Player Matchup

Aphrodite
Aphrodite
Exquinoxx
Aphrodite
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,420 Elo+
Solo
Neith
Neith
ThuggyMoose
Neith
Level 62
God Stats
31W - 35L
1,432 SR
Queue Stats
233W - 284L
1,453 Elo+
Party 1
Serqet
Serqet
Y2KbeanBag
Serqet
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 190L
1,394 Elo+
Solo
Sol
Sol
its UnkNwn
Sol
Level 88
God Stats
4W - 4L
1,530 SR
Queue Stats
104W - 100L
1,402 Elo+
Solo
Chaac
Chaac
where_da_Latinas
Chaac
Level 26
God Stats
5W - 3L
1,847 SR
Queue Stats
66W - 74L
1,386 Elo+
Party 1
Team Averages
Level 60
1,562 SR
1,411 Elo+

VS

Team Averages
Level 62
1,395 SR
1,376 Elo+
Amaterasu
Amaterasu
AmaTopSupp
Amaterasu
Level 2
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 3
Poseidon
Poseidon
ApothaKultist
Poseidon
Level 29
God Stats
3W - 6L
1,279 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 2
Bellona
Bellona
NoobWa75
Bellona
Level 87
God Stats
24W - 15L
1,614 SR
Queue Stats
347W - 410L
1,393 Elo+
Party 3
Cernunnos
Cernunnos
PY3tti
Cernunnos
Level 147
God Stats
11W - 9L
1,336 SR
Queue Stats
709W - 690L
1,435 Elo+
Solo
Fenrir
Fenrir
SethBlazed01
Fenrir
Level 45
God Stats
25W - 36L
1,500 SR
Queue Stats
67W - 100L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Exquinoxx
Aphrodite
14
0 / 2 / 8
9,819
468
5,867
17,437
14,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
6 / 0 / 3
11,102
529
15,404
11,617
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
Y2KbeanBag
Serqet
16
7 / 4 / 8
10,643
507
13,549
21,141
9,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
12 / 0 / 6
12,495
595
25,088
17,466
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 3
8,900
424
1,939
6,286
5,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmaTopSupp
Amaterasu
13
0 / 6 / 2
9,005
429
5,491
22,574
22,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
ApothaKultist
Poseidon
14
0 / 7 / 1
9,007
429
5,813
13,010
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NoobWa75
Bellona
17
3 / 4 / 2
11,368
541
20,558
22,782
17,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
PY3tti
Cernunnos
18
1 / 4 / 0
10,589
504
11,578
20,284
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
2 / 5 / 2
9,287
442
4,024
18,968
9,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
6
6
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AmaTopSupp
Amaterasu
0
6
2
0.17
L
Poseidon
ApothaKultist
Poseidon
0
7
1
0.07
W
Aphrodite
Exquinoxx
Aphrodite
0
2
8
2
L
Bellona
NoobWa75
Bellona
3
4
2
1
L
Cernunnos
PY3tti
Cernunnos
1
4
0
0.25
L
Fenrir
2
5
2
0.6
W
6
0
3
7.5
W
Serqet
Y2KbeanBag
Serqet
7
4
8
2.75
W
12
0
6
15
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,847
Damage
47,464
73,947
Taken
97,618
43,459
Mitigated
64,853
35,661
Healing
32,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AmaTopSupp
Amaterasu
5,491
1,515
151
5,058
22,574
22,439
519
3,905
18,465
0
58,665
L
Poseidon
ApothaKultist
Poseidon
5,813
911
0
2,440
13,010
5,579
1,068
8,039
4,971
57,225
0
W
Aphrodite
Exquinoxx
Aphrodite
5,867
1,643
4,617
7,896
17,437
14,088
410
1,983
15,454
38,310
0
L
Bellona
NoobWa75
Bellona
20,558
9,703
0
9,877
22,782
17,474
1,341
9,846
11,913
0
97,251
L
Cernunnos
PY3tti
Cernunnos
11,578
6,222
0
10,506
20,284
9,790
4,419
2,018
18,123
0
103,944
L
Fenrir
4,024
928
0
4,401
18,968
9,571
0
4,389
14,417
0
51,340
W
15,404
6,218
0
3,318
11,617
5,304
2,447
0
11,617
0
89,897
W
Serqet
Y2KbeanBag
Serqet
13,549
3,325
0
6,168
21,141
9,382
0
1,215
19,926
0
78,552
W
25,088
10,386
108
11,171
17,466
9,161
1,309
3,276
14,190
107,232
10,918
W
1,939
73
0
2,383
6,286
5,524
0
214
6,072
0
36,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
49,256
520
Minions Killed
547
0
Camps Cleared
0
1,854,208
Distance Traveled
1,897,491
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,005
429
76
4
0
317,419
6
L
Poseidon
9,007
429
76
4
0
388,567
0
W
Aphrodite
9,819
468
58
3
0
382,034
3
L
Bellona
11,368
541
164
8
0
408,476
8
L
Cernunnos
10,589
504
160
8
0
371,678
0
L
Fenrir
9,287
442
71
3
0
411,351
3
W
Neith
11,102
529
140
7
0
384,423
0
W
Serqet
10,643
507
103
5
0
461,837
2
W
Sol
12,495
595
161
8
0
407,814
4
W
Chaac
8,900
424
58
3
0
218,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role