Player Matchup

Awilix
Awilix
DR4GONA49
Awilix
Level 92
God Stats
0W - 2L
1,718 SR
Queue Stats
11W - 12L
1,557 Elo+
Party 3
Sun Wukong
Sun Wukong
Haιl
Sun Wukong
Level 106
God Stats
1W - 3L
1,451 SR
Queue Stats
29W - 36L
1,522 Elo+
Party 2
Atlas
Atlas
Hersande
Atlas
Level 23
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 17L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spectronik1099
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,688 SR
Queue Stats
6W - 6L
1,554 Elo+
Party 3
Apollo
Apollo
Tequila-Beaches
Apollo
Level 148
God Stats
1W - 3L
1,301 SR
Queue Stats
91W - 123L
1,395 Elo+
Solo
Team Averages
Level 79
1,493 SR
1,490 Elo+

VS

Team Averages
Level 101
1,698 SR
1,558 Elo+
Anubis
Anubis
HolyFX
Anubis
Level 160
God Stats
3W - 0L
1,803 SR
Queue Stats
217W - 209L
1,561 Elo+
Party 1
Skadi
Skadi
IAmTinySmaug
Skadi
Level 160
God Stats
1W - 2L
1,363 SR
Queue Stats
36W - 48L
1,434 Elo+
Party 1
Geb
Geb
Koji Masum
Geb
Level 129
God Stats
6W - 0L
1,861 SR
Queue Stats
65W - 40L
1,694 Elo+
Party 1
Hades
Hades
ShadowDealer
Hades
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
8W - 4L
1,712 Elo+
Party 1
Guan Yu
Guan Yu
Squanch85
Guan Yu
Level 29
God Stats
2W - 0L
1,742 SR
Queue Stats
17W - 22L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DR4GONA49
Awilix
18
4 / 7 / 2
11,170
657
9,569
19,027
8,688
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Haιl
Sun Wukong
20
4 / 5 / 7
13,713
807
22,249
28,258
22,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
Hersande
Atlas
18
1 / 5 / 4
12,354
727
9,580
24,849
29,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Spectronik1099
Morgan Le Fay
17
3 / 9 / 5
11,231
661
20,837
22,695
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 3
10,365
610
8,152
19,434
7,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HolyFX
Anubis
20
12 / 4 / 14
14,017
825
29,168
20,012
11,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 2 / 11
13,241
779
20,942
15,041
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 1 / 20
13,403
788
17,304
18,438
26,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 4 / 16
12,211
718
16,709
19,704
15,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Squanch85
Guan Yu
20
6 / 2 / 17
12,884
758
15,113
24,828
31,045
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
13
Kills
34
34
Deaths
13
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Awilix
DR4GONA49
Awilix
4
7
2
0.71
L
Sun Wukong
Haιl
Sun Wukong
4
5
7
1.5
L
Atlas
Hersande
Atlas
1
5
4
0.6
W
Anubis
HolyFX
Anubis
12
4
14
4.75
W
10
2
11
7.75
W
3
1
20
13
W
3
4
16
2.75
L
Morgan Le Fay
Spectronik1099
Morgan Le Fay
3
9
5
0.61
W
Guan Yu
Squanch85
Guan Yu
6
2
17
7.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,387
Damage
99,236
114,263
Taken
98,023
78,132
Mitigated
92,381
14,028
Healing
33,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
DR4GONA49
Awilix
9,569
2,056
0
350
19,027
8,688
114
9,791
9,236
0
31,766
L
Sun Wukong
Haιl
Sun Wukong
22,249
3,672
0
6,699
28,258
22,766
0
9,655
18,603
0
67,658
L
Atlas
Hersande
Atlas
9,580
3,607
407
2,522
24,849
29,548
0
16,752
8,097
28,101
0
W
Anubis
HolyFX
Anubis
29,168
1,351
0
9,081
20,012
11,809
2,468
4,130
15,882
78,239
0
W
20,942
9,912
0
4,026
15,041
7,155
4,188
4,025
11,016
0
78,197
W
17,304
1,982
0
2,610
18,438
26,644
121
7,449
10,989
39,250
0
W
16,709
1,842
1,352
5,010
19,704
15,728
815
7,403
12,301
45,334
0
L
Morgan Le Fay
Spectronik1099
Morgan Le Fay
20,837
2,861
0
1,819
22,695
9,598
0
16,744
5,951
39,031
0
W
Guan Yu
Squanch85
Guan Yu
15,113
1,407
4,509
7,050
24,828
31,045
553
7,410
17,418
0
37,836
L
8,152
3,252
0
2,231
19,434
7,532
0
10,239
9,195
0
38,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
65,756
270
Minions Killed
344
0
Camps Cleared
0
1,527,599
Distance Traveled
1,705,551
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,170
657
51
3
0
353,569
1
L
Sun Wukong
13,713
807
102
6
0
360,417
2
L
Atlas
12,354
727
29
2
0
283,142
0
W
Anubis
14,017
825
94
6
0
268,149
0
W
Skadi
13,241
779
97
6
0
337,228
4
W
Geb
13,403
788
35
2
0
392,204
3
W
Hades
12,211
718
63
4
0
314,344
1
L
Morgan Le Fay
11,231
661
40
2
0
300,236
0
W
Guan Yu
12,884
758
55
3
0
393,626
0
L
Apollo
10,365
610
48
3
0
230,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role