Player Matchup

Heimdallr
Heimdallr
Bursting Entity
Heimdallr
Level 27
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Bastet
Bastet
Favored Entity
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Poseidon
Poseidon
Mogwa
Poseidon
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Chronos
Chronos
Sladorm
Chronos
Level 68
God Stats
13W - 9L
1,397 SR
Queue Stats
21W - 21L
1,336 Elo+
Solo
Ymir
Ymir
mattmonstar
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Team Averages
Level 33
1,377 SR
1,134 Elo+

VS

Team Averages
Level 50
1,373 SR
1,338 Elo+
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BasedBrandon166
Morgan Le Fay
Level 103
God Stats
4W - 0L
1,324 SR
Queue Stats
74W - 55L
1,429 Elo+
Solo
Jing Wei
Jing Wei
GotthePestilence
Jing Wei
Level 10
God Stats
3W - 2L
1,480 SR
Queue Stats
10W - 14L
1,245 Elo+
Party 1
Cerberus
Cerberus
Synthetism
Cerberus
Level 49
God Stats
5W - 2L
1,303 SR
Queue Stats
40W - 33L
1,310 Elo+
Party 1
Mercury
Mercury
lilaxll
Mercury
Level 22
God Stats
6W - 7L
1,261 SR
Queue Stats
31W - 40L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bursting Entity
Heimdallr
12
1 / 4 / 2
7,830
392
10,167
12,998
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
7,188
359
5,185
13,983
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Mogwa
Poseidon
14
0 / 2 / 0
7,995
400
3,582
10,972
5,146
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
Sladorm
Chronos
15
2 / 5 / 0
9,722
486
15,429
18,834
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 6 / 1
7,894
395
11,486
18,412
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 1 / 2
10,240
512
11,042
16,054
10,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
BasedBrandon166
Morgan Le Fay
18
8 / 0 / 2
11,177
559
15,107
10,364
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 7
8,713
436
9,877
15,877
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Synthetism
Cerberus
14
4 / 0 / 7
9,905
495
10,862
15,670
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
lilaxll
Mercury
16
2 / 2 / 1
10,142
507
9,502
15,701
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
21
21
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
2
6
W
Morgan Le Fay
BasedBrandon166
Morgan Le Fay
8
0
2
9
L
Heimdallr
Bursting Entity
Heimdallr
1
4
2
0.5
L
1
4
1
0.38
W
2
4
7
1.38
L
Poseidon
Mogwa
Poseidon
0
2
0
0
L
Chronos
Sladorm
Chronos
2
5
0
0.4
W
Cerberus
Synthetism
Cerberus
4
0
7
7.5
W
Mercury
lilaxll
Mercury
2
2
1
1.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
56,390
75,199
Taken
73,666
31,119
Mitigated
47,276
9,705
Healing
23,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,042
1,798
0
5,956
16,054
10,641
1,152
11,270
4,784
187
57,974
W
Morgan Le Fay
BasedBrandon166
Morgan Le Fay
15,107
1,603
568
2,785
10,364
5,421
1,969
4,488
5,740
99,010
0
L
Heimdallr
Bursting Entity
Heimdallr
10,167
3,452
0
2,072
12,998
4,481
365
6,146
6,852
0
48,931
L
5,185
2,166
0
2,561
13,983
4,555
549
2,462
11,521
0
28,322
W
9,877
8,156
0
3,873
15,877
7,082
1,678
5,287
10,195
0
56,137
L
Poseidon
Mogwa
Poseidon
3,582
569
0
0
10,972
5,146
994
5,452
5,520
46,901
0
L
Chronos
Sladorm
Chronos
15,429
5,718
0
2,534
18,834
8,335
4,194
1,425
17,409
73,573
0
W
Cerberus
Synthetism
Cerberus
10,862
1,451
0
7,682
15,670
17,408
675
3,668
11,479
51,793
0
W
Mercury
lilaxll
Mercury
9,502
3,915
0
2,993
15,701
6,724
0
4,730
10,971
0
96,025
L
11,486
3,248
434
2,104
18,412
8,602
280
10,671
7,275
29,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
50,177
323
Minions Killed
620
0
Camps Cleared
0
1,822,364
Distance Traveled
2,045,698
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,240
512
90
5
0
364,280
0
W
Morgan Le Fay
11,177
559
154
8
0
416,298
0
L
Heimdallr
7,830
392
67
3
0
362,566
1
L
Bastet
7,188
359
42
2
0
404,324
0
W
Jing Wei
8,713
436
95
5
0
368,625
0
L
Poseidon
7,995
400
51
3
0
382,390
3
L
Chronos
9,722
486
124
6
0
325,717
0
W
Cerberus
9,905
495
127
6
0
470,136
6
W
Mercury
10,142
507
154
8
0
426,359
0
L
Ymir
7,894
395
39
2
0
347,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role