Player Matchup

Jormungandr
Jormungandr
AllM1ght03
Jormungandr
Level 98
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 0L
1,801 Elo+
Party 1
Danzaburou
Danzaburou
Dante Alghieri
Danzaburou
Level 158
God Stats
2W - 2L
1,507 SR
Queue Stats
285W - 292L
1,522 Elo+
Solo
Olorun
Olorun
Felicity94
Olorun
Level 140
God Stats
4W - 3L
1,465 SR
Queue Stats
265W - 202L
1,586 Elo+
Party 1
Hades
Hades
sincara717
Hades
Level 103
God Stats
2W - 0L
1,674 SR
Queue Stats
67W - 49L
1,611 Elo+
Party 1
Zeus
Zeus
xM4TTYxiCE
Zeus
Level 156
God Stats
4W - 5L
1,471 SR
Queue Stats
186W - 183L
1,515 Elo+
Solo
Team Averages
Level 131
1,477 SR
1,607 Elo+

VS

Team Averages
Level 119
1,637 SR
1,527 Elo+
Cupid
Cupid
CraziiLegend1
Cupid
Level 145
God Stats
3W - 1L
1,928 SR
Queue Stats
227W - 215L
1,569 Elo+
Solo
Merlin
Merlin
Darlingpinup85
Merlin
Level 113
God Stats
5W - 6L
1,713 SR
Queue Stats
344W - 399L
1,463 Elo+
Solo
Ne Zha
Ne Zha
Fatal You Clown
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,512 Elo+
Solo
Atlas
Atlas
Venefictus
Atlas
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,544 Elo+
Solo
Izanami
Izanami
freakyj92
Izanami
Level 154
God Stats
3W - 4L
1,543 SR
Queue Stats
182W - 172L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AllM1ght03
Jormungandr
16
1 / 5 / 16
10,315
793
8,843
21,508
30,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Dante Alghieri
Danzaburou
18
7 / 3 / 15
11,137
857
18,127
12,875
6,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Felicity94
Olorun
19
6 / 4 / 15
11,601
892
15,433
17,100
9,749
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
19
12 / 4 / 13
12,143
934
17,771
19,365
14,257
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 1 / 17
10,710
824
18,148
7,528
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 5
10,216
786
17,138
17,389
9,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 7
8,567
659
11,669
11,138
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 6 / 3
10,780
829
13,421
19,706
12,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
17
2 / 7 / 12
10,220
786
12,398
24,311
29,646
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
freakyj92
Izanami
13
0 / 7 / 8
8,125
625
8,310
14,270
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
30
Kills
17
17
Deaths
30
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AllM1ght03
Jormungandr
1
5
16
1.8
L
7
5
5
1.9
W
Danzaburou
Dante Alghieri
Danzaburou
7
3
15
4.83
L
0
5
7
0.7
L
8
6
3
1.58
W
Olorun
Felicity94
Olorun
6
4
15
3.38
L
Atlas
2
7
12
1.14
L
Izanami
freakyj92
Izanami
0
7
8
0.57
W
Hades
12
4
13
4.63
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,322
Damage
62,936
78,376
Taken
86,814
65,043
Mitigated
64,366
31,659
Healing
27,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AllM1ght03
Jormungandr
8,843
2,576
305
2,569
21,508
30,585
258
5,299
16,209
22,295
0
L
17,138
10,145
3,764
5,476
17,389
9,226
745
14,237
3,152
0
25,014
W
Danzaburou
Dante Alghieri
Danzaburou
18,127
7,517
1,546
4,024
12,875
6,613
2,879
6,218
6,657
0
29,523
L
11,669
623
358
836
11,138
5,864
390
8,753
2,385
25,568
0
L
13,421
5,643
900
4,857
19,706
12,474
359
13,382
6,324
0
26,046
W
Olorun
Felicity94
Olorun
15,433
6,122
3,498
6,789
17,100
9,749
3,175
6,504
10,596
28,944
0
L
Atlas
12,398
4,926
2,575
3,574
24,311
29,646
110
13,854
10,457
21,662
0
L
Izanami
freakyj92
Izanami
8,310
4,921
3,109
1,962
14,270
7,156
727
9,969
4,301
0
17,149
W
Hades
17,771
1,823
1,345
7,351
19,365
14,257
2,097
3,076
16,289
34,707
0
W
18,148
835
2,313
1,919
7,528
3,839
492
2,970
4,558
36,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
47,908
144
Minions Killed
134
0
Camps Cleared
0
1,218,662
Distance Traveled
1,083,745
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,315
793
19
1
0
227,246
0
L
Cupid
10,216
786
27
2
0
219,348
0
W
Danzaburou
11,137
857
23
2
0
254,792
0
L
Merlin
8,567
659
43
3
0
229,462
2
L
Ne Zha
10,780
829
20
2
0
220,978
1
W
Olorun
11,601
892
28
2
0
233,806
1
L
Atlas
10,220
786
21
2
0
216,036
0
L
Izanami
8,125
625
23
2
0
197,921
3
W
Hades
12,143
934
38
3
0
241,995
1
W
Zeus
10,710
824
36
3
0
260,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role