Player Matchup

Guan Yu
Guan Yu
Platinum II
PaPa Do Sio Yo
Guan Yu
Platinum II
Level 59
God Stats
3W - 4L
1,276 SR
Queue Stats
38W - 36L
2,184 MMR
Party 1
Shiva
Shiva
Gold V
iR Momentum
Shiva
Gold V
Level 142
God Stats
35W - 28L
1,593 SR
Queue Stats
142W - 135L
1,354 MMR
Party 1
Janus
Janus
Gold II
iR Velocity
Janus
Gold II
Level 140
God Stats
103W - 120L
1,577 SR
Queue Stats
261W - 271L
1,674 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,482 SR
1,737 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,577 SR
1,606 MMR
Gilgamesh
Gilgamesh
Silver I
THISMYMAIN
Gilgamesh
Silver I
Level 33
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 11L
1,526 MMR
Solo
Tiamat
Tiamat
Platinum V
TrulyClaWsly
Tiamat
Platinum V
Level 144
God Stats
2W - 5L
1,390 SR
Queue Stats
471W - 522L
1,628 MMR
Solo
Mulan
Mulan
Gold III
vic142
Mulan
Gold III
Level 155
God Stats
1W - 2L
1,595 SR
Queue Stats
34W - 28L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 8
13,920
580
18,175
29,246
37,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 6
15,061
628
23,879
31,752
43,926
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
8 / 5 / 3
15,977
666
28,045
20,657
10,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabBaba YagaAtlasYu HuangNe Zha

VS

Bans
AchillesCharybdisThothHorusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
THISMYMAIN
Gilgamesh
20
5 / 3 / 7
17,175
716
25,374
35,025
31,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
20
3 / 6 / 2
14,767
615
17,004
20,499
13,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
vic142
Mulan
20
5 / 2 / 8
16,445
685
26,362
28,888
42,191
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
11
Kills
13
13
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Gilgamesh
THISMYMAIN
Gilgamesh
5
3
7
2.83
W
Tiamat
3
6
2
0.67
L
2
4
6
1.25
L
8
5
3
1.9
W
Mulan
vic142
Mulan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,099
Damage
68,740
81,655
Taken
84,412
92,321
Mitigated
87,707
18,257
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,175
2,096
4,769
5,909
29,246
37,521
262
7,578
19,873
47
41,733
W
Gilgamesh
THISMYMAIN
Gilgamesh
25,374
7,569
2,029
3,103
35,025
31,553
1,346
11,657
22,845
7,863
61,762
W
Tiamat
17,004
691
0
3,606
20,499
13,963
448
6,102
14,095
60,018
0
L
23,879
2,953
788
4,218
31,752
43,926
448
8,058
21,870
505
50,185
L
28,045
1,876
0
2,573
20,657
10,874
950
3,922
16,269
95,995
0
W
Mulan
vic142
Mulan
26,362
2,341
773
7,643
28,888
42,191
216
9,999
18,230
439
64,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
48,387
248
Minions Killed
264
6
Camps Cleared
15
1,345,859
Distance Traveled
1,374,900
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,920
580
34
1
2
451,463
8
W
Gilgamesh
17,175
716
81
3
2
463,336
3
W
Tiamat
14,767
615
101
4
6
430,886
4
L
Shiva
15,061
628
53
2
1
468,532
2
L
Janus
15,977
666
161
7
3
425,864
10
W
Mulan
16,445
685
82
3
7
480,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role