Player Matchup

Chaac
Chaac
AKAvillaz123
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hiso-Chan
Tsukuyomi
Level 126
God Stats
10W - 12L
1,554 SR
Queue Stats
253W - 278L
1,348 Elo+
Party 2
Rama
Rama
McLovinSVG2
Rama
Level 123
God Stats
4W - 2L
1,615 SR
Queue Stats
243W - 261L
1,379 Elo+
Party 3
Ganesha
Ganesha
QueenofSpades49
Ganesha
Level 59
God Stats
10W - 6L
1,668 SR
Queue Stats
57W - 72L
1,376 Elo+
Party 3
Poseidon
Poseidon
ghoul1012
Poseidon
Level 48
God Stats
1W - 1L
1,562 SR
Queue Stats
63W - 67L
1,399 Elo+
Party 2
Team Averages
Level 83
1,580 SR
1,396 Elo+

VS

Team Averages
Level 57
1,237 SR
1,194 Elo+
Raijin
Raijin
AndresBM
Raijin
Level 126
God Stats
1W - 3L
1,473 SR
Queue Stats
21W - 32L
1,345 Elo+
Solo
Nox
Nox
DirectButton28
Nox
Level 64
God Stats
0W - 4L
1,071 SR
Queue Stats
57W - 80L
1,285 Elo+
Party 1
Maui
Maui
Kaiser8596
Maui
Level 39
God Stats
9W - 13L
1,007 SR
Queue Stats
22W - 25L
1,216 Elo+
Party 1
Loki
Loki
KillaSoup
Loki
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,106 Elo+
Party 1
Chernobog
Chernobog
Potato251
Chernobog
Level 18
God Stats
0W - 4L
1,133 SR
Queue Stats
0W - 6L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 4
11,441
545
13,983
16,539
11,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
Hiso-Chan
Tsukuyomi
17
2 / 2 / 9
11,052
526
7,486
19,553
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 4 / 5
14,080
670
24,206
17,780
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 19
10,910
520
6,533
20,475
20,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
ghoul1012
Poseidon
17
5 / 1 / 8
11,534
549
10,059
9,179
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AndresBM
Raijin
15
2 / 8 / 2
9,657
460
11,066
18,534
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 9 / 2
8,535
406
5,433
16,885
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 5
9,737
464
8,145
19,274
11,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
4
0 / 2 / 1
6,054
288
0
2,810
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Potato251
Chernobog
15
4 / 11 / 4
10,145
483
9,316
19,654
6,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
38
Kills
9
10
Deaths
38
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Raijin
AndresBM
Raijin
2
8
2
0.38
L
0
9
2
0.11
W
Tsukuyomi
Hiso-Chan
Tsukuyomi
2
2
9
3.25
L
3
8
5
0.69
L
Loki
0
2
1
0.25
W
24
4
5
6.63
L
Chernobog
Potato251
Chernobog
4
11
4
0.55
W
0
3
19
3.17
W
Poseidon
ghoul1012
Poseidon
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,267
Damage
33,960
83,526
Taken
77,157
53,109
Mitigated
32,677
30,073
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,983
2,546
816
7,542
16,539
11,391
2,104
7,218
9,321
0
68,376
L
Raijin
AndresBM
Raijin
11,066
657
0
629
18,534
7,218
530
4,702
13,832
64,968
0
L
5,433
817
0
2,360
16,885
7,255
0
2,100
14,785
54,244
0
W
Tsukuyomi
Hiso-Chan
Tsukuyomi
7,486
1,951
0
4,431
19,553
8,602
2,221
4,351
15,202
0
108,775
L
8,145
1,605
0
1,008
19,274
11,156
1,735
3,812
15,462
55,640
7,331
L
Loki
0
0
0
0
2,810
584
0
992
1,818
0
0
W
24,206
20,586
0
9,721
17,780
8,638
7,463
4,227
13,553
0
119,487
L
Chernobog
Potato251
Chernobog
9,316
5,225
0
520
19,654
6,464
2,200
4,817
14,837
0
31,700
W
6,533
432
271
6,086
20,475
20,306
305
5,134
15,341
30,773
4,061
W
Poseidon
ghoul1012
Poseidon
10,059
374
0
1,206
9,179
4,172
4,074
3,016
6,163
93,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,017
Gold Earned
44,128
627
Minions Killed
327
0
Camps Cleared
0
1,943,367
Distance Traveled
1,320,232
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,441
545
102
5
0
406,038
6
L
Raijin
9,657
460
108
5
0
328,430
1
L
Nox
8,535
406
80
4
0
336,711
0
W
Tsukuyomi
11,052
526
150
7
0
374,264
3
L
Maui
9,737
464
109
5
0
349,964
0
L
Loki
6,054
288
0
0
0
5,666
0
W
Rama
14,080
670
183
9
0
332,418
0
L
Chernobog
10,145
483
30
1
0
299,461
0
W
Ganesha
10,910
520
31
1
0
397,662
1
W
Poseidon
11,534
549
161
8
0
432,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role