Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Babywaluigi
Hou Yi
Level 125
God Stats
4W - 0L
1,832 SR
Queue Stats
66W - 22L
1,865 Elo+
Party 1
Merlin
Merlin
LÏGMÃ
Merlin
Level 103
God Stats
1W - 2L
1,620 SR
Queue Stats
27W - 15L
1,770 Elo+
Party 1
Team Averages
Level 104
1,651 SR
1,712 Elo+

VS

Team Averages
Level 142
1,602 SR
1,606 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
VirtualEchoVT
Nu Wa
Level 120
God Stats
29W - 27L
1,622 SR
Queue Stats
137W - 139L
1,588 Elo+
Solo
Anhur
Anhur
kadlock
Anhur
Level 157
God Stats
6W - 1L
1,684 SR
Queue Stats
178W - 92L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 3
7,717
772
7,905
10,082
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
12
4 / 0 / 3
7,555
756
11,460
7,601
3,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
LÏGMÃ
Merlin
11
1 / 3 / 2
6,604
660
4,683
4,832
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 2
6,359
636
2,965
12,949
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 2
6,568
657
7,363
5,841
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
kadlock
Anhur
11
2 / 2 / 1
6,731
673
8,539
9,445
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
3
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
3
3.5
L
Ymir
 
Ymir
0
2
2
0.5
W
Hou Yi
4
0
3
5.5
W
Merlin
LÏGMÃ
Merlin
1
3
2
0.67
L
1
3
2
0.67
L
Anhur
kadlock
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
18,867
22,515
Taken
28,235
13,200
Mitigated
15,552
9,650
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,905
1,983
0
4,972
10,082
8,645
0
4,601
5,481
0
15,044
L
Ymir
 
Ymir
2,965
555
0
3,123
12,949
9,878
0
2,833
10,116
7,814
0
W
Hou Yi
11,460
6,849
0
3,928
7,601
3,010
0
3,805
3,796
0
34,060
W
Merlin
LÏGMÃ
Merlin
4,683
679
0
750
4,832
1,545
0
2,262
2,570
27,037
0
L
7,363
4,131
0
875
5,841
2,157
0
964
4,877
24,699
0
L
Anhur
kadlock
Anhur
8,539
4,188
0
2,520
9,445
3,517
0
1,310
8,135
0
27,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,876
Gold Earned
19,658
115
Minions Killed
94
5
Camps Cleared
3
558,778
Distance Traveled
516,925
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,717
772
7
1
0
218,008
3
L
Ymir
6,359
636
6
1
0
165,790
2
W
Hou Yi
7,555
756
60
6
4
176,636
2
W
Merlin
6,604
660
48
5
1
164,134
2
L
Nu Wa
6,568
657
43
4
1
182,053
1
L
Anhur
6,731
673
45
5
2
169,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role