Player Matchup

Horus
Horus
Danglley
Horus
Level 154
God Stats
1W - 0L
1,594 SR
Queue Stats
49W - 59L
1,493 Elo+
Party 1
Thoth
Thoth
IrbyJ
Thoth
Level 146
God Stats
1W - 1L
1,304 SR
Queue Stats
22W - 16L
1,624 Elo+
Party 3
Hachiman
Hachiman
KyloAJW
Hachiman
Level 130
God Stats
1W - 2L
1,304 SR
Queue Stats
45W - 28L
1,640 Elo+
Party 3
Danzaburou
Danzaburou
ak47112x
Danzaburou
Level 87
God Stats
2W - 0L
1,766 SR
Queue Stats
18W - 9L
1,662 Elo+
Party 3
Jing Wei
Jing Wei
t9260
Jing Wei
Level 159
God Stats
1W - 0L
1,478 SR
Queue Stats
40W - 29L
1,609 Elo+
Party 1
Team Averages
Level 135
1,489 SR
1,606 Elo+

VS

Team Averages
Level 115
1,585 SR
1,559 Elo+
Anubis
Anubis
Jostho
Anubis
Level 123
God Stats
3W - 4L
1,387 SR
Queue Stats
293W - 299L
1,580 Elo+
Party 2
Chang'e
Chang'e
Poleza
Chang'e
Level 141
God Stats
1W - 2L
1,624 SR
Queue Stats
129W - 140L
1,520 Elo+
Party 4
Hachiman
Hachiman
Vaylxia
Hachiman
Level 105
God Stats
1W - 1L
1,738 SR
Queue Stats
22W - 18L
1,570 Elo+
Party 2
Sobek
Sobek
XxShadowStorm
Sobek
Level 62
God Stats
4W - 2L
1,658 SR
Queue Stats
122W - 133L
1,523 Elo+
Party 4
Scylla
Scylla
zeromarcez
Scylla
Level 145
God Stats
9W - 9L
1,520 SR
Queue Stats
215W - 223L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Danglley
Horus
16
0 / 4 / 18
10,784
719
6,155
20,983
27,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
IrbyJ
Thoth
20
7 / 2 / 15
11,996
800
28,527
12,449
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
KyloAJW
Hachiman
20
8 / 2 / 13
11,953
797
18,720
12,618
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ak47112x
Danzaburou
15
3 / 6 / 10
10,338
689
8,392
14,487
6,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
t9260
Jing Wei
20
7 / 3 / 15
11,646
776
13,805
13,429
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jostho
Anubis
17
4 / 6 / 5
10,897
726
11,186
12,308
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Poleza
Chang'e
16
3 / 4 / 5
9,700
647
11,104
14,732
5,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Vaylxia
Hachiman
16
2 / 5 / 8
9,617
641
11,190
15,805
6,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 5 / 8
9,473
632
6,227
27,073
29,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
zeromarcez
Scylla
19
4 / 5 / 7
11,134
742
15,519
12,923
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
25
Kills
15
17
Deaths
25
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
Danglley
Horus
0
4
18
2.25
W
Thoth
IrbyJ
Thoth
7
2
15
7.25
L
Anubis
Jostho
Anubis
4
6
5
1.08
W
Hachiman
KyloAJW
Hachiman
8
2
13
7.25
L
Chang'e
Poleza
Chang'e
3
4
5
1.38
L
Hachiman
Vaylxia
Hachiman
2
5
8
1.2
L
2
5
8
1.2
W
Danzaburou
ak47112x
Danzaburou
3
6
10
1.33
W
Jing Wei
t9260
Jing Wei
7
3
15
4.83
L
Scylla
zeromarcez
Scylla
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,599
Damage
55,226
73,966
Taken
82,841
50,763
Mitigated
53,090
33,774
Healing
32,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Danglley
Horus
6,155
1,601
7,421
6,489
20,983
27,076
55
8,934
12,049
0
8,488
W
Thoth
IrbyJ
Thoth
28,527
792
2,504
3,736
12,449
5,469
3,340
8,906
3,543
54,351
0
L
Anubis
Jostho
Anubis
11,186
149
1,763
1,704
12,308
6,418
256
4,557
7,751
27,403
0
W
Hachiman
KyloAJW
Hachiman
18,720
10,506
2,975
4,840
12,618
5,880
2,303
7,671
4,947
0
47,355
L
Chang'e
Poleza
Chang'e
11,104
1,014
8,263
5,264
14,732
5,918
0
5,300
9,432
20,697
0
L
Hachiman
Vaylxia
Hachiman
11,190
4,419
826
1,362
15,805
6,140
1,033
6,699
9,106
0
22,050
L
6,227
231
3,123
8,476
27,073
29,563
90
7,136
19,937
10,475
0
W
Danzaburou
ak47112x
Danzaburou
8,392
4,184
1,330
1,139
14,487
6,097
1,303
9,483
5,004
0
23,495
W
Jing Wei
t9260
Jing Wei
13,805
10,012
414
2,926
13,429
6,241
3,338
9,042
4,387
0
27,040
L
Scylla
zeromarcez
Scylla
15,519
1,148
429
1,192
12,923
5,051
1,065
4,835
8,088
39,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
50,821
169
Minions Killed
146
0
Camps Cleared
0
1,377,966
Distance Traveled
1,318,712
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,784
719
1
0
0
306,259
1
W
Thoth
11,996
800
65
4
0
292,729
2
L
Anubis
10,897
726
40
3
0
262,026
3
W
Hachiman
11,953
797
44
3
0
264,272
0
L
Chang'e
9,700
647
27
2
0
279,567
1
L
Hachiman
9,617
641
13
1
0
246,418
0
L
Sobek
9,473
632
5
0
0
289,666
1
W
Danzaburou
10,338
689
33
2
0
220,676
1
W
Jing Wei
11,646
776
26
2
0
294,030
0
L
Scylla
11,134
742
61
4
0
241,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role