Player Matchup

Horus
Horus
 
Horus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BicBoi LeChoy11
Olorun
Level 150
God Stats
15W - 6L
1,620 SR
Queue Stats
85W - 72L
1,482 Elo+
Party 1
Lancelot
Lancelot
EXTNCTMAUL
Lancelot
Level 152
God Stats
8W - 10L
1,464 SR
Queue Stats
161W - 118L
1,529 Elo+
Party 1
Team Averages
Level 145
1,528 SR
1,503 Elo+

VS

Team Averages
Level 52
1,500 SR
1,450 Elo+
Ishtar
Ishtar
Bananamalz
Ishtar
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
Catmilks
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,425 Elo+
Party 2
He Bo
He Bo
PandaTurtIe
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 11
8,152
815
6,881
7,538
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 10
8,108
811
10,147
5,823
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
EXTNCTMAUL
Lancelot
13
8 / 0 / 6
8,875
888
9,110
8,077
4,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bananamalz
Ishtar
10
0 / 5 / 1
6,119
612
3,242
8,768
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Catmilks
Amaterasu
10
0 / 5 / 1
6,483
648
5,184
13,975
10,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 0
6,468
647
5,116
8,252
2,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
11
9.5
L
Ishtar
Bananamalz
Ishtar
0
5
1
0.1
W
3
1
10
8
L
Amaterasu
Catmilks
Amaterasu
0
5
1
0.1
W
Lancelot
EXTNCTMAUL
Lancelot
8
0
6
11
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,138
Damage
13,542
21,438
Taken
30,995
14,139
Mitigated
16,479
11,566
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,881
2,294
1,477
3,226
7,538
6,727
413
2,082
5,456
0
13,619
L
Ishtar
Bananamalz
Ishtar
3,242
2,368
0
876
8,768
3,077
0
2,018
6,573
0
12,706
W
10,147
4,478
1,083
3,113
5,823
2,873
1,632
1,756
4,067
36,018
3,667
L
Amaterasu
Catmilks
Amaterasu
5,184
2,746
1,043
3,846
13,975
10,846
0
5,635
8,222
0
9,221
W
Lancelot
EXTNCTMAUL
Lancelot
9,110
1,125
0
2,667
8,077
4,539
437
1,839
6,238
0
26,026
L
5,116
279
0
540
8,252
2,556
0
1,820
6,219
27,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
19,070
125
Minions Killed
87
7
Camps Cleared
2
599,500
Distance Traveled
511,399
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,152
815
12
1
2
215,889
5
L
Ishtar
6,119
612
17
2
0
161,204
0
W
Olorun
8,108
811
78
8
4
173,357
4
L
Amaterasu
6,483
648
12
1
0
183,554
1
W
Lancelot
8,875
888
35
4
1
210,254
2
L
He Bo
6,468
647
58
6
2
166,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role