Player Matchup

Hera
Hera
Bondo Bumper
Hera
Level 109
God Stats
9W - 6L
1,645 SR
Queue Stats
231W - 132L
1,633 Elo+
Party 2
Ra
Ra
JMGbars
Ra
Level 89
God Stats
4W - 1L
1,648 SR
Queue Stats
342W - 251L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
Pauciloquenter
Guan Yu
Level 128
God Stats
7W - 2L
1,872 SR
Queue Stats
173W - 133L
1,649 Elo+
Party 2
Ymir
Ymir
Viking Gallows
Ymir
Level 40
God Stats
4W - 1L
1,846 SR
Queue Stats
4W - 1L
1,714 Elo+
Party 2
Rama
Rama
YouOntheBo
Rama
Level 146
God Stats
3W - 2L
1,644 SR
Queue Stats
235W - 149L
1,720 Elo+
Party 2
Team Averages
Level 102
1,731 SR
1,663 Elo+

VS

Team Averages
Level 73
1,550 SR
1,470 Elo+
Cthulhu
Cthulhu
Alpha_Groundz1
Cthulhu
Level 84
God Stats
22W - 14L
1,587 SR
Queue Stats
171W - 170L
1,499 Elo+
Party 3
Izanami
Izanami
Bu3hz
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,415 Elo+
Party 1
Ra
Ra
Spartucus-XIV
Ra
Level 101
God Stats
18W - 20L
1,630 SR
Queue Stats
337W - 324L
1,511 Elo+
Party 3
Ne Zha
Ne Zha
The_Reverend_Gre
Ne Zha
Level 29
God Stats
13W - 20L
1,450 SR
Queue Stats
109W - 126L
1,394 Elo+
Party 1
Mulan
Mulan
lllicit-Rozes
Mulan
Level 88
God Stats
214W - 200L
1,585 SR
Queue Stats
235W - 235L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,903
590
3,355
3,274
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,765
677
3,819
5,199
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 0 / 1
6,175
618
4,815
7,946
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
2 / 1 / 6
5,679
568
2,894
6,319
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
4 / 1 / 2
6,476
648
6,699
8,830
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,105
511
3,522
6,498
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Bu3hz
Izanami
6
1 / 4 / 0
4,342
434
4,647
7,572
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
4,976
498
2,674
4,955
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 0
4,487
449
3,623
10,917
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
4,491
449
2,499
4,538
1,911
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
0
0
4
2
L
Izanami
Bu3hz
Izanami
1
4
0
0.25
W
0
0
0
0
W
4
0
1
4.5
L
0
1
0
0
L
0
5
0
0
W
2
1
6
5
W
4
1
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
16,965
31,568
Taken
34,480
13,659
Mitigated
12,608
15,065
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,522
451
23
2,120
6,498
3,532
0
2,431
3,952
24,692
0
W
3,355
1,070
0
498
3,274
1,170
0
1,103
2,171
47,966
0
L
Izanami
Bu3hz
Izanami
4,647
3,407
48
559
7,572
1,922
0
1,103
6,469
0
21,902
W
3,819
779
30
2,659
5,199
2,032
0
928
4,271
53,198
0
W
4,815
1,280
246
5,445
7,946
3,634
0
1,017
6,929
0
41,435
L
2,674
184
133
1,900
4,955
1,802
0
2,471
2,484
34,913
0
L
3,623
1,122
0
3,307
10,917
3,441
0
1,447
9,430
0
28,522
W
2,894
1,261
0
1,030
6,319
3,916
388
1,965
4,354
12,273
801
W
6,699
5,652
0
5,157
8,830
2,907
0
1,183
7,647
0
50,725
L
2,499
403
0
1,845
4,538
1,911
0
2,016
2,368
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
23,401
406
Minions Killed
217
0
Camps Cleared
0
1,011,913
Distance Traveled
905,147
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,105
511
26
3
0
188,875
4
W
Hera
5,903
590
88
9
0
199,667
1
L
Izanami
4,342
434
35
4
0
203,274
1
W
Ra
6,765
677
127
13
0
203,086
0
W
Guan Yu
6,175
618
89
9
0
238,676
2
L
Ra
4,976
498
71
7
0
210,946
0
L
Ne Zha
4,487
449
42
4
0
209,520
5
W
Ymir
5,679
568
14
1
0
192,903
0
W
Rama
6,476
648
88
9
0
177,581
1
L
Mulan
4,491
449
43
4
0
92,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role