Player Matchup

Osiris
Osiris
 
Osiris
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Akinwacho123
Atlas
Level 102
God Stats
5W - 4L
1,562 SR
Queue Stats
213W - 240L
1,499 Elo+
Party 1
Izanami
Izanami
Chainwaax
Izanami
Level 127
God Stats
82W - 58L
1,622 SR
Queue Stats
235W - 243L
1,446 Elo+
Solo
Skadi
Skadi
FurrySoup433764
Skadi
Level 82
God Stats
36W - 31L
1,551 SR
Queue Stats
106W - 132L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
Spikefall554
Zhong Kui
Level 105
God Stats
27W - 21L
1,552 SR
Queue Stats
335W - 392L
1,479 Elo+
Party 1
Team Averages
Level 111
1,557 SR
1,483 Elo+

VS

Team Averages
Level 103
1,533 SR
1,400 Elo+
Nu Wa
Nu Wa
BadgerDad777
Nu Wa
Level 127
God Stats
91W - 78L
1,508 SR
Queue Stats
163W - 181L
1,400 Elo+
Party 2
Arachne
Arachne
CaKSavage23
Arachne
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 47L
1,397 Elo+
Party 2
Hercules
Hercules
Odinson0825
Hercules
Level 82
God Stats
2W - 1L
1,717 SR
Queue Stats
103W - 142L
1,345 Elo+
Party 2
Ra
Ra
TheGoodMojo
Ra
Level 105
God Stats
2W - 2L
1,686 SR
Queue Stats
90W - 76L
1,472 Elo+
Solo
Atlas
Atlas
killerbunn3y
Atlas
Level 118
God Stats
5W - 8L
1,253 SR
Queue Stats
211W - 241L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
2
0 / 0 / 2
3,878
323
0
8,577
2,918
4
1 / 1 / 3
4,730
394
1,032
6,465
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Chainwaax
Izanami
1
0 / 0 / 2
3,827
319
0
4,617
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 1 / 2
3,983
332
899
8,309
2,473
Mace

Mace

+10
Physical Power

Zhong Kui
Spikefall554
Zhong Kui
4
1 / 1 / 3
4,288
357
306
6,538
3,640

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,754
646
2,176
3,701
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
CaKSavage23
Arachne
9
0 / 3 / 1
6,041
503
491
7,121
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Odinson0825
Hercules
7
2 / 3 / 0
6,042
504
4,255
6,726
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 1 / 0
7,091
591
5,070
5,260
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
6,086
507
17,104
3,756
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
2
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
2
1
L
1
1
3
2.5
W
1
0
1
1.5
W
Arachne
CaKSavage23
Arachne
0
3
1
0.17
L
Izanami
Chainwaax
Izanami
0
0
2
1
L
0
1
2
1
W
Hercules
Odinson0825
Hercules
2
3
0
0.67
L
Zhong Kui
Spikefall554
Zhong Kui
1
1
3
2.5
W
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,237
Damage
29,096
34,506
Taken
26,564
13,178
Mitigated
8,967
1,240
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
8,577
2,918
0
5,340
3,237
0
0
L
1,032
540
0
1,180
6,465
2,530
0
4,101
2,364
3,265
0
W
2,176
295
0
922
3,701
1,084
5,565
65
3,636
51,658
0
W
Arachne
CaKSavage23
Arachne
491
199
0
1,508
7,121
2,023
2,691
449
6,337
0
22,585
L
Izanami
Chainwaax
Izanami
0
0
0
0
4,617
1,617
0
4,194
423
0
0
L
899
491
0
0
8,309
2,473
180
6,320
1,989
0
3,031
W
Hercules
Odinson0825
Hercules
4,255
244
0
1,087
6,726
2,226
708
824
5,417
0
12,967
L
Zhong Kui
Spikefall554
Zhong Kui
306
100
0
60
6,538
3,640
0
4,395
2,143
3,208
0
W
5,070
36
531
2,201
5,260
1,993
3,337
0
5,260
53,351
0
W
17,104
8,546
308
401
3,756
1,641
757
0
3,642
29,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
33,014
15
Minions Killed
287
0
Camps Cleared
0
205,543
Distance Traveled
826,834
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,878
323
0
0
0
1,228
0
L
Atlas
4,730
394
0
0
0
66,843
0
W
Nu Wa
7,754
646
110
9
0
182,735
2
W
Arachne
6,041
503
43
4
0
180,871
1
L
Izanami
3,827
319
0
0
0
9,106
0
L
Skadi
3,983
332
11
1
0
66,391
1
W
Hercules
6,042
504
25
2
0
153,860
1
L
Zhong Kui
4,288
357
4
0
0
61,975
0
W
Ra
7,091
591
87
7
0
171,421
0
W
Atlas
6,086
507
22
2
0
137,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role