Player Matchup

Izanami
Izanami
Owannnnn
Izanami
Level 29
God Stats
0W - 2L
1,369 SR
Queue Stats
2W - 10L
1,192 Elo+
Party 1
Tyr
Tyr
Rolands6715
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Solo
Fenrir
Fenrir
cheeseeater2
Fenrir
Level 89
God Stats
3W - 5L
1,170 SR
Queue Stats
123W - 155L
1,370 Elo+
Solo
Cabrakan
Cabrakan
easeyb4ck
Cabrakan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 208L
1,418 Elo+
Solo
Cliodhna
Cliodhna
o Go JuS o
Cliodhna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,430 Elo+
Party 1
Team Averages
Level 68
1,408 SR
1,324 Elo+

VS

Team Averages
Level 46
1,459 SR
1,388 Elo+
Mulan
Mulan
CFKgoon
Mulan
Level 63
God Stats
2W - 1L
1,521 SR
Queue Stats
105W - 119L
1,409 Elo+
Solo
Atlas
Atlas
GarthBreadman
Atlas
Level 27
God Stats
3W - 0L
1,373 SR
Queue Stats
34W - 30L
1,372 Elo+
Party 2
Kali
Kali
JhackCarnage
Kali
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 47L
1,412 Elo+
Party 2
Maui
Maui
PoggiesBased69
Maui
Level 29
God Stats
1W - 0L
1,619 SR
Queue Stats
23W - 22L
1,389 Elo+
Party 2
The Morrigan
The Morrigan
pacewithamace
The Morrigan
Level 59
God Stats
1W - 0L
1,284 SR
Queue Stats
25W - 22L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Owannnnn
Izanami
19
5 / 4 / 3
11,157
697
17,376
12,766
6,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 2
7,922
495
4,401
15,068
16,204
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
0 / 4 / 6
8,405
525
7,117
20,064
10,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
easeyb4ck
Cabrakan
15
0 / 8 / 7
8,982
561
10,977
20,853
23,095
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
o Go JuS o
Cliodhna
19
6 / 5 / 2
11,041
690
14,368
13,050
7,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CFKgoon
Mulan
18
5 / 3 / 13
11,230
702
14,354
17,850
14,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 19
11,817
739
15,280
22,363
36,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 3 / 12
11,911
744
16,765
20,595
13,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 19
12,020
751
10,149
13,260
17,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
pacewithamace
The Morrigan
19
6 / 3 / 13
11,396
712
16,041
11,848
7,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
11
Kills
27
27
Deaths
12
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Mulan
CFKgoon
Mulan
5
3
13
3.83
W
3
2
19
6.25
W
8
3
12
4.67
L
Izanami
Owannnnn
Izanami
5
4
3
1.63
W
5
1
19
14.5
L
0
6
2
0.17
L
Fenrir
0
4
6
0.75
L
Cabrakan
easeyb4ck
Cabrakan
0
8
7
0.44
L
Cliodhna
o Go JuS o
Cliodhna
6
5
2
1.4
W
The Morrigan
pacewithamace
The Morrigan
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,239
Damage
72,589
81,801
Taken
85,916
63,259
Mitigated
90,595
20,487
Healing
36,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CFKgoon
Mulan
14,354
2,484
2,347
6,692
17,850
14,730
3,219
2,177
15,673
0
30,905
W
15,280
6,724
1,316
3,135
22,363
36,599
1,113
2,142
20,221
32,509
0
W
16,765
5,462
1,664
7,992
20,595
13,593
628
2,880
17,715
0
33,500
L
Izanami
Owannnnn
Izanami
17,376
12,196
1,704
2,156
12,766
6,378
0
6,474
6,106
0
43,752
W
10,149
1,826
4,286
1,802
13,260
17,797
555
2,015
11,245
18,901
0
L
4,401
879
326
2,183
15,068
16,204
0
6,880
7,988
0
11,638
L
Fenrir
7,117
838
1,346
6,888
20,064
10,445
0
9,449
10,282
0
17,114
L
Cabrakan
easeyb4ck
Cabrakan
10,977
850
684
2,916
20,853
23,095
0
12,311
8,289
21,719
0
L
Cliodhna
o Go JuS o
Cliodhna
14,368
874
1,049
1,235
13,050
7,137
0
5,362
7,492
30
33,238
W
The Morrigan
pacewithamace
The Morrigan
16,041
7,541
2,890
4,062
11,848
7,876
2,861
1,793
10,007
40,558
5,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
58,374
143
Minions Killed
168
0
Camps Cleared
0
1,054,028
Distance Traveled
1,451,947
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,230
702
32
2
0
286,889
0
W
Atlas
11,817
739
22
1
0
297,642
0
W
Kali
11,911
744
38
2
0
304,960
0
L
Izanami
11,157
697
68
4
0
249,110
0
W
Maui
12,020
751
13
1
0
295,470
0
L
Tyr
7,922
495
7
0
0
143,319
0
L
Fenrir
8,405
525
16
1
0
219,905
0
L
Cabrakan
8,982
561
17
1
0
170,993
3
L
Cliodhna
11,041
690
35
2
0
270,701
0
W
The Morrigan
11,396
712
63
4
0
266,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role