Player Matchup

Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
KOKO_LOCO52
Mulan
Level 160
God Stats
11W - 9L
1,562 SR
Queue Stats
634W - 662L
1,591 Elo+
Solo
Discordia
Discordia
MercyCruelty
Discordia
Level 7
God Stats
1W - 3L
1,390 SR
Queue Stats
9W - 11L
1,341 Elo+
Party 2
Izanami
Izanami
PanzerVorWaltz
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PreferredC
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,759 SR
Queue Stats
12W - 16L
1,536 Elo+
Party 2
Team Averages
Level 94
1,542 SR
1,462 Elo+

VS

Team Averages
Level 95
1,551 SR
1,571 Elo+
King Arthur
King Arthur
BruceWayne37
King Arthur
Level 106
God Stats
4W - 1L
1,812 SR
Queue Stats
122W - 109L
1,548 Elo+
Party 1
Mercury
Mercury
Isesaki
Mercury
Level 29
God Stats
14W - 5L
1,786 SR
Queue Stats
117W - 113L
1,580 Elo+
Solo
Ishtar
Ishtar
Jetlagd
Ishtar
Level 107
God Stats
2W - 0L
1,304 SR
Queue Stats
67W - 56L
1,588 Elo+
Party 1
Hera
Hera
JoltMango
Hera
Level 126
God Stats
5W - 1L
1,533 SR
Queue Stats
249W - 249L
1,556 Elo+
Solo
Xing Tian
Xing Tian
LovingPigeon374
Xing Tian
Level 106
God Stats
1W - 0L
1,322 SR
Queue Stats
20W - 29L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 3 / 3
9,698
746
10,793
17,554
15,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 4 / 5
9,367
721
12,647
20,276
20,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MercyCruelty
Discordia
14
2 / 6 / 5
8,351
642
7,511
10,420
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 6
8,284
637
8,976
14,104
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
PreferredC
Morgan Le Fay
15
2 / 6 / 4
8,572
659
14,592
12,364
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BruceWayne37
King Arthur
17
6 / 2 / 9
10,194
784
14,106
17,370
19,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Isesaki
Mercury
17
5 / 5 / 6
10,247
788
10,601
15,199
7,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
Jetlagd
Ishtar
18
3 / 0 / 11
10,447
804
16,066
13,094
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
6 / 2 / 10
10,994
846
18,547
8,906
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
LovingPigeon374
Xing Tian
16
3 / 0 / 13
10,162
782
5,023
15,934
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
9
Kills
23
23
Deaths
9
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
3
1.17
W
King Arthur
BruceWayne37
King Arthur
6
2
9
5.25
W
Mercury
Isesaki
Mercury
5
5
6
1.6
W
Ishtar
Jetlagd
Ishtar
3
0
11
8.5
W
Hera
6
2
10
5.5
L
3
4
5
1.38
W
Xing Tian
LovingPigeon374
Xing Tian
3
0
13
9.5
L
Discordia
MercyCruelty
Discordia
2
6
5
0.75
L
0
4
6
0.75
L
Morgan Le Fay
PreferredC
Morgan Le Fay
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,519
Damage
64,343
74,718
Taken
70,503
52,059
Mitigated
57,104
15,287
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,793
1,744
0
7,488
17,554
15,015
0
5,418
12,136
0
44,825
W
King Arthur
BruceWayne37
King Arthur
14,106
1,093
0
1,390
17,370
19,458
0
7,396
9,812
0
31,653
W
Mercury
Isesaki
Mercury
10,601
5,308
0
874
15,199
7,565
624
3,592
11,249
0
40,679
W
Ishtar
Jetlagd
Ishtar
16,066
10,296
0
6,564
13,094
7,402
490
3,134
9,908
0
54,207
W
Hera
18,547
5,174
0
1,000
8,906
4,642
2,393
2,386
6,475
51,752
0
L
12,647
853
0
5,429
20,276
20,921
0
5,433
14,843
339
38,959
W
Xing Tian
LovingPigeon374
Xing Tian
5,023
422
319
4,189
15,934
18,037
32
5,934
8,670
9,157
0
L
Discordia
MercyCruelty
Discordia
7,511
411
0
5
10,420
4,030
0
4,271
6,149
12,913
0
L
8,976
4,109
0
1,521
14,104
6,385
0
3,192
10,912
0
31,467
L
Morgan Le Fay
PreferredC
Morgan Le Fay
14,592
1,433
0
844
12,364
5,708
0
5,256
7,108
32,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
52,044
222
Minions Killed
265
0
Camps Cleared
0
1,248,178
Distance Traveled
1,499,546
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,698
746
87
7
0
271,889
3
W
King Arthur
10,194
784
30
2
0
292,076
7
W
Mercury
10,247
788
58
4
0
329,569
3
W
Ishtar
10,447
804
93
7
0
284,313
5
W
Hera
10,994
846
77
6
0
285,341
2
L
Mulan
9,367
721
59
5
0
242,599
3
W
Xing Tian
10,162
782
7
1
0
308,247
0
L
Discordia
8,351
642
11
1
0
240,731
3
L
Izanami
8,284
637
41
3
0
233,443
1
L
Morgan Le Fay
8,572
659
24
2
0
259,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role