Player Matchup

Bacchus
Bacchus
Aisuru lol
Bacchus
Level 17
God Stats
1W - 1L
1,331 SR
Queue Stats
4W - 2L
1,736 Elo+
Party 3
Raijin
Raijin
BlueBigDaddy635
Raijin
Level 147
God Stats
5W - 5L
1,670 SR
Queue Stats
265W - 246L
1,562 Elo+
Party 3
Susano
Susano
Gh0sttBR
Susano
Level 149
God Stats
7W - 8L
1,602 SR
Queue Stats
79W - 81L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
Level 131
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 2
Aphrodite
Aphrodite
lifeforce3236
Aphrodite
Level 124
God Stats
13W - 6L
1,614 SR
Queue Stats
108W - 112L
1,450 Elo+
Solo
Team Averages
Level 114
1,584 SR
1,567 Elo+

VS

Team Averages
Level 120
1,565 SR
1,548 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Irvingabv98
Jing Wei
Level 118
God Stats
16W - 17L
1,542 SR
Queue Stats
315W - 318L
1,475 Elo+
Solo
Anubis
Anubis
MikeAlex1
Anubis
Level 134
God Stats
4W - 5L
1,534 SR
Queue Stats
270W - 252L
1,634 Elo+
Party 1
Thanatos
Thanatos
kornelio94
Thanatos
Level 46
God Stats
2W - 3L
1,765 SR
Queue Stats
74W - 63L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
skrwdUP88
Baron Samedi
Level 149
God Stats
2W - 0L
1,483 SR
Queue Stats
74W - 54L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aisuru lol
Bacchus
17
5 / 7 / 3
12,327
493
13,438
25,212
26,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 6
11,468
459
26,005
22,118
9,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Gh0sttBR
Susano
16
1 / 7 / 2
10,142
406
11,443
23,095
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
18
2 / 6 / 5
11,470
459
15,162
15,983
6,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
lifeforce3236
Aphrodite
14
2 / 9 / 6
9,681
387
11,673
20,770
11,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
7 / 4 / 8
13,363
535
18,252
30,872
21,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Irvingabv98
Jing Wei
20
3 / 4 / 8
13,404
536
15,966
28,679
13,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
MikeAlex1
Anubis
20
15 / 2 / 8
15,096
604
23,619
21,743
14,308
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
kornelio94
Thanatos
20
6 / 3 / 8
14,259
570
11,588
26,609
13,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
skrwdUP88
Baron Samedi
19
2 / 0 / 21
13,359
534
12,613
23,732
34,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
13
Kills
33
33
Deaths
13
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
4
8
2.75
L
Bacchus
Aisuru lol
Bacchus
5
7
3
0.93
L
3
4
6
1.5
L
Susano
Gh0sttBR
Susano
1
7
2
0.29
W
Jing Wei
Irvingabv98
Jing Wei
3
4
8
1.75
L
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
2
6
5
0.75
W
Anubis
MikeAlex1
Anubis
15
2
8
9.5
W
Thanatos
kornelio94
Thanatos
6
3
8
3.33
L
Aphrodite
lifeforce3236
Aphrodite
2
9
6
0.56
W
Baron Samedi
skrwdUP88
Baron Samedi
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,721
Damage
82,038
107,178
Taken
131,635
62,568
Mitigated
98,292
26,103
Healing
85,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
18,252
3,067
6,566
12,821
30,872
21,965
809
15,307
15,423
70,745
15,989
L
Bacchus
Aisuru lol
Bacchus
13,438
1,590
0
3,132
25,212
26,829
0
12,012
13,200
42,482
2,267
L
26,005
3,189
0
3,655
22,118
9,931
0
11,827
10,291
119,761
0
L
Susano
Gh0sttBR
Susano
11,443
1,552
0
5,538
23,095
8,325
846
10,939
12,156
0
76,827
W
Jing Wei
Irvingabv98
Jing Wei
15,966
12,392
0
13,377
28,679
13,869
6,873
9,970
18,495
0
139,559
L
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
15,162
5,206
0
3,371
15,983
6,218
0
5,655
10,328
0
105,206
W
Anubis
MikeAlex1
Anubis
23,619
2,260
0
14,192
21,743
14,308
1,675
8,819
12,526
133,353
0
W
Thanatos
kornelio94
Thanatos
11,588
2,069
0
26,971
26,609
13,630
1,899
7,035
19,378
0
123,608
L
Aphrodite
lifeforce3236
Aphrodite
11,673
882
3,771
6,636
20,770
11,265
190
12,694
8,076
39,671
0
W
Baron Samedi
skrwdUP88
Baron Samedi
12,613
1,858
3,832
7,291
23,732
34,520
416
9,554
14,062
47,591
2,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
69,481
553
Minions Killed
786
0
Camps Cleared
0
2,189,827
Distance Traveled
2,241,719
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,363
535
124
5
0
391,505
7
L
Bacchus
12,327
493
46
2
0
427,643
3
L
Raijin
11,468
459
181
7
0
429,722
4
L
Susano
10,142
406
104
4
0
508,013
5
W
Jing Wei
13,404
536
201
8
0
473,634
5
L
Ah Muzen Cab
11,470
459
156
6
0
436,743
1
W
Anubis
15,096
604
212
8
0
400,771
6
W
Thanatos
14,259
570
171
7
0
528,699
2
L
Aphrodite
9,681
387
66
3
0
387,706
6
W
Baron Samedi
13,359
534
78
3
0
447,110
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role