Player Matchup

Da Ji
Da Ji
Bronze IV
AEREO
Da Ji
Bronze IV
Level 156
God Stats
0W - 1L
1,196 SR
Queue Stats
21W - 35L
1,023 MMR
Solo
Ymir
Ymir
Silver II
Colors_Dream
Ymir
Silver II
Level 159
God Stats
2W - 4L
1,458 SR
Queue Stats
136W - 137L
1,083 MMR
Solo
Janus
Janus
Silver I
Jericallo25
Janus
Silver I
Level 100
God Stats
0W - 1L
1,688 SR
Queue Stats
160W - 176L
1,332 MMR
Solo
Hachiman
Hachiman
Silver V
Slizz5903
Hachiman
Silver V
Level 136
God Stats
4W - 5L
1,407 SR
Queue Stats
720W - 739L
642 MMR
Solo
Horus
Horus
Silver I
TWO na HEIF62
Horus
Silver I
Level 149
God Stats
23W - 24L
1,560 SR
Queue Stats
354W - 362L
999 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,462 SR
1,016 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,500 SR
1,326 MMR
Pele
Pele
Silver IV
 
Pele
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
Soft WaIker
Cerberus
Bronze I
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
140W - 176L
629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AEREO
Da Ji
6
0 / 4 / 0
5,153
344
318
6,624
1,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 0
6,762
451
2,121
13,583
13,699
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 0
7,421
495
2,534
11,278
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Slizz5903
Hachiman
12
2 / 3 / 0
6,813
454
4,263
10,761
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 1
6,060
404
5,669
12,502
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CernunnosThothArachneHades

VS

Bans
The MorriganNe ZhaThorGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 0 / 1
9,220
615
7,724
10,535
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
 
Kukulkan
15
2 / 1 / 1
8,984
599
8,521
5,186
2,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
 
Chaac
14
1 / 0 / 2
8,279
552
8,450
5,218
4,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
 
Medusa
12
3 / 2 / 2
7,749
517
7,892
9,397
3,451
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
Soft WaIker
Cerberus
10
1 / 0 / 2
6,804
454
2,435
11,814
7,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
14
14
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
1
7.5
W
Kukulkan
 
Kukulkan
2
1
1
2.5
W
Chaac
 
Chaac
1
0
2
2
W
Medusa
 
Medusa
3
2
2
2
L
Da Ji
AEREO
Da Ji
0
4
0
0
L
0
2
0
0
L
1
2
0
0.5
L
Hachiman
Slizz5903
Hachiman
2
3
0
0.67
W
Cerberus
Soft WaIker
Cerberus
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
35,022
54,748
Taken
42,150
31,864
Mitigated
22,276
16,927
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,724
1,579
0
2,558
10,535
4,331
0
1,385
9,150
0
91,458
W
Kukulkan
 
Kukulkan
8,521
653
0
718
5,186
2,338
221
636
4,550
85,258
0
W
Chaac
 
Chaac
8,450
1,810
0
3,657
5,218
4,970
97
2,069
3,149
0
64,210
W
Medusa
 
Medusa
7,892
3,164
0
2,276
9,397
3,451
789
644
8,753
0
50,237
L
Da Ji
AEREO
Da Ji
318
79
0
1,797
6,624
1,949
0
779
5,845
0
15,334
L
2,121
989
0
4,053
13,583
13,699
0
0
13,583
45,039
0
L
2,534
196
0
1,784
11,278
4,058
0
6,198
5,080
64,479
0
L
Hachiman
Slizz5903
Hachiman
4,263
2,119
0
4,682
10,761
2,840
0
1,201
9,560
0
35,583
W
Cerberus
Soft WaIker
Cerberus
2,435
170
0
2,061
11,814
7,186
45
0
11,814
32,653
0
L
5,669
1,904
150
4,461
12,502
9,318
0
2,778
9,724
79
21,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
41,036
310
Minions Killed
548
0
Camps Cleared
0
1,080,242
Distance Traveled
1,433,672
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,220
615
144
10
0
312,075
6
W
Kukulkan
8,984
599
153
10
0
281,969
3
W
Chaac
8,279
552
121
8
0
316,624
6
W
Medusa
7,749
517
79
5
0
274,480
1
L
Da Ji
5,153
344
32
2
0
125,679
0
L
Ymir
6,762
451
84
6
0
206,030
3
L
Janus
7,421
495
116
8
0
259,391
2
L
Hachiman
6,813
454
51
3
0
200,710
1
W
Cerberus
6,804
454
51
3
0
248,524
3
L
Horus
6,060
404
27
2
0
288,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role