Player Matchup

Baron Samedi
Baron Samedi
GreenBayAllDay4
Baron Samedi
Level 145
God Stats
5W - 6L
1,184 SR
Queue Stats
171W - 353L
1,314 Elo+
Party 1
Bellona
Bellona
SmokeBubbles
Bellona
Level 103
God Stats
16W - 27L
1,350 SR
Queue Stats
167W - 346L
1,290 Elo+
Party 1
Lancelot
Lancelot
ßlitzø
Lancelot
Level 108
God Stats
8W - 9L
1,565 SR
Queue Stats
177W - 365L
1,304 Elo+
Party 1
Team Averages
Level 119
1,366 SR
1,303 Elo+

VS

Team Averages
Level 43
1,436 SR
1,269 Elo+
Amaterasu
Amaterasu
Dreaded Days
Amaterasu
Level 67
God Stats
1W - 2L
1,443 SR
Queue Stats
27W - 34L
1,262 Elo+
Solo
Cthulhu
Cthulhu
McLovin7432
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,280 Elo+
Party 2
Anubis
Anubis
McLovin7432
Anubis
Level 18
God Stats
2W - 6L
1,366 SR
Queue Stats
15W - 33L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GreenBayAllDay4
Baron Samedi
20
15 / 3 / 9
15,475
737
30,738
19,023
13,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
SmokeBubbles
Bellona
18
2 / 3 / 17
14,784
704
11,612
26,460
26,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
ßlitzø
Lancelot
19
10 / 0 / 13
15,022
715
21,691
24,897
20,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dreaded Days
Amaterasu
16
1 / 13 / 3
12,058
574
14,778
28,378
17,235
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
McLovin7432
Cthulhu
19
1 / 2 / 4
13,929
663
14,148
23,205
43,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
18
4 / 12 / 2
13,660
650
15,012
22,424
14,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
27
Kills
6
6
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dreaded Days
Amaterasu
1
13
3
0.19
W
Baron Samedi
GreenBayAllDay4
Baron Samedi
15
3
9
6.5
L
Cthulhu
McLovin7432
Cthulhu
1
2
4
1.5
L
Anubis
4
12
2
0.42
W
Bellona
SmokeBubbles
Bellona
2
3
17
3.5
W
Lancelot
ßlitzø
Lancelot
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,041
Damage
43,938
70,380
Taken
74,007
60,149
Mitigated
75,149
20,960
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dreaded Days
Amaterasu
14,778
10,741
231
3,531
28,378
17,235
0
8,350
20,028
0
36,631
W
Baron Samedi
GreenBayAllDay4
Baron Samedi
30,738
2,666
3,669
5,077
19,023
13,402
850
11,078
7,945
74,044
0
L
Cthulhu
McLovin7432
Cthulhu
14,148
807
0
2,317
23,205
43,249
84
11,379
11,826
57,119
0
L
Anubis
15,012
539
169
2,917
22,424
14,665
64
11,491
10,933
59,769
0
W
Bellona
SmokeBubbles
Bellona
11,612
5,185
3,524
4,296
26,460
26,274
1,781
11,969
14,491
0
37,091
W
Lancelot
ßlitzø
Lancelot
21,691
2,933
0
4,394
24,897
20,473
0
6,902
16,285
44
65,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,281
Gold Earned
39,647
219
Minions Killed
187
13
Camps Cleared
6
1,233,300
Distance Traveled
938,442
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,058
574
36
2
1
328,555
0
W
Baron Samedi
15,475
737
91
4
7
338,329
1
L
Cthulhu
13,929
663
80
4
0
352,961
1
L
Anubis
13,660
650
71
3
5
256,926
4
W
Bellona
14,784
704
55
3
0
409,315
1
W
Lancelot
15,022
715
73
3
6
485,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role