Player Matchup

Izanami
Izanami
DrunknMasterEd
Izanami
Level 21
God Stats
0W - 2L
1,185 SR
Queue Stats
3W - 11L
1,173 Elo+
Party 2
Merlin
Merlin
IanBarus
Merlin
Level 35
God Stats
4W - 6L
1,211 SR
Queue Stats
56W - 86L
1,218 Elo+
Solo
Ymir
Ymir
xNOFEARxCARNAGE
Ymir
Level 118
God Stats
1W - 4L
1,397 SR
Queue Stats
27W - 47L
1,290 Elo+
Party 2
Team Averages
Level 58
1,264 SR
1,227 Elo+

VS

Team Averages
Level 26
1,328 SR
1,100 Elo+
Kukulkan
Kukulkan
Garlic Noodles
Kukulkan
Level 18
God Stats
4W - 6L
1,263 SR
Queue Stats
4W - 14L
1,054 Elo+
Party 1
Danzaburou
Danzaburou
Ison777
Danzaburou
Level 16
God Stats
4W - 9L
1,220 SR
Queue Stats
9W - 15L
1,193 Elo+
Party 1
Arachne
Arachne
SlackJawedJoe
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,054
605
1,759
4,565
1,748
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
IanBarus
Merlin
12
1 / 1 / 1
6,832
683
8,016
6,074
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
1 / 3 / 1
7,066
707
3,737
10,353
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 0 / 4
7,098
710
4,560
3,846
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Ison777
Danzaburou
11
3 / 1 / 3
7,916
792
5,798
7,344
2,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
11
2 / 1 / 4
7,014
701
6,463
6,360
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Kukulkan
1
0
4
3
L
Merlin
IanBarus
Merlin
1
1
1
1.5
W
Danzaburou
Ison777
Danzaburou
3
1
3
4.5
W
Arachne
2
1
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
16,821
20,992
Taken
17,550
11,279
Mitigated
8,939
3,371
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,759
1,324
147
169
4,565
1,748
74
1,045
3,520
0
6,354
W
Kukulkan
4,560
186
0
0
3,846
1,411
312
2,257
1,589
24,534
0
L
Merlin
IanBarus
Merlin
8,016
507
0
1,730
6,074
2,595
0
2,302
3,772
37,430
0
W
Danzaburou
Ison777
Danzaburou
5,798
3,324
0
1,290
7,344
2,925
885
5,432
1,912
0
21,679
W
Arachne
6,463
4,186
0
779
6,360
4,603
378
4,220
2,140
0
10,557
L
3,737
515
82
1,243
10,353
6,936
0
1,628
8,725
8,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,952
Gold Earned
22,028
94
Minions Killed
112
4
Camps Cleared
3
500,611
Distance Traveled
568,084
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,054
605
13
1
0
155,573
0
W
Kukulkan
7,098
710
55
6
0
190,456
0
L
Merlin
6,832
683
60
6
4
176,576
5
W
Danzaburou
7,916
792
40
4
2
173,926
0
W
Arachne
7,014
701
17
2
1
203,702
1
L
Ymir
7,066
707
21
2
0
168,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role