Player Matchup

Aphrodite
Aphrodite
IEM Devil
Aphrodite
Level 63
God Stats
1W - 2L
1,262 SR
Queue Stats
14W - 20L
1,260 Elo+
Solo
Chang'e
Chang'e
Joamolina
Chang'e
Level 58
God Stats
2W - 4L
1,457 SR
Queue Stats
95W - 158L
1,335 Elo+
Solo
Hercules
Hercules
Swineflu6274
Hercules
Level 140
God Stats
18W - 22L
1,572 SR
Queue Stats
164W - 185L
1,436 Elo+
Solo
Team Averages
Level 87
1,430 SR
1,344 Elo+

VS

Team Averages
Level 96
1,460 SR
1,386 Elo+
King Arthur
King Arthur
CDUBTUB
King Arthur
Level 123
God Stats
5W - 8L
1,195 SR
Queue Stats
123W - 175L
1,257 Elo+
Solo
Atlas
Atlas
Holtsy
Atlas
Level 61
God Stats
5W - 2L
1,635 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HsL Rakzel E
Nu Wa
Level 103
God Stats
15W - 14L
1,550 SR
Queue Stats
139W - 202L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IEM Devil
Aphrodite
13
2 / 5 / 3
8,478
652
6,813
15,222
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Joamolina
Chang'e
13
1 / 6 / 1
8,478
652
6,277
16,846
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Swineflu6274
Hercules
5
0 / 1 / 0
6,590
507
1,477
7,220
2,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CDUBTUB
King Arthur
15
8 / 2 / 4
11,191
861
10,197
14,579
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Holtsy
Atlas
13
0 / 2 / 12
9,186
707
6,646
12,519
10,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 8
9,637
741
17,728
9,234
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
12
12
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CDUBTUB
King Arthur
8
2
4
5
W
Atlas
Holtsy
Atlas
0
2
12
3
W
4
2
8
4
L
Aphrodite
IEM Devil
Aphrodite
2
5
3
0.7
L
Chang'e
Joamolina
Chang'e
1
6
1
0.25
L
Hercules
Swineflu6274
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,567
Damage
34,571
39,288
Taken
36,332
14,188
Mitigated
25,901
13,030
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CDUBTUB
King Arthur
10,197
414
409
3,732
14,579
11,320
287
7,126
7,453
0
38,366
W
Atlas
Holtsy
Atlas
6,646
2,423
1,394
1,191
12,519
10,595
653
2,337
10,182
22,735
0
W
17,728
9,039
406
954
9,234
3,986
1,301
4,284
4,950
45,386
0
L
Aphrodite
IEM Devil
Aphrodite
6,813
673
2,264
5,164
15,222
5,743
0
10,053
5,169
33,887
0
L
Chang'e
Joamolina
Chang'e
6,277
336
1,173
3,487
16,846
5,459
0
9,820
7,026
40,713
0
L
Hercules
Swineflu6274
Hercules
1,477
0
0
942
7,220
2,986
0
4,882
2,338
0
2,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
30,014
125
Minions Killed
145
2
Camps Cleared
9
485,634
Distance Traveled
731,089
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,191
861
49
4
4
268,186
0
W
Atlas
9,186
707
23
2
1
253,079
4
W
Nu Wa
9,637
741
73
6
4
209,824
2
L
Aphrodite
8,478
652
71
5
1
194,323
1
L
Chang'e
8,478
652
53
4
1
205,166
3
L
Hercules
6,590
507
1
0
0
86,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role