Gold III
Level 160
God Stats
3W - 0L
1,677 SR
Queue Stats
489W - 483L
1,415 MMR
Party 1
Sylvanus
Sylvanus
Silver III
TOXICPLAZMA14
Sylvanus
Silver III
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 40L
1,380 MMR
Party 2
Bellona
Bellona
Silver II
TXSD MxsTy
Bellona
Silver II
Level 68
God Stats
1W - 1L
1,311 SR
Queue Stats
15W - 19L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
1 / 2 / 1
8,617
574
7,635
15,152
13,690
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 3 / 2
6,910
461
4,233
15,500
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 1
7,657
510
4,393
8,843
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
9
0 / 2 / 4
6,330
422
5,678
10,065
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
12
2 / 2 / 1
7,242
483
8,631
6,573
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesThorLokiAtlasVulcan

VS

Bans
AthenaSusanoAwilixShivaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JakeHighDiff
Arachne
15
7 / 0 / 3
8,816
588
15,015
14,834
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
OysterMullet
Chang'e
14
3 / 0 / 3
8,250
550
5,698
10,630
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
14
0 / 1 / 2
7,751
517
4,504
9,627
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TOXICPLAZMA14
Sylvanus
11
0 / 1 / 6
7,287
486
4,229
10,890
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
TXSD MxsTy
Bellona
12
0 / 2 / 1
7,089
473
6,243
9,462
7,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
4
Kills
10
10
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
1
2
1
0.75
W
Arachne
JakeHighDiff
Arachne
7
0
3
8.5
W
Chang'e
OysterMullet
Chang'e
3
0
3
4.5
L
0
3
2
0.33
W
Chronos
0
1
2
1
W
Sylvanus
TOXICPLAZMA14
Sylvanus
0
1
6
3
W
Bellona
TXSD MxsTy
Bellona
0
2
1
0.25
L
1
1
1
1.5
L
Bastet
0
2
4
1
L
Hera
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
35,689
56,133
Taken
55,443
37,688
Mitigated
32,929
17,571
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
7,635
507
148
8,082
15,152
13,690
104
813
14,339
69,532
0
W
Arachne
JakeHighDiff
Arachne
15,015
10,177
0
3,517
14,834
6,408
37
4,595
10,239
0
72,608
W
Chang'e
OysterMullet
Chang'e
5,698
148
2,510
5,866
10,630
4,778
234
4,075
6,555
64,326
0
L
4,233
198
112
3,740
15,500
13,999
0
5,136
9,569
34,357
2,182
W
Chronos
4,504
1,364
0
4,301
9,627
4,569
2,452
1,411
8,216
61,373
18,174
W
Sylvanus
TOXICPLAZMA14
Sylvanus
4,229
1,439
1,964
4,118
10,890
9,178
0
4,398
6,492
18,382
0
W
Bellona
TXSD MxsTy
Bellona
6,243
2,524
0
1,437
9,462
7,996
0
5,596
3,866
0
43,813
L
4,393
746
0
2,373
8,843
3,619
0
4,497
4,346
0
60,675
L
Bastet
5,678
1,551
0
2,446
10,065
3,732
0
1,596
8,469
0
40,361
L
Hera
8,631
2,512
0
670
6,573
2,648
0
1,800
4,773
58,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
39,193
478
Minions Killed
450
0
Camps Cleared
0
1,353,434
Distance Traveled
1,436,590
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,617
574
142
9
0
286,132
0
W
Arachne
8,816
588
99
7
0
358,418
1
W
Chang'e
8,250
550
128
9
0
306,209
2
L
Ares
6,910
461
45
3
0
251,059
3
W
Chronos
7,751
517
125
8
0
278,531
4
W
Sylvanus
7,287
486
31
2
0
262,076
3
W
Bellona
7,089
473
67
4
0
231,356
1
L
Neith
7,657
510
124
8
0
256,619
6
L
Bastet
6,330
422
73
5
0
256,621
2
L
Hera
7,242
483
94
6
0
303,003
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role