Player Matchup

Hun Batz
Hun Batz
El_Chapo_114
Hun Batz
Level 149
God Stats
3W - 1L
1,495 SR
Queue Stats
556W - 411L
1,572 Elo+
Party 1
Olorun
Olorun
L_A_KILLA_24
Olorun
Level 140
God Stats
3W - 2L
1,515 SR
Queue Stats
373W - 241L
1,626 Elo+
Party 1
Geb
Geb
jayturd
Geb
Level 35
God Stats
5W - 7L
1,432 SR
Queue Stats
154W - 94L
1,606 Elo+
Party 1
Team Averages
Level 108
1,481 SR
1,601 Elo+

VS

Team Averages
Level 88
1,332 SR
1,476 Elo+
Odin
Odin
CONNER0044
Odin
Level 125
God Stats
3W - 7L
1,400 SR
Queue Stats
148W - 145L
1,471 Elo+
Solo
Izanami
Izanami
MarvelousGamer
Izanami
Level 22
God Stats
0W - 2L
1,200 SR
Queue Stats
22W - 23L
1,444 Elo+
Party 2
Camazotz
Camazotz
Olgirath
Camazotz
Level 118
God Stats
1W - 4L
1,395 SR
Queue Stats
250W - 226L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El_Chapo_114
Hun Batz
14
1 / 2 / 8
9,908
619
12,683
16,957
11,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
17
6 / 1 / 3
11,812
738
20,665
10,392
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
15
2 / 2 / 7
10,721
670
12,117
19,707
23,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
10,049
628
7,038
16,889
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 1
9,688
606
14,205
14,175
7,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Olgirath
Camazotz
15
1 / 1 / 4
9,489
593
15,982
23,643
15,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
5
5
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Hun Batz
El_Chapo_114
Hun Batz
1
2
8
2.5
W
Olorun
6
1
3
7.5
L
3
4
1
0.88
L
Camazotz
Olgirath
Camazotz
1
1
4
3
W
Geb
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
37,225
47,056
Taken
54,707
42,080
Mitigated
38,654
12,551
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,038
1,430
0
3,984
16,889
15,422
0
8,484
8,133
0
33,093
W
Hun Batz
El_Chapo_114
Hun Batz
12,683
1,504
0
3,054
16,957
11,776
889
551
16,406
56
38,680
W
Olorun
20,665
8,659
1,670
5,398
10,392
6,693
1,884
163
10,229
52,451
4,318
L
14,205
7,765
0
1,291
14,175
7,357
0
9,211
4,964
0
32,460
L
Camazotz
Olgirath
Camazotz
15,982
3,779
0
12,045
23,643
15,875
0
13,203
10,333
0
45,425
W
Geb
12,117
1,684
603
1,826
19,707
23,611
168
0
19,707
31,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
29,226
196
Minions Killed
163
7
Camps Cleared
6
905,309
Distance Traveled
833,410
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,049
628
68
4
2
275,790
0
W
Hun Batz
9,908
619
56
4
3
317,457
1
W
Olorun
11,812
738
113
7
4
281,427
5
L
Izanami
9,688
606
47
3
0
249,461
0
L
Camazotz
9,489
593
48
3
4
308,159
2
W
Geb
10,721
670
27
2
0
306,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role