Player Matchup

Hera
Hera
 
Hera
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
B0rjita
Hun Batz
Level 121
God Stats
1W - 2L
1,288 SR
Queue Stats
68W - 59L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
SunMalco
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
502W - 488L
1,659 Elo+
Party 4
Ymir
Ymir
YesClay
Ymir
Level 49
God Stats
13W - 14L
1,460 SR
Queue Stats
278W - 253L
1,660 Elo+
Party 4
Chernobog
Chernobog
alesstone
Chernobog
Level 137
God Stats
4W - 11L
1,432 SR
Queue Stats
406W - 470L
1,512 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,582 Elo+

VS

Team Averages
Level 68
1,514 SR
1,612 Elo+
Tsukuyomi
Tsukuyomi
Ign3ous
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
MrMungusTheTwo
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 84L
1,624 Elo+
Party 2
Cupid
Cupid
bmcozy
Cupid
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,446 Elo+
Party 3
Xing Tian
Xing Tian
caf0629
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,818 Elo+
Party 2
Sol
Sol
stvnlpz
Sol
Level 116
God Stats
63W - 58L
1,571 SR
Queue Stats
883W - 899L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 0 / 3
7,480
534
7,345
5,817
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
B0rjita
Hun Batz
13
3 / 2 / 3
7,609
544
8,278
12,668
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SunMalco
Cthulhu
13
0 / 0 / 0
7,870
562
8,374
11,427
8,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
YesClay
Ymir
12
3 / 0 / 2
7,576
541
5,546
9,022
7,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
alesstone
Chernobog
13
2 / 2 / 2
7,845
560
11,192
12,756
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ign3ous
Tsukuyomi
12
1 / 1 / 1
6,787
485
6,072
10,303
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
7,025
502
6,711
13,876
8,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
bmcozy
Cupid
12
0 / 3 / 1
6,788
485
5,252
11,554
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
caf0629
Xing Tian
9
0 / 2 / 2
5,776
413
3,696
9,424
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
12
2 / 3 / 0
7,165
512
9,796
16,640
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
3
2.5
W
Hun Batz
B0rjita
Hun Batz
3
2
3
2.25
L
Tsukuyomi
Ign3ous
Tsukuyomi
1
1
1
1.5
L
0
0
0
0
W
Cthulhu
SunMalco
Cthulhu
0
0
0
0
W
Ymir
YesClay
Ymir
3
0
2
4
W
Chernobog
alesstone
Chernobog
2
2
2
1.5
L
Cupid
bmcozy
Cupid
0
3
1
0.17
L
Xing Tian
caf0629
Xing Tian
0
2
2
0.5
L
Sol
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
31,527
51,690
Taken
61,797
28,255
Mitigated
30,995
23,940
Healing
27,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,345
3,480
0
1,629
5,817
2,017
207
536
5,281
72,541
0
W
Hun Batz
B0rjita
Hun Batz
8,278
3,373
0
5,056
12,668
5,094
0
1,166
11,434
0
57,104
L
Tsukuyomi
Ign3ous
Tsukuyomi
6,072
1,669
0
4,938
10,303
4,177
0
2,137
8,166
0
48,327
L
6,711
913
0
6,088
13,876
8,254
0
7,841
6,035
49,186
0
W
Cthulhu
SunMalco
Cthulhu
8,374
1,198
0
5,307
11,427
8,862
0
5,518
5,413
62,556
0
W
Ymir
YesClay
Ymir
5,546
1,535
2,873
3,485
9,022
7,062
0
3,873
5,149
19,166
1,870
W
Chernobog
alesstone
Chernobog
11,192
6,326
0
5,590
12,756
5,220
672
8,458
4,298
0
61,303
L
Cupid
bmcozy
Cupid
5,252
2,786
0
5,817
11,554
5,056
0
5,184
6,370
0
59,255
L
Xing Tian
caf0629
Xing Tian
3,696
484
0
956
9,424
8,076
0
3,507
5,917
8,295
0
L
Sol
9,796
4,919
0
9,753
16,640
5,432
0
2,273
14,367
66,402
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
33,541
474
Minions Killed
432
0
Camps Cleared
0
1,388,126
Distance Traveled
1,335,853
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,480
534
122
9
0
275,365
4
W
Hun Batz
7,609
544
98
7
0
305,608
2
L
Tsukuyomi
6,787
485
88
6
0
315,219
2
L
Cthulhu
7,025
502
119
9
0
274,437
4
W
Cthulhu
7,870
562
119
9
0
291,663
6
W
Ymir
7,576
541
27
2
0
274,145
4
W
Chernobog
7,845
560
108
8
0
241,345
3
L
Cupid
6,788
485
113
8
0
242,397
4
L
Xing Tian
5,776
413
11
1
0
269,025
0
L
Sol
7,165
512
101
7
0
234,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role