Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Bardock72
Pele
Level 99
God Stats
14W - 19L
1,402 SR
Queue Stats
71W - 87L
1,419 Elo+
Solo
Horus
Horus
JerryMcMoogle
Horus
Level 121
God Stats
5W - 7L
1,394 SR
Queue Stats
199W - 224L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
fluffy032153
Nu Wa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 124L
1,397 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,456 Elo+

VS

Team Averages
Level 48
1,433 SR
1,428 Elo+
Yemoja
Yemoja
Cosioxo
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
FaelAlauk
Mercury
Level 52
God Stats
2W - 7L
1,254 SR
Queue Stats
121W - 174L
1,288 Elo+
Party 3
Vamana
Vamana
JamieLR
Vamana
Level 66
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
LastoftheColony
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
ThiagoNaul
Vulcan
Level 67
God Stats
10W - 13L
1,523 SR
Queue Stats
228W - 285L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 0 / 1
5,909
591
6,031
3,988
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Maui
 
Maui
9
0 / 0 / 7
5,417
542
2,137
4,526
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
9
1 / 1 / 4
5,327
533
4,004
7,337
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 1
6,195
620
3,658
4,773
2,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 1
6,012
601
4,037
5,303
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cosioxo
Yemoja
6
0 / 0 / 0
4,541
454
948
3,190
1,524
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
FaelAlauk
Mercury
7
0 / 3 / 1
4,717
472
1,889
8,534
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
JamieLR
Vamana
7
0 / 4 / 0
4,184
418
795
6,215
1,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,360
436
2,746
7,094
2,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
ThiagoNaul
Vulcan
8
1 / 3 / 0
4,985
499
3,268
4,848
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
W
Maui
 
Maui
0
0
7
3.5
W
Pele
1
1
4
3
L
Yemoja
Cosioxo
Yemoja
0
0
0
0
L
Mercury
FaelAlauk
Mercury
0
3
1
0.17
L
Vamana
JamieLR
Vamana
0
4
0
0
W
3
0
1
3.5
L
0
3
0
0
L
Vulcan
ThiagoNaul
Vulcan
1
3
0
0.33
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,867
Damage
9,646
25,927
Taken
29,881
11,677
Mitigated
10,220
11,749
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,031
2,551
0
2,439
3,988
1,452
0
383
3,605
0
37,084
W
Maui
 
Maui
2,137
293
0
1,475
4,526
3,371
0
932
3,594
12,057
3,476
W
Pele
4,004
1,572
0
2,318
7,337
2,387
0
1,010
6,327
0
28,712
L
Yemoja
Cosioxo
Yemoja
948
510
2,183
786
3,190
1,524
0
703
2,420
3,477
0
L
Mercury
FaelAlauk
Mercury
1,889
1,390
0
2,182
8,534
2,791
0
1,225
7,309
0
21,277
L
Vamana
JamieLR
Vamana
795
189
0
943
6,215
1,953
0
679
5,214
0
16,596
W
3,658
1,623
44
2,721
4,773
2,765
0
329
4,444
0
41,470
L
2,746
2,403
0
1,004
7,094
2,084
0
1,234
5,794
0
30,150
L
Vulcan
ThiagoNaul
Vulcan
3,268
1,105
0
500
4,848
1,868
0
2,184
2,664
29,805
0
W
4,037
785
196
2,556
5,303
1,702
0
1,562
3,741
35,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
22,787
291
Minions Killed
169
0
Camps Cleared
0
1,003,833
Distance Traveled
925,673
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,909
591
62
6
0
197,014
0
W
Maui
5,417
542
29
3
0
210,415
1
W
Pele
5,327
533
61
6
0
224,062
3
L
Yemoja
4,541
454
5
1
0
163,327
0
L
Mercury
4,717
472
48
5
0
179,210
1
L
Vamana
4,184
418
22
2
0
219,328
4
W
Horus
6,195
620
74
7
0
195,516
4
L
Izanami
4,360
436
51
5
0
163,757
0
L
Vulcan
4,985
499
43
4
0
200,051
4
W
Nu Wa
6,012
601
65
7
0
176,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role