Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CwithpyCweamyy
King Arthur
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 77L
1,398 Elo+
Party 1
Arachne
Arachne
Desrtoyer5988
Arachne
Level 33
God Stats
32W - 37L
1,459 SR
Queue Stats
51W - 70L
1,381 Elo+
Party 2
Freya
Freya
Nameplate
Freya
Level 120
God Stats
14W - 7L
1,701 SR
Queue Stats
137W - 139L
1,456 Elo+
Party 1
Cupid
Cupid
TheRealMudkip
Cupid
Level 102
God Stats
10W - 10L
1,566 SR
Queue Stats
171W - 189L
1,449 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,437 Elo+

VS

Team Averages
Level 73
1,520 SR
1,451 Elo+
Thanatos
Thanatos
AirborneStealth
Thanatos
Level 95
God Stats
10W - 8L
1,499 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 3
Kukulkan
Kukulkan
RatRat27200
Kukulkan
Level 41
God Stats
2W - 2L
1,533 SR
Queue Stats
19W - 25L
1,434 Elo+
Party 3
Charybdis
Charybdis
Toxicity7986
Charybdis
Level 103
God Stats
1W - 2L
1,422 SR
Queue Stats
35W - 39L
1,462 Elo+
Party 3
Khepri
Khepri
contextwastaken
Khepri
Level 27
God Stats
4W - 3L
1,584 SR
Queue Stats
22W - 28L
1,494 Elo+
Party 3
Achilles
Achilles
naakaamura
Achilles
Level 99
God Stats
20W - 19L
1,561 SR
Queue Stats
402W - 433L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 1 / 12
8,739
514
7,129
14,490
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
CwithpyCweamyy
King Arthur
14
3 / 1 / 4
9,292
547
12,249
18,098
16,045
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
15
8 / 5 / 7
9,620
566
17,386
20,273
8,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Nameplate
Freya
16
11 / 3 / 7
10,853
638
19,316
16,445
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 3
9,202
541
13,001
12,598
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 6 / 1
8,396
494
6,476
14,625
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RatRat27200
Kukulkan
10
0 / 6 / 4
6,862
404
9,661
9,740
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Toxicity7986
Charybdis
12
4 / 3 / 5
8,203
483
16,193
21,992
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 3
7,083
417
4,022
18,434
16,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
naakaamura
Achilles
13
4 / 5 / 0
8,098
476
14,474
24,072
21,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
13
13
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
12
7
L
Thanatos
5
6
1
0.92
W
King Arthur
CwithpyCweamyy
King Arthur
3
1
4
5
W
Arachne
8
5
7
2.3
W
Freya
Nameplate
Freya
11
3
7
4.83
L
Kukulkan
RatRat27200
Kukulkan
0
6
4
0.33
W
2
3
3
1.17
L
Charybdis
Toxicity7986
Charybdis
4
3
5
2.17
L
0
5
3
0.3
L
Achilles
naakaamura
Achilles
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,081
Damage
50,826
81,904
Taken
88,863
43,605
Mitigated
60,145
35,024
Healing
35,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,129
1,201
4,252
7,931
14,490
7,283
41
2,693
11,702
33,432
0
L
Thanatos
6,476
966
0
9,272
14,625
7,822
0
4,153
10,472
0
40,517
W
King Arthur
CwithpyCweamyy
King Arthur
12,249
1,697
0
3,887
18,098
16,045
259
2,805
14,371
0
67,361
W
Arachne
17,386
12,789
0
4,616
20,273
8,126
8
2,546
17,360
0
70,045
W
Freya
Nameplate
Freya
19,316
6,072
0
10,426
16,445
7,592
281
3,735
12,527
79,232
0
L
Kukulkan
RatRat27200
Kukulkan
9,661
1,398
0
340
9,740
4,410
0
4,608
5,132
37,610
0
W
13,001
7,900
175
3,737
12,598
4,559
1,567
2,099
10,499
0
84,328
L
Charybdis
Toxicity7986
Charybdis
16,193
9,627
0
8,553
21,992
9,959
798
6,830
15,162
0
62,093
L
4,022
102
2,035
4,080
18,434
16,757
286
5,831
12,603
21,689
0
L
Achilles
naakaamura
Achilles
14,474
3,754
0
10,806
24,072
21,197
0
5,023
19,049
0
48,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
38,642
448
Minions Killed
299
0
Camps Cleared
0
1,692,543
Distance Traveled
1,458,223
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,739
514
48
3
0
353,221
0
L
Thanatos
8,396
494
65
4
0
331,966
3
W
King Arthur
9,292
547
99
6
0
334,135
5
W
Arachne
9,620
566
84
5
0
377,500
0
W
Freya
10,853
638
104
6
0
326,282
0
L
Kukulkan
6,862
404
49
3
0
265,928
0
W
Cupid
9,202
541
113
7
0
301,405
3
L
Charybdis
8,203
483
80
5
0
286,734
2
L
Khepri
7,083
417
27
2
0
323,586
3
L
Achilles
8,098
476
78
5
0
250,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role