Player Matchup

Xbalanque
Xbalanque
Estebanbw
Xbalanque
Level 101
God Stats
12W - 13L
1,543 SR
Queue Stats
134W - 153L
1,391 Elo+
Solo
Awilix
Awilix
TasstyRyuko
Awilix
Level 45
God Stats
5W - 7L
1,360 SR
Queue Stats
102W - 145L
1,319 Elo+
Party 1
Osiris
Osiris
Wannabe_Jedi_66
Osiris
Level 121
God Stats
1W - 1L
1,316 SR
Queue Stats
167W - 200L
1,376 Elo+
Solo
Cerberus
Cerberus
onlyafkguy
Cerberus
Level 85
God Stats
9W - 2L
1,744 SR
Queue Stats
383W - 394L
1,391 Elo+
Solo
Sol
Sol
volslaarum
Sol
Level 68
God Stats
17W - 19L
1,422 SR
Queue Stats
196W - 232L
1,384 Elo+
Party 1
Team Averages
Level 84
1,477 SR
1,372 Elo+

VS

Team Averages
Level 64
1,497 SR
1,416 Elo+
Olorun
Olorun
 
Olorun
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Muumin
Horus
Level 68
God Stats
30W - 29L
1,479 SR
Queue Stats
225W - 244L
1,390 Elo+
Solo
Mulan
Mulan
PlutoniumLoyalis
Mulan
Level 52
God Stats
6W - 6L
1,553 SR
Queue Stats
108W - 108L
1,325 Elo+
Party 2
Loki
Loki
UraniumPatriot
Loki
Level 104
God Stats
5W - 4L
1,470 SR
Queue Stats
80W - 85L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
bobstar111
Danzaburou
Level 31
God Stats
2W - 4L
1,484 SR
Queue Stats
4W - 4L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Estebanbw
Xbalanque
12
3 / 0 / 2
6,930
578
2,407
5,434
1,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
11
1 / 3 / 4
6,391
533
3,214
8,932
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
6,391
533
3,414
10,465
8,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
onlyafkguy
Cerberus
11
0 / 0 / 3
6,690
558
3,367
9,568
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
5 / 1 / 1
7,729
644
6,836
8,964
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 3 / 3
6,511
543
3,480
7,206
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Muumin
Horus
1
0 / 0 / 0
2,226
186
0
0
0
12
1 / 1 / 1
7,048
587
7,583
9,165
4,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
4 / 4 / 1
6,214
518
8,089
9,179
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
bobstar111
Danzaburou
10
0 / 1 / 0
5,519
460
2,897
6,042
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
5
5
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
3
0.5
W
Xbalanque
Estebanbw
Xbalanque
3
0
2
4
L
Horus
Muumin
Horus
0
0
0
0
L
1
1
1
1.5
W
Awilix
1
3
4
1
L
4
4
1
1.13
W
0
1
2
1
L
Danzaburou
bobstar111
Danzaburou
0
1
0
0
W
Cerberus
onlyafkguy
Cerberus
0
0
3
1.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
22,049
43,363
Taken
31,592
22,978
Mitigated
13,870
19,070
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,480
1,761
0
2,137
7,206
3,545
1,280
3,650
3,556
39,807
6,952
W
Xbalanque
Estebanbw
Xbalanque
2,407
717
0
1,622
5,434
1,933
122
0
5,434
0
57,569
L
Horus
Muumin
Horus
0
0
0
0
0
0
0
0
0
0
0
L
7,583
1,586
0
3,864
9,165
4,936
226
1,185
7,980
0
56,676
W
Awilix
3,214
1,245
0
1,150
8,932
3,234
0
752
8,180
0
37,282
L
8,089
2,513
0
1,741
9,179
3,276
0
2,525
6,654
0
32,755
W
3,414
750
0
5,013
10,465
8,562
0
0
10,465
0
39,757
L
Danzaburou
bobstar111
Danzaburou
2,897
1,139
0
1,877
6,042
2,113
0
2,693
3,349
0
31,109
W
Cerberus
onlyafkguy
Cerberus
3,367
84
101
4,670
9,568
6,221
316
0
9,568
29,420
3,729
W
6,836
2,403
0
6,514
8,964
3,028
1,584
2,071
6,893
57,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
27,518
458
Minions Killed
284
0
Camps Cleared
0
1,157,505
Distance Traveled
896,011
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,511
543
87
7
0
210,788
2
W
Xbalanque
6,930
578
113
9
0
203,925
1
L
Horus
2,226
186
0
0
0
0
0
L
Mulan
7,048
587
95
8
0
239,470
2
W
Awilix
6,391
533
76
6
0
284,375
3
L
Loki
6,214
518
52
4
0
254,304
1
W
Osiris
6,391
533
86
7
0
229,274
3
L
Danzaburou
5,519
460
50
4
0
191,449
0
W
Cerberus
6,690
558
96
8
0
229,451
2
W
Sol
7,729
644
87
7
0
210,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role